Player Matchup

The Morrigan
The Morrigan
Flare2g
The Morrigan
Level 25
God Stats
3W - 9L
1,500 SR
Queue Stats
881W - 995L
1,288 Elo+
Party 1
Yemoja
Yemoja
ItsXJax
Yemoja
Level 12
God Stats
1W - 1L
1,681 SR
Queue Stats
173W - 269L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
Lockmydotbud
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 151L
1,181 Elo+
Party 2
Thor
Thor
MoistClams
Thor
Level 23
God Stats
0W - 3L
1,285 SR
Queue Stats
356W - 432L
1,322 Elo+
Party 1
Ra
Ra
tagurazz
Ra
Level 29
God Stats
7W - 10L
1,476 SR
Queue Stats
425W - 445L
1,523 Elo+
Party 2
Team Averages
Level 18
1,488 SR
1,347 Elo+

VS

Team Averages
Level 25
1,467 SR
1,533 Elo+
Hachiman
Hachiman
Aecelious
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,648 Elo+
Party 3
Ymir
Ymir
AllStarDaffy
Ymir
Level 28
God Stats
1W - 2L
1,185 SR
Queue Stats
16W - 12L
1,502 Elo+
Party 3
Loki
Loki
Diories
Loki
Level 23
God Stats
18W - 9L
1,557 SR
Queue Stats
73W - 70L
1,427 Elo+
Solo
Vamana
Vamana
Seggr
Vamana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,563 Elo+
Party 3
Thor
Thor
arkiezelle
Thor
Level 29
God Stats
8W - 2L
1,591 SR
Queue Stats
49W - 38L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flare2g
The Morrigan
12
1 / 12 / 1
7,655
425
5,376
11,928
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
ItsXJax
Yemoja
8
0 / 12 / 1
6,060
337
2,773
12,938
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Lockmydotbud
Guan Yu
13
2 / 7 / 0
8,006
445
4,398
12,271
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 2
6,412
356
2,321
14,477
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 7 / 0
9,378
521
13,006
13,903
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aecelious
Hachiman
16
25 / 1 / 8
11,660
648
24,324
12,568
6,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 2 / 19
9,413
523
6,212
8,911
7,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Diories
Loki
15
2 / 4 / 1
9,502
528
2,488
10,405
6,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Seggr
Vamana
15
7 / 2 / 4
9,850
547
10,898
13,812
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 4
10,130
563
7,081
7,978
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
8
Kills
45
45
Deaths
9
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aecelious
Hachiman
25
1
8
29
W
6
2
19
7.75
W
Loki
Diories
Loki
2
4
1
0.63
L
The Morrigan
Flare2g
The Morrigan
1
12
1
0.13
L
Yemoja
ItsXJax
Yemoja
0
12
1
0.04
L
Guan Yu
Lockmydotbud
Guan Yu
2
7
0
0.29
L
0
7
2
0.14
W
Vamana
Seggr
Vamana
7
2
4
4.5
W
5
0
4
7
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
51,003
65,517
Taken
53,674
29,380
Mitigated
35,412
10,220
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aecelious
Hachiman
24,324
16,346
0
4,406
12,568
6,032
5,489
5,107
7,155
0
73,285
W
6,212
1,049
0
900
8,911
7,595
207
5,310
3,426
21,680
0
W
Loki
Diories
Loki
2,488
689
54
783
10,405
6,070
664
3,333
7,047
0
65,880
L
The Morrigan
Flare2g
The Morrigan
5,376
1,477
0
472
11,928
3,115
140
1,592
10,194
30,944
342
L
Yemoja
ItsXJax
Yemoja
2,773
795
122
762
12,938
7,149
23
2,610
10,278
8,482
0
L
Guan Yu
Lockmydotbud
Guan Yu
4,398
1,329
0
2,270
12,271
10,427
424
1,799
10,047
0
29,327
L
2,321
745
0
3,033
14,477
3,690
0
453
13,999
0
24,456
W
Vamana
Seggr
Vamana
10,898
4,905
0
6,801
13,812
12,502
1,418
3,900
9,455
11,691
40,431
W
7,081
210
0
3,812
7,978
3,213
0
2,571
5,407
0
71,162
L
13,006
1,399
351
3,210
13,903
4,999
433
1,890
11,963
59,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
50,555
269
Minions Killed
494
0
Camps Cleared
0
1,539,092
Distance Traveled
1,586,158
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,660
648
108
6
0
308,325
0
W
Ymir
9,413
523
27
2
0
317,087
6
W
Loki
9,502
528
120
7
0
347,402
0
L
The Morrigan
7,655
425
57
3
0
272,754
0
L
Yemoja
6,060
337
12
1
0
289,669
0
L
Guan Yu
8,006
445
60
3
0
360,667
8
L
Thor
6,412
356
40
2
0
303,827
1
W
Vamana
9,850
547
96
5
0
235,886
0
W
Thor
10,130
563
143
8
0
377,458
7
L
Ra
9,378
521
100
6
0
312,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role