Player Matchup

Kali
Kali
Jestral
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,463 Elo+
Party 1
Hades
Hades
Matarrucas
Hades
Level 18
God Stats
7W - 11L
1,734 SR
Queue Stats
20W - 23L
1,631 Elo+
Solo
King Arthur
King Arthur
NoxAmiculum
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
TyUrShoe
Jing Wei
Level 10
God Stats
5W - 5L
1,464 SR
Queue Stats
12W - 18L
1,388 Elo+
Party 1
Sobek
Sobek
eyeoftruth
Sobek
Level 28
God Stats
3W - 3L
1,760 SR
Queue Stats
25W - 31L
1,422 Elo+
Solo
Team Averages
Level 14
1,592 SR
1,458 Elo+

VS

Team Averages
Level 20
1,580 SR
1,265 Elo+
Ah Muzen Cab
Ah Muzen Cab
DWT_KwenttT
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,246 Elo+
Solo
Bellona
Bellona
EzEfrain
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,202 Elo+
Party 2
Sun Wukong
Sun Wukong
King_Keys27
Sun Wukong
Level 7
God Stats
0W - 2L
1,779 SR
Queue Stats
5W - 9L
1,152 Elo+
Party 2
Anubis
Anubis
Stryke19
Anubis
Level 21
God Stats
0W - 2L
1,660 SR
Queue Stats
11W - 13L
1,267 Elo+
Solo
Chaac
Chaac
andyyerz
Chaac
Level 29
God Stats
2W - 4L
1,459 SR
Queue Stats
16W - 19L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jestral
Kali
20
22 / 7 / 11
20,310
580
37,109
36,612
25,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
1 / 6 / 11
17,245
493
20,284
24,386
32,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NoxAmiculum
King Arthur
20
8 / 4 / 12
17,873
511
20,998
36,830
38,383
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
TyUrShoe
Jing Wei
20
18 / 4 / 6
24,502
700
42,860
40,708
17,243
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
15
1 / 4 / 7
13,572
388
3,739
12,346
10,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DWT_KwenttT
Ah Muzen Cab
20
0 / 10 / 3
14,181
405
8,422
24,757
14,269
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
EzEfrain
Bellona
20
7 / 8 / 2
14,609
417
12,639
25,963
19,124
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sun Wukong
King_Keys27
Sun Wukong
20
2 / 12 / 7
14,502
414
12,821
34,491
41,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Stryke19
Anubis
20
8 / 9 / 6
17,949
513
24,342
25,721
13,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
andyyerz
Chaac
20
7 / 11 / 8
15,871
453
32,773
45,437
74,078
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
50
Kills
24
25
Deaths
50
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DWT_KwenttT
Ah Muzen Cab
0
10
3
0.15
L
Bellona
EzEfrain
Bellona
7
8
2
1
W
Kali
Jestral
Kali
22
7
11
3.93
L
Sun Wukong
King_Keys27
Sun Wukong
2
12
7
0.46
W
Hades
1
6
11
1.08
W
King Arthur
NoxAmiculum
King Arthur
8
4
12
3.5
L
Anubis
Stryke19
Anubis
8
9
6
1.22
W
Jing Wei
TyUrShoe
Jing Wei
18
4
6
5.25
L
Chaac
andyyerz
Chaac
7
11
8
1
W
Sobek
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,990
Damage
90,997
150,882
Taken
156,369
124,207
Mitigated
162,343
61,840
Healing
41,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DWT_KwenttT
Ah Muzen Cab
8,422
3,263
0
6,738
24,757
14,269
3,050
4,126
20,581
0
104,007
L
Bellona
EzEfrain
Bellona
12,639
5,278
0
2,937
25,963
19,124
0
3,289
22,301
0
59,001
W
Kali
Jestral
Kali
37,109
20,495
0
18,097
36,612
25,524
134
8,081
28,306
0
136,389
L
Sun Wukong
King_Keys27
Sun Wukong
12,821
3,721
130
2,685
34,491
41,498
99
6,126
27,890
0
76,748
W
Hades
20,284
3,537
508
7,857
24,386
32,432
2,826
5,034
19,177
106,767
0
W
King Arthur
NoxAmiculum
King Arthur
20,998
3,987
0
10,274
36,830
38,383
873
4,042
32,240
0
83,323
L
Anubis
Stryke19
Anubis
24,342
264
0
11,754
25,721
13,374
746
2,882
22,763
135,741
0
W
Jing Wei
TyUrShoe
Jing Wei
42,860
35,377
0
22,137
40,708
17,243
11,909
8,455
31,697
0
290,398
L
Chaac
andyyerz
Chaac
32,773
6,840
0
17,118
45,437
74,078
0
7,600
37,567
0
110,925
W
Sobek
3,739
891
0
2,967
12,346
10,625
754
670
11,401
28,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,502
Gold Earned
77,112
803
Minions Killed
672
0
Camps Cleared
0
2,737,465
Distance Traveled
2,708,436
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,181
405
158
5
0
491,693
0
L
Bellona
14,609
417
84
2
0
522,244
0
W
Kali
20,310
580
154
4
0
619,214
0
L
Sun Wukong
14,502
414
101
3
0
581,595
0
W
Hades
17,245
493
191
5
0
536,712
7
W
King Arthur
17,873
511
106
3
0
638,922
0
L
Anubis
17,949
513
221
6
0
553,271
5
W
Jing Wei
24,502
700
305
9
0
628,954
0
L
Chaac
15,871
453
108
3
0
559,633
3
W
Sobek
13,572
388
47
1
0
313,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role