Player Matchup

Sobek
Sobek
CodyAir
Sobek
Level 10
God Stats
2W - 0L
1,248 SR
Queue Stats
8W - 8L
1,298 Elo+
Party 1
Izanami
Izanami
GHETTO_LIFE420
Izanami
Level 29
God Stats
18W - 16L
1,565 SR
Queue Stats
23W - 24L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Hobosloth
Danzaburou
Level 41
God Stats
23W - 18L
1,571 SR
Queue Stats
25W - 21L
1,511 Elo+
Party 1
Ra
Ra
Shade1630
Ra
Level 18
God Stats
2W - 3L
1,384 SR
Queue Stats
10W - 9L
1,322 Elo+
Solo
Nike
Nike
SnackytheCrab
Nike
Level 28
God Stats
8W - 4L
1,597 SR
Queue Stats
26W - 29L
1,439 Elo+
Party 1
Team Averages
Level 25
1,473 SR
1,399 Elo+

VS

Team Averages
Level 5
1,490 SR
1,517 Elo+
Sylvanus
Sylvanus
Aebri
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
KindaSauce
Fenrir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Discordia
Discordia
Leonehad
Discordia
Level 7
God Stats
3W - 8L
1,229 SR
Queue Stats
62W - 44L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
comaleague
Tsukuyomi
Level 8
God Stats
4W - 4L
1,796 SR
Queue Stats
102W - 41L
1,725 Elo+
Solo
Apollo
Apollo
tunafishyfish
Apollo
Level 7
God Stats
1W - 3L
1,428 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CodyAir
Sobek
13
0 / 5 / 21
9,216
512
4,585
18,064
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 2 / 3
12,002
667
11,449
14,643
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Hobosloth
Danzaburou
14
5 / 6 / 7
9,802
545
8,289
10,562
3,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 8 / 8
8,650
481
7,077
10,859
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 1 / 12
10,909
606
13,140
12,305
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aebri
Sylvanus
12
2 / 8 / 7
8,117
451
5,778
12,267
10,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
KindaSauce
Fenrir
12
2 / 8 / 2
7,934
441
3,627
10,975
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Leonehad
Discordia
15
7 / 8 / 7
9,725
540
19,263
11,315
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
comaleague
Tsukuyomi
16
6 / 4 / 3
9,976
554
12,332
12,963
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 7 / 4
8,197
455
7,947
10,541
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
35
Kills
22
22
Deaths
35
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aebri
Sylvanus
2
8
7
0.69
W
Sobek
CodyAir
Sobek
0
5
21
2.1
W
13
2
3
7.25
W
Danzaburou
Hobosloth
Danzaburou
5
6
7
1.42
L
Fenrir
KindaSauce
Fenrir
2
8
2
0.38
L
Discordia
Leonehad
Discordia
7
8
7
1.31
W
3
8
8
0.88
W
14
1
12
20
L
Tsukuyomi
comaleague
Tsukuyomi
6
4
3
1.88
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,540
Damage
48,947
66,433
Taken
58,061
42,724
Mitigated
27,486
16,878
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aebri
Sylvanus
5,778
2,512
850
1,879
12,267
10,767
407
3,322
8,834
25,734
3,732
W
Sobek
CodyAir
Sobek
4,585
941
0
2,566
18,064
18,647
18
7,109
10,671
12,069
0
W
11,449
8,194
804
5,723
14,643
5,428
4,360
4,011
10,416
0
92,280
W
Danzaburou
Hobosloth
Danzaburou
8,289
3,694
696
2,205
10,562
3,841
844
5,018
5,344
0
45,236
L
Fenrir
KindaSauce
Fenrir
3,627
909
0
1,919
10,975
4,120
444
2,582
8,078
0
23,958
L
Discordia
Leonehad
Discordia
19,263
1,237
0
1,380
11,315
4,342
863
2,115
9,012
61,499
0
W
7,077
780
1,536
1,147
10,859
3,406
513
4,032
6,467
30,245
0
W
13,140
2,182
438
1,763
12,305
11,402
744
3,241
8,866
6,371
29,193
L
Tsukuyomi
comaleague
Tsukuyomi
12,332
2,912
0
3,502
12,963
4,996
0
2,026
10,609
0
67,538
L
7,947
5,250
0
0
10,541
3,261
326
3,262
6,989
0
31,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
43,949
351
Minions Killed
361
0
Camps Cleared
0
1,718,617
Distance Traveled
1,628,159
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,117
451
60
3
0
324,422
2
W
Sobek
9,216
512
14
1
0
351,350
1
W
Izanami
12,002
667
157
9
0
342,709
2
W
Danzaburou
9,802
545
74
4
0
293,556
6
L
Fenrir
7,934
441
44
2
0
280,614
1
L
Discordia
9,725
540
94
5
0
302,076
2
W
Ra
8,650
481
58
3
0
358,427
3
W
Nike
10,909
606
48
3
0
372,575
2
L
Tsukuyomi
9,976
554
119
7
0
380,819
0
L
Apollo
8,197
455
44
2
0
340,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role