Player Matchup

Camazotz
Camazotz
VoidedVentus
Camazotz
Level 84
God Stats
1W - 0L
1,532 SR
Queue Stats
28W - 20L
1,701 Elo+
Party 1
Hera
Hera
Yungdimmadome
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,638 Elo+
Party 1
Khepri
Khepri
chriswww
Khepri
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
username968
Hou Yi
Level 127
God Stats
3W - 1L
1,903 SR
Queue Stats
21W - 18L
1,718 Elo+
Party 1
Tyr
Tyr
zGoldenEye
Tyr
Level 104
God Stats
21W - 20L
1,677 SR
Queue Stats
1,008W - 861L
1,683 Elo+
Solo
Team Averages
Level 118
1,623 SR
1,669 Elo+

VS

Team Averages
Level 131
1,565 SR
1,632 Elo+
Geb
Geb
Arorous
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BeepBeepImABuick
Thor
Level 147
God Stats
9W - 21L
1,374 SR
Queue Stats
698W - 689L
1,613 Elo+
Solo
Medusa
Medusa
FurryKinksUwU
Medusa
Level 122
God Stats
0W - 1L
1,471 SR
Queue Stats
70W - 41L
1,714 Elo+
Solo
Scylla
Scylla
LordAversis
Scylla
Level 158
God Stats
21W - 21L
1,718 SR
Queue Stats
281W - 280L
1,690 Elo+
Solo
Gilgamesh
Gilgamesh
Magic8bal
Gilgamesh
Level 81
God Stats
7W - 4L
1,765 SR
Queue Stats
364W - 343L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
VoidedVentus
Camazotz
11
3 / 1 / 1
5,883
588
2,209
6,484
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 3 / 1
5,293
529
1,920
4,681
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
chriswww
Khepri
8
0 / 1 / 4
5,076
508
2,366
4,526
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
2 / 0 / 1
5,865
587
2,403
3,713
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 3
6,868
687
3,975
4,881
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 1 / 1
5,585
559
1,226
5,367
2,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 2 / 1
5,403
540
2,888
6,603
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
5,965
597
2,700
2,792
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
2 / 1 / 2
5,839
584
2,954
3,789
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Magic8bal
Gilgamesh
5
0 / 3 / 0
3,904
390
883
3,688
1,208
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
5
5
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
1
0.5
L
2
2
1
1.25
L
1
0
0
1
L
Scylla
2
1
2
3
L
Gilgamesh
Magic8bal
Gilgamesh
0
3
0
0
W
Camazotz
VoidedVentus
Camazotz
3
1
1
3.5
W
0
3
1
0.17
W
Khepri
chriswww
Khepri
0
1
4
2
W
Hou Yi
2
0
1
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,873
Damage
10,651
24,285
Taken
22,239
9,299
Mitigated
7,290
10,740
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,226
574
0
1,906
5,367
2,084
0
1,010
4,357
21,218
0
L
2,888
1,228
0
1,991
6,603
2,113
0
1,515
5,088
0
22,693
L
2,700
1,546
0
2,154
2,792
774
830
298
2,494
0
40,674
L
Scylla
2,954
228
0
648
3,789
1,111
0
1,463
2,326
30,082
0
L
Gilgamesh
Magic8bal
Gilgamesh
883
277
0
954
3,688
1,208
0
0
3,688
0
6,193
W
Camazotz
VoidedVentus
Camazotz
2,209
732
0
4,746
6,484
2,022
0
576
5,856
0
29,649
W
1,920
279
0
785
4,681
1,447
101
1,234
3,276
33,989
0
W
Khepri
chriswww
Khepri
2,366
254
0
944
4,526
2,085
0
1,028
3,482
10,924
0
W
Hou Yi
2,403
1,307
0
1,675
3,713
1,025
0
587
3,118
0
35,107
W
3,975
565
0
2,590
4,881
2,720
0
474
4,373
0
39,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
26,696
320
Minions Killed
258
0
Camps Cleared
0
975,924
Distance Traveled
865,001
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,585
559
39
4
0
184,173
4
L
Thor
5,403
540
52
5
0
201,735
3
L
Medusa
5,965
597
86
9
0
190,370
1
L
Scylla
5,839
584
71
7
0
201,971
6
L
Gilgamesh
3,904
390
10
1
0
86,752
0
W
Camazotz
5,883
588
68
7
0
213,911
1
W
Hera
5,293
529
76
8
0
173,137
4
W
Khepri
5,076
508
16
2
0
210,173
6
W
Hou Yi
5,865
587
71
7
0
169,435
4
W
Tyr
6,868
687
89
9
0
209,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role