Player Matchup

Sun Wukong
Sun Wukong
Legiums
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,411 Elo+
Solo
Da Ji
Da Ji
SunshinyMilk
Da Ji
Level 20
God Stats
3W - 6L
1,466 SR
Queue Stats
12W - 15L
1,475 Elo+
Solo
Sol
Sol
TheDEadMan087
Sol
Level 28
God Stats
1W - 2L
1,146 SR
Queue Stats
27W - 36L
1,476 Elo+
Solo
Skadi
Skadi
hoomato1
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,363 Elo+
Solo
Agni
Agni
xXPuma1990Xx
Agni
Level 18
God Stats
4W - 0L
1,975 SR
Queue Stats
60W - 65L
1,415 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,428 Elo+

VS

Team Averages
Level 22
1,526 SR
1,467 Elo+
Apollo
Apollo
Cykaaaaa
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
F1R2
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,408 Elo+
Solo
Vulcan
Vulcan
Nekka33
Vulcan
Level 28
God Stats
1W - 2L
1,510 SR
Queue Stats
32W - 36L
1,506 Elo+
Party 1
Mercury
Mercury
Nerdmeister80
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,404 Elo+
Solo
Artemis
Artemis
facedw0w
Artemis
Level 32
God Stats
18W - 16L
1,620 SR
Queue Stats
32W - 36L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Legiums
Sun Wukong
20
7 / 4 / 23
13,186
1,099
13,908
17,019
12,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
14 / 8 / 19
14,811
1,234
19,594
19,983
7,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 26
14,033
1,169
21,922
18,179
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
hoomato1
Skadi
20
10 / 2 / 18
14,117
1,176
15,114
9,365
3,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 4 / 19
13,366
1,114
15,604
17,859
5,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cykaaaaa
Apollo
15
1 / 8 / 3
10,121
843
1,793
9,571
3,155
Serqet
F1R2
Serqet
19
5 / 12 / 13
13,162
1,097
12,274
22,350
8,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Nekka33
Vulcan
20
9 / 4 / 12
14,451
1,204
29,305
13,632
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
19
2 / 13 / 12
12,214
1,018
9,806
27,055
9,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
facedw0w
Artemis
20
7 / 8 / 12
14,172
1,181
24,772
19,634
7,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
76
45
Kills
24
24
Deaths
45
105
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cykaaaaa
Apollo
1
8
3
0.31
L
Serqet
F1R2
Serqet
5
12
13
0.96
W
Sun Wukong
Legiums
Sun Wukong
7
4
23
4.63
L
Vulcan
Nekka33
Vulcan
9
4
12
3.75
L
Mercury
2
13
12
0.62
W
14
8
19
2.94
W
6
6
26
3.17
L
Artemis
facedw0w
Artemis
7
8
12
1.63
W
Skadi
hoomato1
Skadi
10
2
18
9.5
W
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,142
Damage
77,950
82,405
Taken
92,242
36,425
Mitigated
33,499
11,673
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cykaaaaa
Apollo
1,793
735
0
0
9,571
3,155
0
3,060
6,511
0
8,333
L
Serqet
F1R2
Serqet
12,274
3,172
0
0
22,350
8,072
0
10,728
11,622
0
18,558
W
Sun Wukong
Legiums
Sun Wukong
13,908
2,693
1,892
1,499
17,019
12,377
0
6,552
9,914
0
29,008
L
Vulcan
Nekka33
Vulcan
29,305
4,409
292
1,325
13,632
4,884
0
5,948
7,684
61,553
0
L
Mercury
9,806
4,592
0
0
27,055
9,921
0
9,915
17,140
0
40,003
W
19,594
5,674
0
738
19,983
7,881
0
5,243
14,518
0
24,922
W
21,922
8,872
0
5,917
18,179
6,559
0
8,251
9,928
56,272
0
L
Artemis
facedw0w
Artemis
24,772
17,969
689
2,988
19,634
7,467
0
7,875
11,759
0
50,754
W
Skadi
hoomato1
Skadi
15,114
4,617
0
90
9,365
3,829
0
1,476
7,697
0
47,467
W
15,604
758
0
1,537
17,859
5,779
0
7,783
10,076
42,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
64,120
264
Minions Killed
213
9
Camps Cleared
7
1,026,530
Distance Traveled
1,072,611
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,121
843
18
2
0
107,986
2
L
Serqet
13,162
1,097
12
1
1
236,343
0
W
Sun Wukong
13,186
1,099
36
3
2
241,407
0
L
Vulcan
14,451
1,204
78
7
0
263,419
3
L
Mercury
12,214
1,018
62
5
2
237,192
0
W
Da Ji
14,811
1,234
11
1
2
208,698
0
W
Sol
14,033
1,169
93
8
2
167,240
0
L
Artemis
14,172
1,181
43
4
4
227,671
2
W
Skadi
14,117
1,176
58
5
2
199,581
0
W
Agni
13,366
1,114
66
6
1
209,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role