Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Omar2wavy__
Cerberus
Level 119
God Stats
1W - 1L
1,298 SR
Queue Stats
111W - 117L
1,564 Elo+
Party 2
Hachiman
Hachiman
prima_bull96
Hachiman
Level 141
God Stats
1W - 3L
1,687 SR
Queue Stats
122W - 111L
1,546 Elo+
Party 2
Team Averages
Level 126
1,495 SR
1,537 Elo+

VS

Team Averages
Level 78
1,532 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
Bandit Keith US
Kumbhakarna
Level 106
God Stats
8W - 6L
1,596 SR
Queue Stats
77W - 54L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
CupForWater
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 63L
1,582 Elo+
Party 1
Zeus
Zeus
I come confetti
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 2 / 3
7,540
685
5,734
8,563
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Omar2wavy__
Cerberus
10
1 / 4 / 4
7,830
712
4,438
10,813
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
prima_bull96
Hachiman
10
3 / 6 / 1
7,389
672
3,810
7,796
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bandit Keith US
Kumbhakarna
11
2 / 0 / 7
7,916
720
4,303
7,487
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
3 / 4 / 6
7,864
715
7,401
7,771
2,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
7 / 2 / 3
8,716
792
10,517
4,879
1,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
12
12
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
3
1.75
W
Kumbhakarna
Bandit Keith US
Kumbhakarna
2
0
7
5.5
W
Ne Zha
3
4
6
1.5
W
7
2
3
4.25
L
Cerberus
Omar2wavy__
Cerberus
1
4
4
0.75
L
Hachiman
prima_bull96
Hachiman
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
22,221
27,172
Taken
20,137
15,159
Mitigated
7,151
4,962
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,734
700
0
2,952
8,563
5,300
0
4,827
3,736
29,978
0
W
Kumbhakarna
Bandit Keith US
Kumbhakarna
4,303
299
0
2,216
7,487
2,793
37
3,199
4,178
26,300
0
W
Ne Zha
7,401
2,557
0
427
7,771
2,908
26
3,514
4,037
0
24,581
W
10,517
990
0
748
4,879
1,450
1,155
3,173
1,662
26,871
0
L
Cerberus
Omar2wavy__
Cerberus
4,438
270
0
1,560
10,813
7,258
0
5,919
4,894
13,362
0
L
Hachiman
prima_bull96
Hachiman
3,810
1,557
0
450
7,796
2,601
25
4,130
3,666
0
15,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
24,496
107
Minions Killed
119
0
Camps Cleared
0
532,511
Distance Traveled
575,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,540
685
55
5
0
188,061
5
W
Kumbhakarna
7,916
720
50
5
0
209,685
2
W
Ne Zha
7,864
715
26
2
0
186,667
1
W
Zeus
8,716
792
43
4
0
178,982
2
L
Cerberus
7,830
712
23
2
0
193,161
0
L
Hachiman
7,389
672
29
3
0
151,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role