Player Matchup

Yemoja
Yemoja
ArcaneKing-
Yemoja
Level 8
God Stats
1W - 3L
1,175 SR
Queue Stats
1W - 5L
984 Elo+
Party 1
Medusa
Medusa
DestructiveWind
Medusa
Level 14
God Stats
2W - 3L
1,173 SR
Queue Stats
2W - 5L
984 Elo+
Party 1
Kukulkan
Kukulkan
sharp-_-shades
Kukulkan
Level 6
God Stats
1W - 2L
1,221 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Team Averages
Level 9
1,190 SR
1,021 Elo+

VS

Team Averages
Level 31
1,439 SR
1,396 Elo+
Ymir
Ymir
dankietanky
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
deyandelta
Artio
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 5L
1,187 Elo+
Solo
Neith
Neith
zaurin
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 3 / 22
10,228
787
4,600
9,691
7,475
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
12 / 4 / 12
11,247
865
14,214
11,702
4,383
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
14 / 0 / 12
11,586
891
22,196
5,839
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
8,710
670
3,693
15,980
9,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
10
1 / 11 / 4
7,980
614
5,912
17,996
14,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
zaurin
Neith
13
4 / 8 / 2
9,334
718
6,750
15,773
5,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
28
Kills
7
7
Deaths
28
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
3
22
4.33
W
12
4
12
4.5
L
2
9
4
0.44
L
Artio
1
11
4
0.27
W
Kukulkan
14
0
12
20
L
Neith
zaurin
Neith
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
16,355
27,232
Taken
49,749
13,970
Mitigated
29,732
7,052
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,600
951
1,508
607
9,691
7,475
779
3,210
5,885
15,410
0
W
14,214
8,629
627
2,524
11,702
4,383
1,444
3,990
7,712
0
34,125
L
3,693
1,140
0
0
15,980
9,851
0
9,290
6,279
10,270
0
L
Artio
5,912
1,567
507
1,181
17,996
14,843
0
7,902
9,466
14,663
0
W
Kukulkan
22,196
2,205
684
1,102
5,839
2,112
339
2,409
3,430
50,741
0
L
Neith
zaurin
Neith
6,750
1,843
0
1,088
15,773
5,038
0
8,211
7,208
0
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
26,024
133
Minions Killed
70
0
Camps Cleared
0
606,477
Distance Traveled
612,311
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,228
787
20
2
0
175,670
2
W
Medusa
11,247
865
39
3
0
201,657
0
L
Ymir
8,710
670
12
1
0
207,559
2
L
Artio
7,980
614
14
1
0
203,257
0
W
Kukulkan
11,586
891
74
6
0
229,150
0
L
Neith
9,334
718
44
3
0
201,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role