Player Matchup

Rama
Rama
Diamond II
GravelySickChild
Rama
Diamond II
Level 68
God Stats
1W - 0L
1,339 SR
Queue Stats
54W - 26L
2,429 MMR
Party 1
Chang'e
Chang'e
Diamond III
JayyR
Chang'e
Diamond III
Level 160
God Stats
32W - 21L
1,825 SR
Queue Stats
445W - 422L
2,313 MMR
Solo
Da Ji
Da Ji
Masters
X420puCpwnder69X
Da Ji
Masters
Level 46
God Stats
2W - 2L
1,734 SR
Queue Stats
87W - 58L
2,475 MMR
Party 1
Hercules
Hercules
Diamond IV
axxiios
Hercules
Diamond IV
Level 157
God Stats
3W - 5L
1,358 SR
Queue Stats
210W - 160L
2,149 MMR
Solo
Cthulhu
Cthulhu
Diamond V
sifernero
Cthulhu
Diamond V
Level 127
God Stats
8W - 9L
1,500 SR
Queue Stats
420W - 409L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,551 SR
2,307 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,679 SR
2,045 MMR
Susano
Susano
Diamond V
Airist
Susano
Diamond V
Level 151
God Stats
71W - 32L
1,987 SR
Queue Stats
156W - 99L
2,427 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
IbnAlkalb
Sun Wukong
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
ImHoudini
Kuzenbo
Diamond III
Level 160
God Stats
7W - 3L
1,771 SR
Queue Stats
149W - 132L
2,238 MMR
Solo
Xbalanque
Xbalanque
Diamond V
南城念北安
Xbalanque
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond I
心身是否悲伤
Discordia
Diamond I
Level 160
God Stats
63W - 53L
1,636 SR
Queue Stats
450W - 421L
2,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,459
678
5,015
6,088
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
JayyR
Chang'e
11
3 / 1 / 5
6,680
607
4,497
5,541
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 2
6,440
585
5,118
8,720
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
axxiios
Hercules
10
4 / 1 / 3
5,611
510
4,638
6,423
2,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
sifernero
Cthulhu
12
1 / 0 / 0
6,062
551
3,554
6,072
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatSetGuan YuApollo

VS

Bans
AthenaTsukuyomiSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Airist
Susano
12
2 / 1 / 0
6,845
622
6,554
7,164
2,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
IbnAlkalb
Sun Wukong
9
0 / 4 / 0
5,455
496
2,807
7,801
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
ImHoudini
Kuzenbo
9
0 / 2 / 1
5,434
494
2,215
8,297
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
南城念北安
Xbalanque
10
1 / 4 / 1
5,876
534
3,453
6,367
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,419
493
2,592
4,176
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
Airist
Susano
2
1
0
2
W
2
0
4
4
L
Sun Wukong
IbnAlkalb
Sun Wukong
0
4
0
0
L
Kuzenbo
ImHoudini
Kuzenbo
0
2
1
0.25
W
Chang'e
JayyR
Chang'e
3
1
5
5.5
W
3
2
2
2
W
Hercules
axxiios
Hercules
4
1
3
5.5
W
Cthulhu
sifernero
Cthulhu
1
0
0
1
L
Xbalanque
南城念北安
Xbalanque
1
4
1
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
17,621
32,844
Taken
33,805
13,238
Mitigated
12,622
18,217
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Airist
Susano
6,554
2,203
0
2,850
7,164
2,432
0
3,154
3,610
0
41,394
W
5,015
4,281
0
4,083
6,088
1,737
177
506
5,542
0
51,907
L
Sun Wukong
IbnAlkalb
Sun Wukong
2,807
609
0
2,520
7,801
3,114
0
1,199
6,530
0
32,174
L
Kuzenbo
ImHoudini
Kuzenbo
2,215
897
0
2,129
8,297
4,681
0
1,696
6,480
14,762
0
W
Chang'e
JayyR
Chang'e
4,497
490
917
3,047
5,541
1,672
0
1,900
3,473
40,727
0
W
5,118
1,357
0
3,647
8,720
3,385
0
700
7,946
0
36,361
W
Hercules
axxiios
Hercules
4,638
2,314
0
3,323
6,423
2,422
0
1,343
5,004
0
15,618
W
Cthulhu
sifernero
Cthulhu
3,554
321
0
3,200
6,072
4,022
0
0
6,072
34,397
0
L
Xbalanque
南城念北安
Xbalanque
3,453
1,865
0
2,024
6,367
1,398
0
249
6,094
0
30,157
L
2,592
102
0
938
4,176
997
0
1,010
3,040
31,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
29,029
387
Minions Killed
345
0
Camps Cleared
0
1,111,070
Distance Traveled
1,107,569
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,845
622
93
8
0
250,473
5
W
Rama
7,459
678
124
11
0
187,765
1
L
Sun Wukong
5,455
496
80
7
0
233,477
0
L
Kuzenbo
5,434
494
22
2
0
207,753
4
W
Chang'e
6,680
607
95
9
0
212,818
3
W
Da Ji
6,440
585
79
7
0
253,874
1
W
Hercules
5,611
510
18
2
0
233,668
5
W
Cthulhu
6,062
551
71
6
0
222,945
2
L
Xbalanque
5,876
534
74
7
0
185,987
3
L
Discordia
5,419
493
76
7
0
229,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role