Player Matchup

Hel
Hel
HisokaFlow
Hel
Level 4
God Stats
5W - 3L
1,545 SR
Queue Stats
146W - 152L
1,416 Elo+
Solo
Cabrakan
Cabrakan
YoooLui
Cabrakan
Level 19
God Stats
34W - 33L
1,530 SR
Queue Stats
44W - 45L
1,432 Elo+
Party 1
Chang'e
Chang'e
Zrruh
Chang'e
Level 22
God Stats
6W - 8L
1,438 SR
Queue Stats
31W - 39L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
whoseMelo
Gilgamesh
Level 18
God Stats
9W - 7L
1,460 SR
Queue Stats
44W - 44L
1,458 Elo+
Party 1
Neith
Neith
xanification
Neith
Level 22
God Stats
9W - 12L
1,338 SR
Queue Stats
49W - 55L
1,438 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,433 Elo+

VS

Team Averages
Level 14
1,522 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Dr Dragon AD
Sun Wukong
Level 27
God Stats
12W - 18L
1,551 SR
Queue Stats
166W - 200L
1,395 Elo+
Solo
Athena
Athena
MsShadowPaw
Athena
Level 9
God Stats
6W - 11L
1,487 SR
Queue Stats
8W - 15L
1,337 Elo+
Solo
Tiamat
Tiamat
Tyr-Right-Hand
Tiamat
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,456 Elo+
Solo
Skadi
Skadi
XRZ_Jeremy
Skadi
Level 14
God Stats
2W - 5L
1,414 SR
Queue Stats
22W - 46L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Z0mbieG0d
Tsukuyomi
Level 17
God Stats
1W - 1L
1,659 SR
Queue Stats
4W - 2L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,029
535
3,116
6,935
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
YoooLui
Cabrakan
13
1 / 0 / 5
7,842
523
2,220
6,278
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Zrruh
Chang'e
14
6 / 1 / 4
8,561
571
7,361
5,892
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
whoseMelo
Gilgamesh
15
8 / 2 / 8
9,238
616
13,353
9,560
3,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
6,964
464
3,411
6,192
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Dragon AD
Sun Wukong
13
4 / 3 / 0
7,887
526
5,151
9,070
5,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
8
1 / 3 / 0
6,034
402
1,245
9,363
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,932
462
2,981
6,839
3,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
0 / 3 / 2
6,817
454
3,829
8,475
2,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Z0mbieG0d
Tsukuyomi
11
0 / 5 / 1
6,877
458
2,786
11,265
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
7
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dr Dragon AD
Sun Wukong
4
3
0
1.33
W
1
3
1
0.5
L
Athena
1
3
0
0.33
L
1
4
0
0.25
L
Skadi
0
3
2
0.33
W
Cabrakan
YoooLui
Cabrakan
1
0
5
3.5
L
Tsukuyomi
Z0mbieG0d
Tsukuyomi
0
5
1
0.1
W
Chang'e
Zrruh
Chang'e
6
1
4
8
W
Gilgamesh
whoseMelo
Gilgamesh
8
2
8
6
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
15,992
34,857
Taken
45,012
13,962
Mitigated
18,173
14,054
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dr Dragon AD
Sun Wukong
5,151
512
0
1,650
9,070
5,323
1,854
4,808
4,110
0
36,741
W
3,116
272
0
3,414
6,935
1,729
1,008
0
6,610
37,095
0
L
Athena
1,245
196
0
1,149
9,363
3,707
0
2,902
6,375
18,437
0
L
2,981
176
147
1,562
6,839
3,149
170
2,536
4,147
29,551
0
L
Skadi
3,829
1,446
87
993
8,475
2,673
0
192
8,283
0
31,304
W
Cabrakan
YoooLui
Cabrakan
2,220
433
0
938
6,278
4,648
511
794
5,446
27,826
0
L
Tsukuyomi
Z0mbieG0d
Tsukuyomi
2,786
905
0
3,828
11,265
3,321
0
1,781
9,400
0
40,043
W
Chang'e
Zrruh
Chang'e
7,361
778
786
2,678
5,892
1,904
1,404
1,526
3,886
35,825
0
W
Gilgamesh
whoseMelo
Gilgamesh
13,353
4,250
0
3,804
9,560
3,825
354
547
8,964
0
55,217
W
3,411
1,444
0
2,434
6,192
1,856
2,611
873
5,275
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
34,547
388
Minions Killed
296
0
Camps Cleared
0
1,404,564
Distance Traveled
1,340,669
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,887
526
69
5
0
300,479
0
W
Hel
8,029
535
94
6
0
292,302
0
L
Athena
6,034
402
30
2
0
272,789
1
L
Tiamat
6,932
462
58
4
0
251,247
2
L
Skadi
6,817
454
61
4
0
256,937
3
W
Cabrakan
7,842
523
66
4
0
273,880
0
L
Tsukuyomi
6,877
458
78
5
0
259,217
0
W
Chang'e
8,561
571
79
5
0
278,401
0
W
Gilgamesh
9,238
616
96
6
0
317,787
0
W
Neith
6,964
464
53
4
0
242,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role