Player Matchup

Danzaburou
Danzaburou
Guede3105
Danzaburou
Level 25
God Stats
22W - 34L
1,466 SR
Queue Stats
103W - 178L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
MrPompo
Sylvanus
Level 28
God Stats
11W - 12L
1,359 SR
Queue Stats
194W - 286L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
Pintaa_
Gilgamesh
Level 107
God Stats
8W - 3L
1,541 SR
Queue Stats
422W - 579L
1,381 Elo+
Party 2
Scylla
Scylla
SuperPancitoUwU
Scylla
Level 27
God Stats
7W - 10L
1,470 SR
Queue Stats
85W - 127L
1,384 Elo+
Party 2
Arachne
Arachne
haloed_prawn88
Arachne
Level 7
God Stats
17W - 18L
1,893 SR
Queue Stats
26W - 38L
1,487 Elo+
Party 2
Team Averages
Level 39
1,546 SR
1,400 Elo+

VS

Team Averages
Level 21
1,500 SR
1,476 Elo+
King Arthur
King Arthur
AQWSEDRFTGHY
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Daretee
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,380 Elo+
Solo
The Morrigan
The Morrigan
Expandedcelt
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Marshtompcrys
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
showerpredator
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guede3105
Danzaburou
14
4 / 2 / 6
9,339
467
10,472
15,355
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MrPompo
Sylvanus
13
1 / 0 / 11
8,521
426
6,086
10,312
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Pintaa_
Gilgamesh
16
9 / 2 / 4
10,283
514
12,638
14,821
10,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 1 / 7
9,586
479
10,547
8,042
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 12
9,909
495
9,720
14,484
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AQWSEDRFTGHY
King Arthur
12
3 / 7 / 4
8,110
406
8,233
20,724
11,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Daretee
Bellona
15
4 / 5 / 3
9,578
479
13,063
19,555
15,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Expandedcelt
The Morrigan
11
1 / 7 / 4
7,771
389
7,195
7,951
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Marshtompcrys
Sylvanus
12
0 / 3 / 0
7,232
362
3,820
9,363
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
12
2 / 5 / 2
8,516
426
5,291
14,281
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
26
Kills
10
10
Deaths
27
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AQWSEDRFTGHY
King Arthur
3
7
4
0.71
L
Bellona
Daretee
Bellona
4
5
3
1.1
L
The Morrigan
Expandedcelt
The Morrigan
1
7
4
0.43
W
Danzaburou
Guede3105
Danzaburou
4
2
6
3.5
L
Sylvanus
Marshtompcrys
Sylvanus
0
3
0
0
W
Sylvanus
MrPompo
Sylvanus
1
0
11
6.5
W
Gilgamesh
Pintaa_
Gilgamesh
9
2
4
5.5
W
7
1
7
10.5
W
5
5
12
2.2
L
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,463
Damage
37,602
63,014
Taken
71,874
35,776
Mitigated
41,460
21,448
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AQWSEDRFTGHY
King Arthur
8,233
2,450
0
5,268
20,724
11,881
47
3,711
16,850
0
28,308
L
Bellona
Daretee
Bellona
13,063
3,094
0
4,857
19,555
15,745
135
2,119
17,326
0
59,845
L
The Morrigan
Expandedcelt
The Morrigan
7,195
1,149
0
0
7,951
2,273
0
3,167
4,658
25,132
2,424
W
Danzaburou
Guede3105
Danzaburou
10,472
5,472
0
5,628
15,355
5,994
3,105
2,372
12,740
0
64,378
L
Sylvanus
Marshtompcrys
Sylvanus
3,820
2,153
1,182
2,128
9,363
5,319
0
3,476
5,763
23,217
3,217
W
Sylvanus
MrPompo
Sylvanus
6,086
1,481
1,480
4,559
10,312
9,928
1,683
1,762
8,345
28,780
4,274
W
Gilgamesh
Pintaa_
Gilgamesh
12,638
2,817
0
3,421
14,821
10,593
1,598
904
13,505
0
45,653
W
10,547
1,051
0
2,611
8,042
2,515
551
1,203
6,531
42,366
0
W
9,720
6,648
0
3,749
14,484
6,746
1,278
1,590
12,593
0
58,242
L
Bakasura
5,291
3,140
0
2,510
14,281
6,242
0
3,280
10,933
0
42,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
41,207
414
Minions Killed
345
0
Camps Cleared
0
1,879,284
Distance Traveled
1,745,527
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,110
406
37
2
0
396,260
0
L
Bellona
9,578
479
113
6
0
358,801
0
L
The Morrigan
7,771
389
46
2
0
264,149
1
W
Danzaburou
9,339
467
90
5
0
328,789
0
L
Sylvanus
7,232
362
68
3
0
292,147
0
W
Sylvanus
8,521
426
66
3
0
352,428
7
W
Gilgamesh
10,283
514
89
4
0
392,859
0
W
Scylla
9,586
479
76
4
0
382,068
5
W
Arachne
9,909
495
93
5
0
423,140
0
L
Bakasura
8,516
426
81
4
0
434,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role