Player Matchup

Gilgamesh
Gilgamesh
DjoMega1
Gilgamesh
Level 18
God Stats
5W - 2L
1,473 SR
Queue Stats
17W - 17L
1,339 Elo+
Solo
Nemesis
Nemesis
EnneKiller
Nemesis
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 30L
1,193 Elo+
Solo
Sylvanus
Sylvanus
LaZyZ1997
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Anubis
Anubis
MRFIVIX
Anubis
Level 24
God Stats
36W - 24L
1,465 SR
Queue Stats
197W - 229L
1,373 Elo+
Solo
Medusa
Medusa
NewAstr0sse09
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,488 SR
1,381 Elo+

VS

Team Averages
Level 14
1,494 SR
1,418 Elo+
Ares
Ares
FaiTH110
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Garayito
Bellona
Level 24
God Stats
61W - 66L
1,564 SR
Queue Stats
106W - 136L
1,352 Elo+
Solo
Freya
Freya
HellsDude
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Mercury
Mercury
lordruido
Mercury
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
92W - 105L
1,421 Elo+
Solo
Izanami
Izanami
xTheDarkWolf
Izanami
Level 10
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DjoMega1
Gilgamesh
15
3 / 2 / 9
9,900
521
4,668
13,867
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
EnneKiller
Nemesis
14
4 / 3 / 6
9,149
482
5,013
12,349
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
LaZyZ1997
Sylvanus
14
4 / 2 / 15
9,417
496
6,926
7,823
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
MRFIVIX
Anubis
18
16 / 0 / 4
11,623
612
21,798
14,223
8,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 12
9,262
487
5,106
7,421
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 7 / 1
7,243
381
4,575
13,561
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Garayito
Bellona
15
2 / 5 / 0
9,202
484
6,466
14,560
10,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
HellsDude
Freya
10
0 / 6 / 2
6,814
359
5,707
12,299
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
lordruido
Mercury
11
2 / 5 / 0
7,604
400
4,831
10,806
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xTheDarkWolf
Izanami
13
2 / 7 / 2
8,342
439
7,467
10,406
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
30
Kills
6
7
Deaths
30
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DjoMega1
Gilgamesh
3
2
9
3.75
W
Nemesis
EnneKiller
Nemesis
4
3
6
2.33
L
Ares
0
7
1
0.07
L
Bellona
Garayito
Bellona
2
5
0
0.4
L
Freya
HellsDude
Freya
0
6
2
0.17
W
Sylvanus
LaZyZ1997
Sylvanus
4
2
15
5.75
W
Anubis
MRFIVIX
Anubis
16
0
4
18
W
3
0
12
9
L
Mercury
lordruido
Mercury
2
5
0
0.4
L
Izanami
xTheDarkWolf
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,511
Damage
29,046
55,683
Taken
61,632
30,420
Mitigated
31,183
20,390
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DjoMega1
Gilgamesh
4,668
1,611
0
1,302
13,867
7,815
150
593
13,274
0
69,281
W
Nemesis
EnneKiller
Nemesis
5,013
2,890
0
2,212
12,349
5,338
3,580
1,667
10,682
0
36,116
L
Ares
4,575
140
0
552
13,561
10,286
226
6,269
7,292
14,291
0
L
Bellona
Garayito
Bellona
6,466
1,336
0
2,570
14,560
10,432
1,528
5,735
8,825
0
53,570
L
Freya
HellsDude
Freya
5,707
2,024
0
1,586
12,299
3,764
0
7,762
4,537
19,909
1,255
W
Sylvanus
LaZyZ1997
Sylvanus
6,926
2,109
3,092
2,497
7,823
6,163
1,691
2,248
5,575
18,655
1,660
W
Anubis
MRFIVIX
Anubis
21,798
1,897
0
7,825
14,223
8,578
1,117
4,086
10,137
72,371
0
W
5,106
2,436
0
3,462
7,421
2,526
3,505
1,249
6,172
0
44,457
L
Mercury
lordruido
Mercury
4,831
1,984
0
500
10,806
3,288
0
2,972
7,834
0
41,345
L
Izanami
xTheDarkWolf
Izanami
7,467
3,470
0
29
10,406
3,413
1,119
5,651
4,755
0
47,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
39,205
380
Minions Killed
366
0
Camps Cleared
0
1,748,334
Distance Traveled
1,513,962
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,900
521
96
5
0
372,543
0
W
Nemesis
9,149
482
58
3
0
374,882
0
L
Ares
7,243
381
30
2
0
348,055
4
L
Bellona
9,202
484
129
7
0
284,757
0
L
Freya
6,814
359
41
2
0
310,464
0
W
Sylvanus
9,417
496
22
1
0
348,403
0
W
Anubis
11,623
612
118
6
0
324,848
1
W
Medusa
9,262
487
86
5
0
327,658
0
L
Mercury
7,604
400
69
4
0
233,407
1
L
Izanami
8,342
439
97
5
0
337,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role