Player Matchup

Terra
Terra
Silver II
DaedraCarryOn
Terra
Silver II
Level 37
God Stats
4W - 3L
1,564 SR
Queue Stats
18W - 21L
1,352 MMR
Solo
Xbalanque
Xbalanque
Gold V
Dracodine
Xbalanque
Gold V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
405W - 395L
1,401 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
FreefireFreeway
Sun Wukong
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
xXBLOODCHRIS
Da Ji
Silver III
Level 128
God Stats
0W - 1L
1,454 SR
Queue Stats
10W - 21L
1,380 MMR
Solo
Agni
Agni
Gold IV
xXs1moNXx
Agni
Gold IV
Level 68
God Stats
4W - 4L
1,635 SR
Queue Stats
479W - 491L
1,381 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,531 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,616 SR
1,385 MMR
Nemesis
Nemesis
Platinum V
Bardoc777
Nemesis
Platinum V
Level 123
God Stats
26W - 8L
1,787 SR
Queue Stats
262W - 256L
1,439 MMR
Solo
Vamana
Vamana
Silver V
DrGalak
Vamana
Silver V
Level 160
God Stats
1W - 0L
1,311 SR
Queue Stats
234W - 232L
1,340 MMR
Solo
Anhur
Anhur
Gold II
JIMARIS
Anhur
Gold II
Level 156
God Stats
12W - 7L
1,585 SR
Queue Stats
259W - 250L
1,440 MMR
Solo
Sylvanus
Sylvanus
Silver IV
RavelordNito999
Sylvanus
Silver IV
Level 120
God Stats
2W - 4L
1,598 SR
Queue Stats
59W - 57L
1,321 MMR
Solo
Scylla
Scylla
Gold IV
wowdy
Scylla
Gold IV
Level 143
God Stats
26W - 24L
1,800 SR
Queue Stats
387W - 405L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
10,511
389
6,510
26,610
22,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
Dracodine
Xbalanque
20
2 / 9 / 6
12,880
477
11,830
21,290
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
FreefireFreeway
Sun Wukong
20
9 / 4 / 4
14,999
556
25,874
35,088
24,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 2
8,946
331
3,471
9,687
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
19
3 / 5 / 7
12,871
477
16,834
18,227
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetAthenaTsukuyomiDanzaburou

VS

Bans
ApolloSobekCerberusJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bardoc777
Nemesis
20
7 / 4 / 9
15,968
591
27,444
21,511
12,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
DrGalak
Vamana
18
3 / 3 / 6
13,112
486
8,159
16,497
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Anhur
JIMARIS
Anhur
20
10 / 3 / 7
17,123
634
16,861
20,159
9,070
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
19
7 / 3 / 14
14,637
542
14,244
25,515
29,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
wowdy
Scylla
20
2 / 3 / 8
15,033
557
15,089
13,120
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
16
Kills
29
29
Deaths
16
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bardoc777
Nemesis
7
4
9
2.88
L
1
7
7
0.64
W
Vamana
DrGalak
Vamana
3
3
6
2
L
Xbalanque
Dracodine
Xbalanque
2
9
6
0.56
L
Sun Wukong
FreefireFreeway
Sun Wukong
9
4
4
2.75
W
Anhur
JIMARIS
Anhur
10
3
7
4.5
W
Sylvanus
7
3
14
4.67
W
Scylla
wowdy
Scylla
2
3
8
2
L
1
4
2
0.5
L
Agni
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,519
Damage
81,797
110,902
Taken
96,802
63,090
Mitigated
74,413
31,573
Healing
37,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bardoc777
Nemesis
27,444
18,094
0
3,511
21,511
12,591
3,701
5,438
15,859
0
150,016
L
6,510
512
4,191
6,561
26,610
22,426
0
8,154
18,406
25,888
0
W
Vamana
DrGalak
Vamana
8,159
2,786
0
6,231
16,497
17,590
2,401
2,788
13,599
152
60,542
L
Xbalanque
Dracodine
Xbalanque
11,830
4,771
0
4,520
21,290
7,098
600
5,376
15,864
0
105,383
L
Sun Wukong
FreefireFreeway
Sun Wukong
25,874
5,226
0
11,130
35,088
24,194
526
8,657
26,131
0
109,499
W
Anhur
JIMARIS
Anhur
16,861
12,134
0
10,577
20,159
9,070
1,984
2,269
17,798
0
149,121
W
Sylvanus
14,244
3,287
4,776
8,877
25,515
29,901
353
8,738
16,465
50,817
0
W
Scylla
wowdy
Scylla
15,089
1,687
0
3,427
13,120
5,261
1,999
3,614
9,180
119,995
0
L
3,471
1,330
0
3,346
9,687
2,822
0
747
8,915
0
30,719
L
Agni
16,834
1,302
198
1,627
18,227
6,550
614
6,533
11,548
97,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,207
Gold Earned
75,873
609
Minions Killed
723
0
Camps Cleared
0
2,154,303
Distance Traveled
2,391,751
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,968
591
183
7
0
557,236
2
L
Terra
10,511
389
44
2
0
462,681
11
W
Vamana
13,112
486
108
4
0
381,918
7
L
Xbalanque
12,880
477
182
7
0
423,254
7
L
Sun Wukong
14,999
556
149
6
0
523,160
3
W
Anhur
17,123
634
208
8
0
457,378
6
W
Sylvanus
14,637
542
51
2
0
493,801
4
W
Scylla
15,033
557
173
6
0
501,418
5
L
Da Ji
8,946
331
61
2
0
246,027
0
L
Agni
12,871
477
173
6
0
499,181
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role