Player Matchup

Set
Set
Abokori
Set
Level 45
God Stats
30W - 43L
1,222 SR
Queue Stats
207W - 258L
1,410 Elo+
Solo
Anhur
Anhur
Gorson0
Anhur
Level 104
God Stats
5W - 8L
1,514 SR
Queue Stats
242W - 223L
1,494 Elo+
Solo
Cerberus
Cerberus
HiuntaR
Cerberus
Level 63
God Stats
21W - 15L
1,612 SR
Queue Stats
56W - 51L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
greed_lock
Cu Chulainn
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo
Ra
Ra
leo-sanchez14
Ra
Level 123
God Stats
2W - 3L
1,363 SR
Queue Stats
233W - 232L
1,452 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,458 Elo+

VS

Team Averages
Level 82
1,452 SR
1,452 Elo+
Fenrir
Fenrir
BigBenDingDang
Fenrir
Level 75
God Stats
3W - 0L
1,709 SR
Queue Stats
88W - 81L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
DJSKILLER2684
Zhong Kui
Level 80
God Stats
2W - 5L
1,204 SR
Queue Stats
124W - 138L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
DoomDemise
Gilgamesh
Level 100
God Stats
16W - 8L
1,610 SR
Queue Stats
445W - 427L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeus Bhuna
Baron Samedi
Level 51
God Stats
1W - 1L
1,159 SR
Queue Stats
71W - 69L
1,453 Elo+
Party 1
Anubis
Anubis
ilCris1
Anubis
Level 106
God Stats
13W - 9L
1,577 SR
Queue Stats
290W - 257L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
0 / 2 / 4
5,822
448
2,451
10,266
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Gorson0
Anhur
9
2 / 5 / 3
6,369
490
4,576
8,323
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
HiuntaR
Cerberus
11
3 / 3 / 2
6,899
531
6,363
9,322
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
greed_lock
Cu Chulainn
10
3 / 8 / 0
6,691
515
6,142
11,206
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 3 / 2
6,892
530
4,893
9,058
2,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
7,650
588
5,177
9,683
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
DJSKILLER2684
Zhong Kui
11
6 / 3 / 3
7,075
544
8,415
8,727
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DoomDemise
Gilgamesh
11
3 / 1 / 3
7,394
569
5,537
10,703
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Zeus Bhuna
Baron Samedi
12
3 / 1 / 4
7,310
562
3,355
5,466
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ilCris1
Anubis
12
3 / 1 / 5
7,178
552
8,523
6,969
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
20
21
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
0
2
4
1
W
5
3
4
2.33
W
Zhong Kui
DJSKILLER2684
Zhong Kui
6
3
3
2.5
W
Gilgamesh
DoomDemise
Gilgamesh
3
1
3
4.5
L
Anhur
Gorson0
Anhur
2
5
3
0.7
L
Cerberus
HiuntaR
Cerberus
3
3
2
1.33
W
Baron Samedi
Zeus Bhuna
Baron Samedi
3
1
4
5
L
Cu Chulainn
greed_lock
Cu Chulainn
3
8
0
0.38
W
Anubis
ilCris1
Anubis
3
1
5
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
31,007
48,175
Taken
41,548
17,767
Mitigated
20,319
13,443
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,451
1,510
0
4,318
10,266
3,322
0
2,730
7,462
0
23,874
W
5,177
1,759
0
3,111
9,683
4,902
344
1,947
7,736
0
39,969
W
Zhong Kui
DJSKILLER2684
Zhong Kui
8,415
534
450
3,773
8,727
4,562
189
3,172
5,555
29,628
0
W
Gilgamesh
DoomDemise
Gilgamesh
5,537
1,495
0
3,373
10,703
5,509
0
3,681
7,022
0
34,830
L
Anhur
Gorson0
Anhur
4,576
1,523
0
2,584
8,323
2,133
0
4,755
3,568
0
25,658
L
Cerberus
HiuntaR
Cerberus
6,363
504
0
2,421
9,322
3,450
0
2,631
6,691
19,614
0
W
Baron Samedi
Zeus Bhuna
Baron Samedi
3,355
63
49
1,237
5,466
2,213
1,016
755
4,711
33,009
0
L
Cu Chulainn
greed_lock
Cu Chulainn
6,142
1,599
0
648
11,206
6,200
0
3,695
7,243
3,625
27,685
W
Anubis
ilCris1
Anubis
8,523
417
0
3,893
6,969
3,133
465
2,567
4,402
42,673
0
L
4,893
558
89
3,383
9,058
2,662
0
6,140
2,918
38,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
36,607
285
Minions Killed
339
0
Camps Cleared
0
1,113,977
Distance Traveled
1,243,206
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,822
448
49
4
0
257,989
2
W
Fenrir
7,650
588
77
6
0
251,525
0
W
Zhong Kui
7,075
544
59
5
0
252,017
1
W
Gilgamesh
7,394
569
53
4
0
287,882
0
L
Anhur
6,369
490
46
4
0
192,856
4
L
Cerberus
6,899
531
43
3
0
226,538
3
W
Baron Samedi
7,310
562
78
6
0
237,447
3
L
Cu Chulainn
6,691
515
59
5
0
197,632
2
W
Anubis
7,178
552
72
6
0
214,335
0
L
Ra
6,892
530
88
7
0
238,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role