Player Matchup

Da Ji
Da Ji
Gondor00
Da Ji
Level 18
God Stats
5W - 8L
1,516 SR
Queue Stats
7W - 13L
1,201 Elo+
Solo
Nemesis
Nemesis
Himike7
Nemesis
Level 8
God Stats
6W - 2L
1,377 SR
Queue Stats
12W - 8L
1,334 Elo+
Solo
Hachiman
Hachiman
LeKillerMimi
Hachiman
Level 28
God Stats
12W - 8L
1,548 SR
Queue Stats
85W - 96L
1,405 Elo+
Party 1
Yemoja
Yemoja
NovaAsriel
Yemoja
Level 24
God Stats
19W - 15L
1,464 SR
Queue Stats
87W - 100L
1,393 Elo+
Party 1
Bellona
Bellona
alipikanto
Bellona
Level 8
God Stats
10W - 16L
1,335 SR
Queue Stats
19W - 25L
1,483 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,363 Elo+

VS

Team Averages
Level 13
1,583 SR
1,318 Elo+
Horus
Horus
BONBELLO
Horus
Level 22
God Stats
3W - 3L
1,790 SR
Queue Stats
61W - 77L
1,310 Elo+
Solo
Nemesis
Nemesis
EnneKiller
Nemesis
Level 4
God Stats
4W - 7L
1,722 SR
Queue Stats
20W - 30L
1,433 Elo+
Solo
Sylvanus
Sylvanus
MAIHOUB
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Solo
Chernobog
Chernobog
Masdup
Chernobog
Level 27
God Stats
16W - 22L
1,402 SR
Queue Stats
33W - 60L
1,286 Elo+
Solo
Ra
Ra
zfilx06
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gondor00
Da Ji
14
7 / 2 / 3
8,359
557
7,771
7,629
2,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Himike7
Nemesis
14
6 / 1 / 2
8,138
543
3,832
8,982
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
LeKillerMimi
Hachiman
13
9 / 1 / 6
8,236
549
13,062
10,433
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
NovaAsriel
Yemoja
13
5 / 1 / 10
8,375
558
5,258
6,708
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
alipikanto
Bellona
13
1 / 3 / 4
7,562
504
2,544
6,759
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BONBELLO
Horus
9
0 / 7 / 2
5,675
378
3,085
11,379
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
EnneKiller
Nemesis
8
0 / 7 / 2
5,808
387
3,952
10,302
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MAIHOUB
Sylvanus
11
2 / 4 / 0
6,639
443
4,338
8,864
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Masdup
Chernobog
10
2 / 5 / 0
6,366
424
5,882
8,965
2,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 6 / 0
8,001
533
4,366
6,766
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
28
Kills
7
8
Deaths
29
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
BONBELLO
Horus
0
7
2
0.14
L
Nemesis
EnneKiller
Nemesis
0
7
2
0.14
W
Da Ji
Gondor00
Da Ji
7
2
3
4.25
W
Nemesis
Himike7
Nemesis
6
1
2
7
W
Hachiman
LeKillerMimi
Hachiman
9
1
6
12
L
Sylvanus
MAIHOUB
Sylvanus
2
4
0
0.5
L
Chernobog
Masdup
Chernobog
2
5
0
0.4
W
Yemoja
NovaAsriel
Yemoja
5
1
10
10
W
Bellona
alipikanto
Bellona
1
3
4
1
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,467
Damage
21,623
40,511
Taken
46,276
19,148
Mitigated
18,481
14,723
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BONBELLO
Horus
3,085
1,865
497
1,580
11,379
6,125
197
2,487
8,892
0
15,684
L
Nemesis
EnneKiller
Nemesis
3,952
2,222
0
1,529
10,302
3,879
423
2,115
8,187
0
19,447
W
Da Ji
Gondor00
Da Ji
7,771
2,555
0
1,277
7,629
2,672
2,507
3,738
3,479
0
30,971
W
Nemesis
Himike7
Nemesis
3,832
2,178
0
4,068
8,982
3,833
0
1,164
7,818
0
49,597
W
Hachiman
LeKillerMimi
Hachiman
13,062
8,598
342
4,280
10,433
3,415
1,024
0
10,433
0
50,059
L
Sylvanus
MAIHOUB
Sylvanus
4,338
1,880
76
1,404
8,864
3,394
789
0
8,864
24,495
0
L
Chernobog
Masdup
Chernobog
5,882
3,073
0
1,268
8,965
2,648
666
1,530
7,435
0
32,230
W
Yemoja
NovaAsriel
Yemoja
5,258
956
1,978
2,407
6,708
4,511
314
0
6,708
21,699
0
W
Bellona
alipikanto
Bellona
2,544
770
0
371
6,759
4,717
522
3,270
3,369
0
28,603
L
4,366
913
461
928
6,766
2,435
620
0
6,766
40,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
32,489
322
Minions Killed
261
0
Camps Cleared
0
1,369,042
Distance Traveled
1,281,920
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,675
378
34
2
0
262,188
0
L
Nemesis
5,808
387
42
3
0
259,919
0
W
Da Ji
8,359
557
67
4
0
260,698
0
W
Nemesis
8,138
543
85
6
0
334,954
0
W
Hachiman
8,236
549
66
4
0
251,154
3
L
Sylvanus
6,639
443
44
3
0
216,265
0
L
Chernobog
6,366
424
49
3
0
291,479
2
W
Yemoja
8,375
558
39
3
0
281,640
2
W
Bellona
7,562
504
65
4
0
240,596
0
L
Ra
8,001
533
92
6
0
252,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role