Player Matchup

Neith
Neith
Busdart
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
Darkgremmli
Thanatos
Level 17
God Stats
4W - 7L
1,401 SR
Queue Stats
31W - 21L
1,416 Elo+
Solo
Ra
Ra
Disheppard
Ra
Level 9
God Stats
2W - 6L
1,323 SR
Queue Stats
15W - 22L
1,413 Elo+
Solo
Apollo
Apollo
lordruido
Apollo
Level 29
God Stats
16W - 9L
1,605 SR
Queue Stats
92W - 105L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
wodospad123
Sun Wukong
Level 11
God Stats
0W - 1L
1,685 SR
Queue Stats
12W - 16L
1,380 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,424 Elo+

VS

Team Averages
Level 21
1,442 SR
1,361 Elo+
Mercury
Mercury
HanderRF
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 95L
1,228 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,247 SR
Queue Stats
81W - 68L
1,430 Elo+
Solo
Sylvanus
Sylvanus
V3sse1
Sylvanus
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 38L
1,439 Elo+
Solo
Hercules
Hercules
YunoGasaki
Hercules
Level 14
God Stats
7W - 11L
1,230 SR
Queue Stats
281W - 307L
1,337 Elo+
Party 1
Ravana
Ravana
pro100vKaIIIy
Ravana
Level 15
God Stats
12W - 13L
1,734 SR
Queue Stats
306W - 325L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Busdart
Neith
1
0 / 0 / 0
3,299
206
0
0
0
Thanatos
Darkgremmli
Thanatos
17
5 / 4 / 1
9,695
606
6,931
11,495
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 9 / 0
8,460
529
10,355
11,622
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
lordruido
Apollo
16
9 / 4 / 0
9,946
622
10,039
14,862
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
wodospad123
Sun Wukong
10
1 / 0 / 1
6,751
422
2,544
3,157
1,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HanderRF
Mercury
15
4 / 8 / 1
8,786
549
4,507
10,366
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
14
3 / 4 / 6
8,505
532
7,584
10,377
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
V3sse1
Sylvanus
17
6 / 0 / 4
9,864
617
6,174
7,965
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
YunoGasaki
Hercules
13
0 / 2 / 0
7,482
468
1,588
8,782
3,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 4 / 3
8,773
548
6,258
10,662
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
18
Kills
17
17
Deaths
18
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Busdart
Neith
0
0
0
0
L
Thanatos
Darkgremmli
Thanatos
5
4
1
1.38
L
3
9
0
0.33
W
Mercury
HanderRF
Mercury
4
8
1
0.56
W
Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
3
4
6
1.5
W
Sylvanus
V3sse1
Sylvanus
6
0
4
8
W
Hercules
YunoGasaki
Hercules
0
2
0
0
L
Apollo
lordruido
Apollo
9
4
0
2.25
W
4
4
3
1.38
L
Sun Wukong
wodospad123
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
26,111
41,136
Taken
48,152
16,082
Mitigated
20,891
19,043
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Busdart
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Darkgremmli
Thanatos
6,931
2,449
0
10,716
11,495
4,480
144
1,649
9,846
0
67,337
L
10,355
1,188
84
1,477
11,622
3,969
751
2,357
9,265
49,290
0
W
Mercury
HanderRF
Mercury
4,507
2,926
0
259
10,366
3,567
2,109
901
9,431
0
33,545
W
Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
7,584
3,597
0
3,324
10,377
4,009
1,113
3,031
7,200
0
43,752
W
Sylvanus
V3sse1
Sylvanus
6,174
1,657
531
3,453
7,965
4,739
752
1,525
6,370
47,592
8,750
W
Hercules
YunoGasaki
Hercules
1,588
719
0
3,211
8,782
3,783
0
1,185
7,505
1,095
31,888
L
Apollo
lordruido
Apollo
10,039
5,952
0
5,911
14,862
6,249
983
1,965
12,897
0
60,432
W
6,258
2,183
0
2,126
10,662
4,793
332
3,223
7,291
0
50,935
L
Sun Wukong
wodospad123
Sun Wukong
2,544
474
0
855
3,157
1,384
478
0
3,157
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
43,410
406
Minions Killed
401
0
Camps Cleared
0
998,081
Distance Traveled
1,505,834
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,299
206
0
0
0
0
0
L
Thanatos
9,695
606
142
9
0
278,700
4
L
Ra
8,460
529
107
7
0
257,729
0
W
Mercury
8,786
549
68
4
0
311,823
0
W
Ah Muzen Cab
8,505
532
67
4
0
300,587
2
W
Sylvanus
9,864
617
93
6
0
278,147
2
W
Hercules
7,482
468
86
5
0
322,139
4
L
Apollo
9,946
622
116
7
0
283,022
2
W
Ravana
8,773
548
87
5
0
293,138
1
L
Sun Wukong
6,751
422
41
3
0
178,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role