Player Matchup

Tsukuyomi
Tsukuyomi
BlastedMonkey64
Tsukuyomi
Level 26
God Stats
19W - 24L
1,586 SR
Queue Stats
77W - 91L
1,468 Elo+
Party 1
Ganesha
Ganesha
Dab God Guts
Ganesha
Level 119
God Stats
14W - 10L
1,494 SR
Queue Stats
396W - 354L
1,498 Elo+
Party 1
Mulan
Mulan
Ooowee Its ME
Mulan
Level 73
God Stats
13W - 8L
1,549 SR
Queue Stats
299W - 255L
1,497 Elo+
Party 1
Hades
Hades
Wasabi20
Hades
Level 108
God Stats
3W - 3L
1,454 SR
Queue Stats
337W - 273L
1,544 Elo+
Party 1
Artemis
Artemis
wwab
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,501 Elo+

VS

Team Averages
Level 71
1,440 SR
1,393 Elo+
Sun Wukong
Sun Wukong
MortalKahn
Sun Wukong
Level 118
God Stats
3W - 4L
1,319 SR
Queue Stats
354W - 373L
1,483 Elo+
Party 3
Hel
Hel
XxNivtopxX
Hel
Level 84
God Stats
11W - 19L
1,363 SR
Queue Stats
219W - 222L
1,358 Elo+
Party 2
Ah Puch
Ah Puch
knigth_of_moon
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,495 Elo+
Party 3
Aphrodite
Aphrodite
vFOXXvFANGv
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 93L
1,308 Elo+
Party 2
Pele
Pele
xFacebones
Pele
Level 81
God Stats
18W - 21L
1,519 SR
Queue Stats
191W - 207L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlastedMonkey64
Tsukuyomi
20
5 / 8 / 3
12,521
522
8,534
18,991
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Dab God Guts
Ganesha
18
1 / 1 / 20
10,906
454
10,456
17,287
18,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 6 / 4
13,064
544
16,551
24,851
19,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Wasabi20
Hades
20
15 / 2 / 2
13,459
561
24,297
18,619
9,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
wwab
Artemis
19
2 / 8 / 6
11,069
461
10,570
14,115
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MortalKahn
Sun Wukong
19
8 / 5 / 7
12,416
517
19,926
23,769
26,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 5 / 4
10,170
424
8,230
16,690
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 7 / 9
12,031
501
20,906
18,959
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
vFOXXvFANGv
Aphrodite
17
3 / 6 / 2
11,005
459
6,158
15,852
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 8 / 6
12,659
527
9,587
21,655
12,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
30
Kills
24
25
Deaths
31
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlastedMonkey64
Tsukuyomi
5
8
3
0.81
W
Ganesha
Dab God Guts
Ganesha
1
1
20
11
L
Sun Wukong
MortalKahn
Sun Wukong
8
5
7
2.3
W
7
6
4
1.5
W
Hades
Wasabi20
Hades
15
2
2
8
L
1
5
4
0.6
L
6
7
9
1.5
L
Aphrodite
vFOXXvFANGv
Aphrodite
3
6
2
0.67
W
Artemis
wwab
Artemis
2
8
6
0.63
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,408
Damage
64,807
93,863
Taken
96,925
63,684
Mitigated
58,329
28,791
Healing
28,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlastedMonkey64
Tsukuyomi
8,534
1,623
303
5,594
18,991
9,100
257
5,812
12,848
0
83,884
W
Ganesha
Dab God Guts
Ganesha
10,456
742
0
1,510
17,287
18,635
683
10,751
5,774
48,482
0
L
Sun Wukong
MortalKahn
Sun Wukong
19,926
5,434
0
4,297
23,769
26,260
655
2,165
21,604
0
86,803
W
16,551
2,192
267
11,732
24,851
19,609
1,762
3,438
21,189
0
83,378
W
Hades
Wasabi20
Hades
24,297
1,275
388
8,982
18,619
9,607
866
8,431
9,701
97,782
0
L
8,230
984
3,085
5,964
16,690
5,850
892
9,519
7,171
69,563
0
L
20,906
2,567
0
4,546
18,959
6,484
300
7,747
11,212
63,373
0
L
Aphrodite
vFOXXvFANGv
Aphrodite
6,158
1,986
3,530
4,763
15,852
7,715
180
11,938
3,914
33,218
0
W
Artemis
wwab
Artemis
10,570
4,151
0
15
14,115
6,733
2,483
4,905
8,832
0
57,533
L
9,587
2,711
0
2,343
21,655
12,020
0
3,384
18,271
283
108,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,019
Gold Earned
58,281
616
Minions Killed
607
0
Camps Cleared
0
2,215,143
Distance Traveled
1,924,476
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,521
522
151
6
0
478,846
0
W
Ganesha
10,906
454
26
1
0
501,940
0
L
Sun Wukong
12,416
517
142
6
0
379,219
3
W
Mulan
13,064
544
153
6
0
409,512
0
W
Hades
13,459
561
163
7
0
443,442
0
L
Hel
10,170
424
127
5
0
423,725
4
L
Ah Puch
12,031
501
108
5
0
346,054
1
L
Aphrodite
11,005
459
76
3
0
326,896
5
W
Artemis
11,069
461
123
5
0
381,403
1
L
Pele
12,659
527
154
6
0
448,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role