Player Matchup

Aphrodite
Aphrodite
Jerenzall
Aphrodite
Level 25
God Stats
17W - 31L
1,226 SR
Queue Stats
498W - 762L
1,218 Elo+
Party 1
Achilles
Achilles
StrokesALott
Achilles
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
216W - 179L
1,603 Elo+
Solo
Chernobog
Chernobog
Verrmilion
Chernobog
Level 25
God Stats
5W - 8L
1,104 SR
Queue Stats
488W - 790L
1,253 Elo+
Party 1
Izanami
Izanami
dark_Snow_1
Izanami
Level 15
God Stats
17W - 12L
1,589 SR
Queue Stats
25W - 25L
1,366 Elo+
Solo
Fenrir
Fenrir
neverknow466
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,413 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,370 Elo+

VS

Team Averages
Level 16
1,406 SR
1,320 Elo+
Cerberus
Cerberus
Ball4ShaneDK
Cerberus
Level 8
God Stats
1W - 4L
1,533 SR
Queue Stats
196W - 257L
1,241 Elo+
Solo
Discordia
Discordia
Brian_101_148
Discordia
Level 9
God Stats
10W - 22L
1,339 SR
Queue Stats
35W - 59L
1,221 Elo+
Solo
Hachiman
Hachiman
Guadalupe 107
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,245 Elo+
Solo
Serqet
Serqet
PrettyBoiFantasy
Serqet
Level 28
God Stats
6W - 16L
1,377 SR
Queue Stats
308W - 275L
1,588 Elo+
Solo
Aphrodite
Aphrodite
Zanelok
Aphrodite
Level 26
God Stats
5W - 6L
1,283 SR
Queue Stats
66W - 117L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jerenzall
Aphrodite
20
2 / 4 / 11
13,197
880
10,147
13,103
9,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
StrokesALott
Achilles
20
7 / 5 / 14
14,317
954
29,117
24,030
16,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Verrmilion
Chernobog
20
6 / 3 / 15
14,402
960
17,070
12,403
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
dark_Snow_1
Izanami
20
6 / 5 / 14
14,703
980
26,781
16,236
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
20
8 / 3 / 13
14,075
938
19,547
20,444
11,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ball4ShaneDK
Cerberus
20
2 / 7 / 14
14,048
937
18,743
33,661
47,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Brian_101_148
Discordia
18
1 / 2 / 10
12,667
844
8,889
10,102
4,353
Hachiman
Guadalupe 107
Hachiman
20
1 / 12 / 13
13,076
872
11,010
23,943
16,283
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 5
16,694
1,113
29,522
27,737
14,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Zanelok
Aphrodite
19
3 / 4 / 8
13,317
888
13,012
16,699
13,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
29
Kills
20
20
Deaths
29
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ball4ShaneDK
Cerberus
2
7
14
1.29
L
Discordia
Brian_101_148
Discordia
1
2
10
3
L
Hachiman
Guadalupe 107
Hachiman
1
12
13
0.63
W
Aphrodite
Jerenzall
Aphrodite
2
4
11
1.88
L
13
4
5
3.88
W
Achilles
StrokesALott
Achilles
7
5
14
2.8
W
Chernobog
Verrmilion
Chernobog
6
3
15
4.5
L
Aphrodite
Zanelok
Aphrodite
3
4
8
1.75
W
Izanami
dark_Snow_1
Izanami
6
5
14
2.6
W
Fenrir
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,662
Damage
81,176
86,216
Taken
112,142
48,849
Mitigated
95,888
17,481
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ball4ShaneDK
Cerberus
18,743
1,262
0
2,693
33,661
47,035
0
3,026
30,635
41,033
0
L
Discordia
Brian_101_148
Discordia
8,889
472
0
80
10,102
4,353
0
1,278
8,824
14,776
0
L
Hachiman
Guadalupe 107
Hachiman
11,010
5,195
0
0
23,943
16,283
0
2,057
21,886
163
25,139
W
Aphrodite
Jerenzall
Aphrodite
10,147
1,904
4,206
5,402
13,103
9,148
0
9,244
3,809
26,246
0
L
29,522
16,906
0
1,964
27,737
14,798
0
1,554
26,183
0
52,623
W
Achilles
StrokesALott
Achilles
29,117
18,712
0
1,902
24,030
16,335
0
12,521
10,639
0
46,644
W
Chernobog
Verrmilion
Chernobog
17,070
8,381
0
1,517
12,403
5,359
0
6,613
5,790
0
46,925
L
Aphrodite
Zanelok
Aphrodite
13,012
1,870
7,011
5,747
16,699
13,419
0
2,232
14,467
33,154
0
W
Izanami
dark_Snow_1
Izanami
26,781
20,296
0
260
16,236
6,481
0
5,123
10,882
0
49,629
W
Fenrir
19,547
7,771
518
3,676
20,444
11,526
0
7,245
12,202
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,694
Gold Earned
69,802
252
Minions Killed
222
7
Camps Cleared
7
1,190,659
Distance Traveled
1,256,669
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,048
937
63
4
0
278,398
0
L
Discordia
12,667
844
9
1
0
207,343
0
L
Hachiman
13,076
872
28
2
0
217,309
0
W
Aphrodite
13,197
880
49
3
2
193,621
0
L
Serqet
16,694
1,113
64
4
5
325,072
0
W
Achilles
14,317
954
37
2
1
274,569
0
W
Chernobog
14,402
960
84
6
2
219,608
3
L
Aphrodite
13,317
888
58
4
2
228,547
0
W
Izanami
14,703
980
63
4
2
201,975
1
W
Fenrir
14,075
938
19
1
0
300,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role