Player Matchup

Neith
Neith
TheMonkey432
Neith
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 3L
1,113 Elo+
Solo
Discordia
Discordia
Vad_Ark
Discordia
Level 10
God Stats
6W - 5L
1,731 SR
Queue Stats
8W - 14L
1,346 Elo+
Solo
Thor
Thor
ugurcan_alyuz
Thor
Level 18
God Stats
2W - 3L
1,387 SR
Queue Stats
28W - 41L
1,276 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,245 Elo+

VS

Team Averages
Level 52
1,443 SR
1,291 Elo+
Scylla
Scylla
CER2_MACETOMAN66
Scylla
Level 39
God Stats
2W - 0L
1,190 SR
Queue Stats
16W - 24L
1,080 Elo+
Solo
Achilles
Achilles
Corbyngetout
Achilles
Level 88
God Stats
2W - 1L
1,611 SR
Queue Stats
27W - 24L
1,400 Elo+
Solo
Skadi
Skadi
bit_of_bag
Skadi
Level 29
God Stats
5W - 7L
1,527 SR
Queue Stats
17W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
9,095
650
4,406
7,645
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Vad_Ark
Discordia
14
6 / 1 / 4
10,539
753
16,990
5,676
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 8 / 5
9,394
671
5,583
12,560
4,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
8,625
616
2,017
6,471
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Corbyngetout
Achilles
15
6 / 2 / 4
10,497
750
11,269
14,733
13,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
12
4 / 6 / 5
9,494
678
6,427
12,966
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
10
Kills
10
10
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Achilles
Corbyngetout
Achilles
6
2
4
4
L
1
1
4
3
L
Discordia
Vad_Ark
Discordia
6
1
4
8
W
Skadi
4
6
5
1.08
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
19,713
25,881
Taken
34,170
9,529
Mitigated
19,396
2,091
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,017
257
0
16
6,471
1,850
0
4,040
2,431
17,764
0
W
Achilles
Corbyngetout
Achilles
11,269
1,976
0
4,649
14,733
13,195
0
5,758
8,975
0
40,348
L
4,406
2,236
0
1,541
7,645
2,869
673
345
7,268
0
35,120
L
Discordia
Vad_Ark
Discordia
16,990
281
0
363
5,676
1,920
447
107
5,545
53,896
0
W
Skadi
6,427
2,621
0
829
12,966
4,351
436
7,268
5,698
0
33,742
L
5,583
1,033
0
187
12,560
4,740
0
1,363
10,983
0
32,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
28,616
186
Minions Killed
151
0
Camps Cleared
0
670,050
Distance Traveled
706,672
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,625
616
30
2
0
204,418
0
W
Achilles
10,497
750
60
4
0
278,799
4
L
Neith
9,095
650
66
5
0
205,109
0
L
Discordia
10,539
753
77
6
0
237,849
0
W
Skadi
9,494
678
61
4
0
223,455
5
L
Thor
9,394
671
43
3
0
227,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role