Player Matchup

Zhong Kui
Zhong Kui
Silver IV
BlGDADYCHOCOLATE
Zhong Kui
Silver IV
Level 127
God Stats
11W - 11L
1,391 SR
Queue Stats
36W - 37L
1,374 MMR
Solo
Apollo
Apollo
Gold V
WithSocksOn
Apollo
Gold V
Level 47
God Stats
3W - 1L
1,654 SR
Queue Stats
45W - 41L
1,332 MMR
Solo
Chang'e
Chang'e
Gold III
XxFLINTxSTONExX
Chang'e
Gold III
Level 143
God Stats
9W - 8L
1,683 SR
Queue Stats
218W - 215L
1,420 MMR
Party 2
Cerberus
Cerberus
Gold V
XxFreakxOutxX
Cerberus
Gold V
Level 107
God Stats
43W - 32L
1,415 SR
Queue Stats
428W - 427L
1,298 MMR
Solo
Danzaburou
Danzaburou
Gold III
bvsedxjay_
Danzaburou
Gold III
Level 157
God Stats
8W - 4L
1,609 SR
Queue Stats
322W - 331L
1,468 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,550 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,490 SR
1,394 MMR
Ah Puch
Ah Puch
Bronze III
A-Pound-O-Beef
Ah Puch
Bronze III
Level 117
God Stats
1W - 1L
1,278 SR
Queue Stats
22W - 23L
1,413 MMR
Party 3
Ne Zha
Ne Zha
Silver I
TreVerT1of1
Ne Zha
Silver I
Level 120
God Stats
12W - 15L
1,316 SR
Queue Stats
1,037W - 1,043L
1,290 MMR
Solo
Tyr
Tyr
Bronze III
X_Rakkihhezael_X
Tyr
Bronze III
Level 132
God Stats
0W - 4L
1,400 SR
Queue Stats
22W - 23L
1,413 MMR
Party 3
Terra
Terra
Silver II
Xx_Bow-Nasty_xX
Terra
Silver II
Level 126
God Stats
0W - 2L
1,727 SR
Queue Stats
44W - 46L
1,257 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
iDONTlikeSMITEok
Ah Muzen Cab
Silver I
Level 35
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 5L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
5 / 2 / 5
15,376
699
18,995
19,580
14,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
20
5 / 3 / 10
13,134
597
12,621
19,302
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 7
13,071
594
12,243
13,860
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
XxFreakxOutxX
Cerberus
18
4 / 3 / 17
12,272
558
8,564
20,823
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
bvsedxjay_
Danzaburou
20
11 / 0 / 12
14,060
639
19,720
17,971
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiSetCu ChulainnAthenaTiamat

VS

Bans
JanusMulanGaneshaErlang ShenNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,522
433
11,803
15,017
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
19
2 / 5 / 2
11,619
528
9,820
19,675
14,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 7 / 1
9,690
440
9,031
25,428
28,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 5
9,744
443
9,405
17,929
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
iDONTlikeSMITEok
Ah Muzen Cab
16
5 / 8 / 0
10,768
489
17,389
15,630
5,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
35
Kills
9
9
Deaths
35
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Zhong Kui
5
2
5
3.75
L
Ne Zha
2
5
2
0.6
W
Apollo
5
3
10
3.33
L
0
7
1
0.07
W
10
1
7
13.5
W
Cerberus
XxFreakxOutxX
Cerberus
4
3
17
4.17
L
0
5
5
0.5
W
Danzaburou
bvsedxjay_
Danzaburou
11
0
12
17
L
Ah Muzen Cab
iDONTlikeSMITEok
Ah Muzen Cab
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,143
Damage
57,448
91,536
Taken
93,679
51,193
Mitigated
67,757
45,497
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,803
261
0
2,479
15,017
3,997
459
5,065
9,721
55,282
0
W
Zhong Kui
18,995
3,187
0
8,790
19,580
14,718
3,049
2,588
16,992
93,393
0
L
Ne Zha
9,820
2,830
0
6,115
19,675
14,297
0
6,109
13,408
0
94,732
W
Apollo
12,621
7,181
0
9,794
19,302
7,110
4,094
2,374
16,928
0
102,569
L
9,031
2,346
0
9,181
25,428
28,806
291
16,301
8,965
0
60,676
W
12,243
1,345
3,918
8,781
13,860
5,916
2,230
3,850
10,010
75,302
0
W
Cerberus
XxFreakxOutxX
Cerberus
8,564
997
0
7,850
20,823
15,135
849
6,805
14,018
37,771
0
L
9,405
1,361
1,200
4,134
17,929
15,447
0
8,369
9,360
37,698
0
W
Danzaburou
bvsedxjay_
Danzaburou
19,720
8,034
0
6,364
17,971
8,314
4,323
5,591
12,380
0
101,854
L
Ah Muzen Cab
iDONTlikeSMITEok
Ah Muzen Cab
17,389
8,892
0
4,238
15,630
5,210
1,402
3,187
12,423
0
84,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,913
Gold Earned
51,343
739
Minions Killed
570
0
Camps Cleared
0
2,116,110
Distance Traveled
2,015,081
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,522
433
97
4
0
371,488
4
W
Zhong Kui
15,376
699
178
8
0
383,005
2
L
Ne Zha
11,619
528
168
8
0
448,060
0
W
Apollo
13,134
597
199
9
0
431,316
2
L
Tyr
9,690
440
119
5
0
394,616
5
W
Chang'e
13,071
594
161
7
0
431,839
3
W
Cerberus
12,272
558
73
3
0
446,248
2
L
Terra
9,744
443
51
2
0
433,099
10
W
Danzaburou
14,060
639
128
6
0
423,702
0
L
Ah Muzen Cab
10,768
489
135
6
0
367,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role