Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BarCat_94
Nemesis
Level 29
God Stats
19W - 21L
1,441 SR
Queue Stats
75W - 135L
1,275 Elo+
Solo
Artio
Artio
SweetColt575941
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 130L
1,285 Elo+
Solo
Guan Yu
Guan Yu
cara_poro
Guan Yu
Level 15
God Stats
6W - 7L
1,359 SR
Queue Stats
246W - 245L
1,386 Elo+
Solo
Freya
Freya
xxMrDredxx
Freya
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 87L
1,386 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,366 Elo+

VS

Team Averages
Level 18
1,481 SR
1,333 Elo+
Tiamat
Tiamat
Destroyer_beam10
Tiamat
Level 7
God Stats
2W - 5L
1,497 SR
Queue Stats
4W - 9L
1,457 Elo+
Solo
Cerberus
Cerberus
UpIzzDown-v2
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,335 Elo+
Solo
Amaterasu
Amaterasu
eliprobeli
Amaterasu
Level 35
God Stats
5W - 7L
1,353 SR
Queue Stats
262W - 397L
1,268 Elo+
Party 1
Skadi
Skadi
ertugrul_kaan
Skadi
Level 26
God Stats
3W - 4L
1,554 SR
Queue Stats
79W - 92L
1,333 Elo+
Solo
Achilles
Achilles
mutiger_tisch706
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 104L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 1 / 3
13,466
585
16,238
9,665
4,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
BarCat_94
Nemesis
17
3 / 1 / 5
10,712
466
8,175
16,098
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 10
9,665
420
8,359
19,453
16,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
cara_poro
Guan Yu
18
7 / 1 / 7
11,714
509
24,549
19,883
16,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Freya
16
3 / 5 / 4
10,491
456
13,883
19,942
8,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,218
357
2,537
10,619
7,941
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
UpIzzDown-v2
Cerberus
16
3 / 3 / 7
10,565
459
15,289
24,146
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
eliprobeli
Amaterasu
13
1 / 4 / 3
8,417
366
4,903
17,082
6,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 6 / 4
11,220
488
14,987
14,531
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 2
9,123
397
9,060
19,634
15,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
11
12
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
1
3
8.5
W
Nemesis
BarCat_94
Nemesis
3
1
5
5.5
L
0
5
1
0.1
W
1
4
10
1.5
L
Cerberus
UpIzzDown-v2
Cerberus
3
3
7
2.17
W
Guan Yu
cara_poro
Guan Yu
7
1
7
10.5
L
Amaterasu
eliprobeli
Amaterasu
1
4
3
0.63
L
6
6
4
1.33
L
1
3
2
0.67
W
Freya
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,204
Damage
46,776
85,041
Taken
86,012
54,894
Mitigated
59,261
33,755
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,238
1,408
0
0
9,665
4,949
1,039
2,376
7,264
126,378
0
W
Nemesis
BarCat_94
Nemesis
8,175
3,701
0
7,440
16,098
7,974
1,784
4,123
11,850
0
68,277
L
2,537
270
0
746
10,619
7,941
0
6,406
4,175
28,282
0
W
8,359
295
1,412
5,750
19,453
16,356
721
5,304
14,099
31,986
0
L
Cerberus
UpIzzDown-v2
Cerberus
15,289
1,576
268
7,610
24,146
23,560
0
13,625
10,321
44,136
0
W
Guan Yu
cara_poro
Guan Yu
24,549
4,845
1,047
8,231
19,883
16,765
2,501
3,347
16,158
8,218
69,596
L
Amaterasu
eliprobeli
Amaterasu
4,903
1,887
612
3,239
17,082
6,362
360
5,901
10,863
0
33,775
L
14,987
8,172
0
2,939
14,531
5,401
948
10,518
3,963
0
55,657
L
9,060
2,314
767
4,285
19,634
15,997
706
4,289
14,945
0
42,801
W
Freya
13,883
4,201
843
9,032
19,942
8,850
869
2,676
17,191
65,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
47,543
593
Minions Killed
324
0
Camps Cleared
0
2,214,184
Distance Traveled
1,968,095
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,466
585
228
10
0
447,591
6
W
Nemesis
10,712
466
115
5
0
504,134
0
L
Tiamat
8,218
357
43
2
0
310,097
2
W
Artio
9,665
420
46
2
0
469,680
2
L
Cerberus
10,565
459
77
3
0
421,336
0
W
Guan Yu
11,714
509
103
4
0
452,739
1
L
Amaterasu
8,417
366
51
2
0
480,964
0
L
Skadi
11,220
488
87
4
0
373,317
0
L
Achilles
9,123
397
66
3
0
382,381
1
W
Freya
10,491
456
101
4
0
340,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role