Player Matchup

Nu Wa
Nu Wa
Malixys
Nu Wa
Level 29
God Stats
11W - 6L
1,567 SR
Queue Stats
125W - 138L
1,533 Elo+
Solo
Sylvanus
Sylvanus
OmxrinLoco
Sylvanus
Level 116
God Stats
2W - 1L
1,827 SR
Queue Stats
33W - 24L
1,468 Elo+
Party 2
Loki
Loki
SlinkerDink
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Neith
Neith
Slipketo
Neith
Level 3
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 2
Osiris
Osiris
kennypownz123
Osiris
Level 24
God Stats
3W - 2L
1,899 SR
Queue Stats
109W - 146L
1,432 Elo+
Solo
Team Averages
Level 35
1,699 SR
1,486 Elo+

VS

Team Averages
Level 25
1,521 SR
1,452 Elo+
Tiamat
Tiamat
Antoroh
Tiamat
Level 27
God Stats
3W - 3L
1,496 SR
Queue Stats
27W - 35L
1,441 Elo+
Party 1
Chang'e
Chang'e
Davestre
Chang'e
Level 17
God Stats
35W - 27L
1,602 SR
Queue Stats
38W - 34L
1,576 Elo+
Solo
Loki
Loki
MoneyMatt4444
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 48L
1,357 Elo+
Solo
Apollo
Apollo
SlicedMemes
Apollo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 85L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Vialroca28
Sylvanus
Level 27
God Stats
5W - 3L
1,508 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Malixys
Nu Wa
10
0 / 7 / 1
6,168
386
7,450
9,772
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
OmxrinLoco
Sylvanus
11
1 / 4 / 4
7,288
456
7,818
12,918
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 6 / 2
6,589
412
3,309
10,984
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Slipketo
Neith
12
5 / 4 / 1
8,109
507
8,029
8,319
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 1
7,577
474
4,533
8,914
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Antoroh
Tiamat
14
7 / 1 / 5
9,103
569
9,917
10,250
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Davestre
Chang'e
16
7 / 1 / 5
9,926
620
12,547
11,013
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 4
8,491
531
4,268
10,255
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
16
4 / 0 / 3
9,142
571
6,118
10,463
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Vialroca28
Sylvanus
12
0 / 3 / 3
7,797
487
3,842
15,331
8,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
23
25
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Antoroh
Tiamat
7
1
5
9.5
W
Chang'e
Davestre
Chang'e
7
1
5
9.5
L
Nu Wa
Malixys
Nu Wa
0
7
1
0.07
W
5
2
4
3.5
L
Sylvanus
OmxrinLoco
Sylvanus
1
4
4
0.75
W
Apollo
4
0
3
5.5
L
0
6
2
0.17
L
Neith
Slipketo
Neith
5
4
1
1.38
W
Sylvanus
Vialroca28
Sylvanus
0
3
3
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
36,692
50,907
Taken
57,312
25,191
Mitigated
26,774
11,436
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Antoroh
Tiamat
9,917
172
319
3,435
10,250
6,225
1,095
4,221
5,634
41,781
0
W
Chang'e
Davestre
Chang'e
12,547
627
1,974
6,531
11,013
4,508
1,864
1,273
9,726
59,272
0
L
Nu Wa
Malixys
Nu Wa
7,450
1,375
0
500
9,772
3,173
1,078
6,655
2,607
26,109
0
W
4,268
1,407
0
3,659
10,255
3,536
553
1,212
9,011
0
42,557
L
Sylvanus
OmxrinLoco
Sylvanus
7,818
2,837
1,541
4,370
12,918
9,285
0
6,229
6,457
24,498
0
W
Apollo
6,118
3,951
0
5,847
10,463
3,627
484
3,515
6,880
0
64,428
L
3,309
1,338
0
3,254
10,984
3,268
0
1,842
9,035
0
43,102
L
Neith
Slipketo
Neith
8,029
4,065
0
1,531
8,319
2,779
70
4,154
4,067
0
30,634
W
Sylvanus
Vialroca28
Sylvanus
3,842
1,234
2,578
4,304
15,331
8,878
730
4,384
10,793
22,636
0
L
4,533
651
0
240
8,914
6,686
0
6,036
2,435
0
40,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
44,459
298
Minions Killed
462
0
Camps Cleared
0
1,343,295
Distance Traveled
1,491,145
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,103
569
84
5
0
315,330
2
W
Chang'e
9,926
620
129
8
0
329,626
3
L
Nu Wa
6,168
386
50
3
0
266,453
3
W
Loki
8,491
531
83
5
0
316,703
0
L
Sylvanus
7,288
456
38
2
0
250,533
1
W
Apollo
9,142
571
112
7
0
245,163
3
L
Loki
6,589
412
79
5
0
295,168
0
L
Neith
8,109
507
49
3
0
224,465
0
W
Sylvanus
7,797
487
54
3
0
284,323
1
L
Osiris
7,577
474
82
5
0
306,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role