Player Matchup

Neith
Neith
DaKingSin
Neith
Level 27
God Stats
4W - 2L
1,606 SR
Queue Stats
258W - 277L
1,573 Elo+
Party 3
Cerberus
Cerberus
Lim_Jahey32
Cerberus
Level 17
God Stats
173W - 179L
1,537 SR
Queue Stats
178W - 182L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
Risk Apothex
Kukulkan
Level 18
God Stats
36W - 28L
1,608 SR
Queue Stats
188W - 99L
1,803 Elo+
Party 1
Hera
Hera
Slappingfresh
Hera
Level 15
God Stats
5W - 1L
1,499 SR
Queue Stats
282W - 140L
1,631 Elo+
Party 1
Hercules
Hercules
toast532
Hercules
Level 8
God Stats
26W - 18L
1,590 SR
Queue Stats
36W - 25L
1,631 Elo+
Party 1
Team Averages
Level 17
1,568 SR
1,625 Elo+

VS

Team Averages
Level 14
1,564 SR
1,524 Elo+
Fenrir
Fenrir
BoolDood
Fenrir
Level 7
God Stats
2W - 1L
1,747 SR
Queue Stats
5W - 4L
1,620 Elo+
Party 2
Sol
Sol
Hammz441
Sol
Level 29
God Stats
35W - 38L
1,574 SR
Queue Stats
72W - 77L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
OmarThaGod
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,620 Elo+
Party 2
Bellona
Bellona
WoolSign3410988
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Solo
Ra
Ra
lucas-g916
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaKingSin
Neith
20
11 / 3 / 7
14,981
1,152
22,610
13,032
6,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Lim_Jahey32
Cerberus
19
3 / 1 / 15
12,847
988
6,426
11,365
12,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Risk Apothex
Kukulkan
20
5 / 2 / 14
13,385
1,030
18,869
8,246
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 7 / 13
13,871
1,067
21,355
11,769
5,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
toast532
Hercules
18
3 / 9 / 11
12,025
925
15,389
16,799
16,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoolDood
Fenrir
20
14 / 9 / 6
16,074
1,236
19,342
21,986
10,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 13
13,287
1,022
16,773
26,947
17,192
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
OmarThaGod
Sun Wukong
20
5 / 7 / 12
14,006
1,077
14,620
26,400
27,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 7 / 5
10,498
808
514
13,394
6,341
16
0 / 3 / 2
10,440
803
4,010
5,495
1,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
30
Kills
22
22
Deaths
30
60
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoolDood
Fenrir
14
9
6
1.89
W
Neith
DaKingSin
Neith
11
3
7
4.83
L
3
4
13
2.38
W
Cerberus
Lim_Jahey32
Cerberus
3
1
15
10.5
L
Sun Wukong
OmarThaGod
Sun Wukong
5
7
12
1.57
W
Kukulkan
Risk Apothex
Kukulkan
5
2
14
6
W
8
7
13
2.07
L
0
7
5
0.36
L
0
3
2
0.33
W
Hercules
toast532
Hercules
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,649
Damage
55,259
61,211
Taken
94,222
46,017
Mitigated
62,940
8,039
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoolDood
Fenrir
19,342
4,745
270
931
21,986
10,569
0
5,937
16,049
0
32,894
W
Neith
DaKingSin
Neith
22,610
12,816
0
3,010
13,032
6,386
0
4,431
8,601
0
64,063
L
16,773
1,108
0
5,047
26,947
17,192
0
14,496
12,451
42,394
0
W
Cerberus
Lim_Jahey32
Cerberus
6,426
65
0
1,258
11,365
12,680
0
4,437
6,928
21,661
0
L
Sun Wukong
OmarThaGod
Sun Wukong
14,620
4,410
0
679
26,400
27,016
0
16,771
9,629
0
39,599
W
Kukulkan
Risk Apothex
Kukulkan
18,869
725
0
806
8,246
4,357
0
3,233
5,013
54,419
0
W
21,355
7,201
0
846
11,769
5,827
0
4,414
7,355
51,308
0
L
514
263
0
100
13,394
6,341
0
6,805
6,589
0
3,439
L
4,010
520
325
460
5,495
1,822
0
2,641
2,854
20,041
0
W
Hercules
toast532
Hercules
15,389
6,224
0
2,119
16,799
16,767
0
4,268
11,933
0
17,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,109
Gold Earned
64,305
286
Minions Killed
173
9
Camps Cleared
4
1,141,383
Distance Traveled
1,078,035
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,074
1,236
33
3
2
269,902
0
W
Neith
14,981
1,152
97
7
3
231,476
1
L
Sol
13,287
1,022
43
3
0
297,610
0
W
Cerberus
12,847
988
39
3
0
289,449
3
L
Sun Wukong
14,006
1,077
65
5
1
252,837
0
W
Kukulkan
13,385
1,030
83
6
1
221,578
0
W
Hera
13,871
1,067
62
5
4
205,112
1
L
Bellona
10,498
808
2
0
0
144,247
0
L
Ra
10,440
803
30
2
1
113,439
0
W
Hercules
12,025
925
5
0
1
193,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role