Player Matchup

Sun Wukong
Sun Wukong
AlbertVerlinde
Sun Wukong
Level 7
God Stats
5W - 2L
1,846 SR
Queue Stats
30W - 24L
1,551 Elo+
Solo
Loki
Loki
SSzPanda
Loki
Level 26
God Stats
4W - 5L
1,648 SR
Queue Stats
14W - 17L
1,490 Elo+
Solo
Nu Wa
Nu Wa
SylvanSilverMoon
Nu Wa
Level 26
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 1L
1,791 Elo+
Solo
Ullr
Ullr
TyagiG
Ullr
Level 23
God Stats
19W - 22L
1,431 SR
Queue Stats
81W - 88L
1,419 Elo+
Solo
Sol
Sol
xSarco
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 32L
1,636 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,577 Elo+

VS

Team Averages
Level 15
1,484 SR
1,505 Elo+
King Arthur
King Arthur
DoubleDawg
King Arthur
Level 17
God Stats
7W - 6L
1,615 SR
Queue Stats
41W - 28L
1,587 Elo+
Solo
Heimdallr
Heimdallr
GEOSMADRID
Heimdallr
Level 15
God Stats
1W - 1L
1,272 SR
Queue Stats
100W - 75L
1,475 Elo+
Solo
Bakasura
Bakasura
Merxy
Bakasura
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 94L
1,551 Elo+
Solo
Yemoja
Yemoja
VoidRemnant
Yemoja
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 37L
1,410 Elo+
Solo
Chernobog
Chernobog
m0schuu
Chernobog
Level 19
God Stats
4W - 4L
1,534 SR
Queue Stats
19W - 21L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlbertVerlinde
Sun Wukong
20
9 / 9 / 14
18,386
575
33,861
41,215
45,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
11 / 3 / 4
16,717
522
19,054
25,717
12,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 0
9,290
290
51
622
60
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
TyagiG
Ullr
20
5 / 6 / 15
16,815
525
22,006
29,812
14,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
xSarco
Sol
20
12 / 7 / 9
17,170
537
44,142
50,708
22,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoubleDawg
King Arthur
20
10 / 5 / 10
17,292
540
42,293
50,283
58,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
GEOSMADRID
Heimdallr
20
3 / 11 / 3
14,653
458
15,058
26,596
11,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Merxy
Bakasura
20
12 / 6 / 6
17,968
562
25,636
28,185
21,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Yemoja
16
0 / 9 / 4
12,449
389
4,095
27,190
23,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
m0schuu
Chernobog
20
1 / 6 / 12
13,836
432
15,212
21,465
10,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
37
Kills
26
26
Deaths
37
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlbertVerlinde
Sun Wukong
9
9
14
1.78
W
King Arthur
DoubleDawg
King Arthur
10
5
10
3
W
Heimdallr
GEOSMADRID
Heimdallr
3
11
3
0.41
W
Bakasura
Merxy
Bakasura
12
6
6
2.5
L
Loki
11
3
4
4.33
L
0
1
0
0
L
Ullr
TyagiG
Ullr
5
6
15
2.08
W
Yemoja
0
9
4
0.22
W
Chernobog
m0schuu
Chernobog
1
6
12
1.17
L
Sol
xSarco
Sol
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,114
Damage
102,294
148,074
Taken
153,719
95,178
Mitigated
125,628
66,038
Healing
40,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlbertVerlinde
Sun Wukong
33,861
6,679
0
15,871
41,215
45,462
389
1,715
39,056
0
129,645
W
King Arthur
DoubleDawg
King Arthur
42,293
6,839
0
17,392
50,283
58,587
204
12,951
37,262
1,993
123,202
W
Heimdallr
GEOSMADRID
Heimdallr
15,058
7,691
0
4,143
26,596
11,774
2,073
7,984
18,612
0
86,417
W
Bakasura
Merxy
Bakasura
25,636
19,322
0
10,053
28,185
21,507
1,002
5,763
22,422
0
162,116
L
Loki
19,054
5,688
0
8,946
25,717
12,641
3,335
2,188
23,337
0
140,355
L
51
51
0
0
622
60
0
23
589
470
0
L
Ullr
TyagiG
Ullr
22,006
8,963
0
6,165
29,812
14,602
1,782
1,477
27,617
0
127,832
W
Yemoja
4,095
1,182
4,896
3,648
27,190
23,272
314
9,622
17,568
26,289
0
W
Chernobog
m0schuu
Chernobog
15,212
9,455
0
0
21,465
10,488
3,343
7,873
13,512
0
106,668
L
Sol
xSarco
Sol
44,142
18,552
0
35,056
50,708
22,413
3,936
4,460
45,888
151,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,378
Gold Earned
76,198
735
Minions Killed
710
0
Camps Cleared
0
2,398,491
Distance Traveled
2,777,135
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,386
575
197
6
0
578,967
1
W
King Arthur
17,292
540
154
5
0
601,521
4
W
Heimdallr
14,653
458
134
4
0
487,473
0
W
Bakasura
17,968
562
212
7
0
609,027
0
L
Loki
16,717
522
176
6
0
616,592
9
L
Nu Wa
9,290
290
1
0
0
35,328
0
L
Ullr
16,815
525
186
6
0
560,918
1
W
Yemoja
12,449
389
50
2
0
514,182
3
W
Chernobog
13,836
432
160
5
0
564,932
1
L
Sol
17,170
537
175
5
0
606,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role