Player Matchup

Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CraZY_Savages05
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,440 Elo+
Solo
Eset
Eset
DEATHKING2011
Eset
Level 157
God Stats
3W - 2L
1,678 SR
Queue Stats
206W - 224L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
JackintheboxJW9
Danzaburou
Level 158
God Stats
6W - 2L
1,560 SR
Queue Stats
243W - 251L
1,495 Elo+
Party 2
Kali
Kali
ajaijo
Kali
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,449 Elo+
Solo
Team Averages
Level 144
1,548 SR
1,473 Elo+

VS

Team Averages
Level 129
1,479 SR
1,516 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alaska 5OOO
Bellona
Level 143
God Stats
2W - 5L
1,687 SR
Queue Stats
16W - 27L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Gamng_Taktikz
Gilgamesh
Level 143
God Stats
1W - 6L
1,322 SR
Queue Stats
104W - 119L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
MeatytheMuncher
Kukulkan
Level 141
God Stats
243W - 239L
1,581 SR
Queue Stats
248W - 243L
1,508 Elo+
Solo
Ah Puch
Ah Puch
xAdkorx
Ah Puch
Level 65
God Stats
1W - 2L
1,303 SR
Queue Stats
82W - 108L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 1 / 17
9,921
709
5,884
16,275
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
CraZY_Savages05
Zhong Kui
19
8 / 0 / 10
11,607
829
14,603
11,839
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 1 / 12
10,905
779
10,241
8,494
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
JackintheboxJW9
Danzaburou
17
4 / 0 / 10
11,481
820
7,677
5,732
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
ajaijo
Kali
17
4 / 2 / 11
11,049
789
8,498
11,976
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 1 / 3
8,772
627
8,077
8,112
2,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Alaska 5OOO
Bellona
13
0 / 6 / 1
7,656
547
5,956
14,228
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Gamng_Taktikz
Gilgamesh
15
1 / 6 / 2
8,551
611
8,564
14,621
10,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
15
1 / 6 / 0
8,771
627
7,886
11,203
3,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
xAdkorx
Ah Puch
16
1 / 3 / 1
9,098
650
8,502
6,805
2,551
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
22
Kills
4
4
Deaths
22
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
17
8.5
L
Cernunnos
 
Cernunnos
1
1
3
2.5
L
Bellona
Alaska 5OOO
Bellona
0
6
1
0.08
W
Zhong Kui
CraZY_Savages05
Zhong Kui
8
0
10
13
W
6
1
12
12
L
Gilgamesh
Gamng_Taktikz
Gilgamesh
1
6
2
0.33
W
Danzaburou
JackintheboxJW9
Danzaburou
4
0
10
9
L
Kukulkan
1
6
0
0.17
W
Kali
ajaijo
Kali
4
2
11
4.75
L
Ah Puch
xAdkorx
Ah Puch
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
38,985
54,316
Taken
54,969
44,095
Mitigated
29,503
21,048
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,884
1,654
0
923
16,275
18,392
335
4,111
12,164
13,886
0
L
Cernunnos
 
Cernunnos
8,077
2,479
0
1,531
8,112
2,962
3
5,332
2,659
0
32,873
L
Bellona
Alaska 5OOO
Bellona
5,956
2,101
0
892
14,228
10,069
0
7,858
5,969
0
19,056
W
Zhong Kui
CraZY_Savages05
Zhong Kui
14,603
1,333
0
6,891
11,839
12,090
2,281
3,008
8,831
40,438
0
W
10,241
390
2,885
1,991
8,494
3,952
1,113
3,382
5,112
27,689
0
L
Gilgamesh
Gamng_Taktikz
Gilgamesh
8,564
1,901
0
852
14,621
10,073
0
8,317
5,930
0
22,115
W
Danzaburou
JackintheboxJW9
Danzaburou
7,677
1,973
0
3,726
5,732
2,611
3,215
1,735
3,997
0
44,598
L
Kukulkan
7,886
323
0
867
11,203
3,848
50
5,552
5,439
37,209
0
W
Kali
ajaijo
Kali
8,498
5,103
0
4,632
11,976
7,050
1,162
4,376
7,600
0
37,639
L
Ah Puch
xAdkorx
Ah Puch
8,502
365
0
896
6,805
2,551
0
3,210
3,520
36,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
42,848
343
Minions Killed
301
9
Camps Cleared
8
1,295,323
Distance Traveled
1,139,406
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,921
709
23
2
0
260,178
0
L
Cernunnos
8,772
627
74
5
1
238,926
3
L
Bellona
7,656
547
29
2
3
236,242
4
W
Zhong Kui
11,607
829
83
6
3
271,732
5
W
Eset
10,905
779
54
4
0
238,046
2
L
Gilgamesh
8,551
611
40
3
1
228,891
3
W
Danzaburou
11,481
820
111
8
1
248,785
0
L
Kukulkan
8,771
627
74
5
2
207,927
2
W
Kali
11,049
789
72
5
5
276,582
0
L
Ah Puch
9,098
650
84
6
1
227,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role