Player Matchup

Ullr
Ullr
Crawler242
Ullr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 322L
1,512 Elo+
Party 2
Vamana
Vamana
JeRmZ sAy HiGh
Vamana
Level 83
God Stats
44W - 46L
1,529 SR
Queue Stats
832W - 884L
1,427 Elo+
Solo
Janus
Janus
Kitten_Shredder4
Janus
Level 104
God Stats
11W - 13L
1,420 SR
Queue Stats
175W - 158L
1,528 Elo+
Solo
Serqet
Serqet
Snake_Eyez2001
Serqet
Level 107
God Stats
0W - 2L
1,281 SR
Queue Stats
1,210W - 1,140L
1,529 Elo+
Party 2
Khepri
Khepri
The-AlphaDog300
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 105L
1,457 Elo+
Party 2
Team Averages
Level 106
1,446 SR
1,491 Elo+

VS

Team Averages
Level 91
1,583 SR
1,492 Elo+
Cerberus
Cerberus
Amish_Fetus
Cerberus
Level 63
God Stats
65W - 61L
1,546 SR
Queue Stats
172W - 183L
1,447 Elo+
Party 3
Hera
Hera
DamageInflicted
Hera
Level 65
God Stats
6W - 4L
1,635 SR
Queue Stats
17W - 15L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Grass_hopper6229
Danzaburou
Level 102
God Stats
3W - 7L
1,500 SR
Queue Stats
321W - 303L
1,457 Elo+
Party 3
Loki
Loki
Maxmotor69
Loki
Level 99
God Stats
29W - 25L
1,580 SR
Queue Stats
409W - 394L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlatinumFlyer
Cu Chulainn
Level 125
God Stats
1W - 2L
1,657 SR
Queue Stats
22W - 25L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,840
421
4,654
14,893
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 5 / 1
10,081
480
9,669
21,076
14,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 0
9,826
468
8,675
10,251
4,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 2
9,958
474
4,405
16,975
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 7 / 4
8,884
423
7,923
16,718
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amish_Fetus
Cerberus
16
2 / 2 / 15
10,661
508
9,295
16,430
10,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 7
11,644
554
9,457
7,003
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Grass_hopper6229
Danzaburou
17
11 / 2 / 4
12,225
582
16,167
15,957
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 10
11,969
570
8,712
16,395
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
PlatinumFlyer
Cu Chulainn
20
7 / 0 / 4
13,071
622
16,255
15,839
17,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
26
26
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amish_Fetus
Cerberus
2
2
15
4.75
L
2
5
2
0.6
W
2
1
7
5.5
W
Danzaburou
Grass_hopper6229
Danzaburou
11
2
4
6.5
L
1
5
1
0.3
L
1
3
0
0.33
W
4
3
10
3
W
Cu Chulainn
PlatinumFlyer
Cu Chulainn
7
0
4
9
L
3
6
2
0.67
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
59,886
79,913
Taken
71,624
44,833
Mitigated
43,502
18,047
Healing
35,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amish_Fetus
Cerberus
9,295
139
2,020
6,724
16,430
10,843
1,406
5,141
11,289
47,742
0
L
4,654
2,736
0
4,280
14,893
6,580
0
4,448
10,435
0
51,260
W
9,457
1,476
0
3,380
7,003
2,566
2,029
4,280
2,723
73,246
0
W
Danzaburou
Grass_hopper6229
Danzaburou
16,167
6,491
0
8,271
15,957
5,948
7,262
6,057
9,531
0
75,714
L
9,669
6,076
0
5,375
21,076
14,157
360
1,696
18,760
0
75,141
L
8,675
286
0
2,851
10,251
4,287
0
4,916
4,945
70,699
0
W
8,712
1,506
0
8,265
16,395
6,420
1,001
3,341
13,054
0
87,488
W
Cu Chulainn
PlatinumFlyer
Cu Chulainn
16,255
4,016
0
6,393
15,839
17,725
685
2,076
13,493
10,345
79,271
L
4,405
1,059
0
2,078
16,975
6,742
0
3,627
13,104
0
66,195
L
7,923
466
243
3,220
16,718
13,067
0
5,347
11,276
31,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
59,570
491
Minions Killed
624
0
Camps Cleared
0
1,853,330
Distance Traveled
1,968,341
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,661
508
70
3
0
407,199
7
L
Ullr
8,840
421
109
5
0
343,809
5
W
Hera
11,644
554
150
7
0
395,300
0
W
Danzaburou
12,225
582
105
5
0
351,402
7
L
Vamana
10,081
480
117
6
0
352,836
3
L
Janus
9,826
468
124
6
0
374,514
2
W
Loki
11,969
570
138
7
0
416,538
0
W
Cu Chulainn
13,071
622
161
8
0
397,902
1
L
Serqet
9,958
474
99
5
0
419,756
3
L
Khepri
8,884
423
42
2
0
362,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role