Player Matchup

Sun Wukong
Sun Wukong
Arimega
Sun Wukong
Level 9
God Stats
0W - 2L
1,132 SR
Queue Stats
2W - 10L
1,229 Elo+
Solo
Danzaburou
Danzaburou
Engage92
Danzaburou
Level 10
God Stats
2W - 2L
1,804 SR
Queue Stats
9W - 12L
1,376 Elo+
Solo
Merlin
Merlin
SharkyCat22
Merlin
Level 11
God Stats
2W - 10L
1,335 SR
Queue Stats
29W - 48L
1,351 Elo+
Solo
Nox
Nox
TheWhiteFox165
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
itsramranch
Nemesis
Level 3
God Stats
0W - 3L
1,230 SR
Queue Stats
0W - 4L
1,162 Elo+
Solo
Team Averages
Level 12
1,400 SR
1,324 Elo+

VS

Team Averages
Level 38
1,475 SR
1,693 Elo+
Loki
Loki
FlashChance
Loki
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 23L
1,712 Elo+
Party 1
Janus
Janus
LilNasF
Janus
Level 19
God Stats
2W - 1L
1,376 SR
Queue Stats
105W - 20L
1,762 Elo+
Party 1
Hercules
Hercules
ggunit666
Hercules
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 48L
1,805 Elo+
Party 1
Cupid
Cupid
sixMARZ
Cupid
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Ra
Ra
stormhawk32
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 22L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arimega
Sun Wukong
9
0 / 13 / 1
6,292
350
4,344
14,555
8,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Engage92
Danzaburou
12
2 / 14 / 2
7,350
408
6,026
14,204
4,172
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
0 / 15 / 3
6,843
380
7,524
14,601
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 6 / 3
7,048
392
3,485
11,220
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
itsramranch
Nemesis
13
3 / 10 / 1
7,875
438
8,099
19,113
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 8
11,076
615
14,592
14,042
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LilNasF
Janus
16
8 / 4 / 21
11,286
627
14,857
11,401
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
ggunit666
Hercules
18
17 / 4 / 9
11,864
659
12,255
18,000
11,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
sixMARZ
Cupid
18
11 / 0 / 7
11,503
639
9,616
9,760
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 1 / 11
10,890
605
8,545
10,824
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
114
7
Kills
58
58
Deaths
11
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arimega
Sun Wukong
0
13
1
0.04
L
Danzaburou
Engage92
Danzaburou
2
14
2
0.21
W
14
2
8
9
W
Janus
LilNasF
Janus
8
4
21
4.63
L
Merlin
0
15
3
0.1
L
2
6
3
0.58
W
Hercules
ggunit666
Hercules
17
4
9
5.38
L
Nemesis
itsramranch
Nemesis
3
10
1
0.35
W
Cupid
sixMARZ
Cupid
11
0
7
14.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
59,865
73,693
Taken
64,027
32,019
Mitigated
28,577
3,797
Healing
27,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arimega
Sun Wukong
4,344
1,668
0
35
14,555
8,784
0
2,766
11,546
0
23,068
L
Danzaburou
Engage92
Danzaburou
6,026
2,737
0
223
14,204
4,172
0
3,139
10,833
0
24,590
W
14,592
3,946
0
3,758
14,042
5,134
168
1,520
10,870
0
68,653
W
Janus
LilNasF
Janus
14,857
630
368
3,122
11,401
3,446
236
2,788
8,340
60,345
0
L
Merlin
7,524
961
0
0
14,601
4,894
0
6,908
7,371
26,452
0
L
3,485
464
159
943
11,220
6,125
0
3,371
7,647
16,772
0
W
Hercules
ggunit666
Hercules
12,255
6,375
0
5,527
18,000
11,060
1,963
3,984
13,445
0
59,727
L
Nemesis
itsramranch
Nemesis
8,099
4,481
0
2,437
19,113
8,044
0
5,879
12,894
0
37,074
W
Cupid
sixMARZ
Cupid
9,616
6,226
169
6,813
9,760
4,441
7,631
276
9,438
0
61,623
W
8,545
975
2,877
5,148
10,824
4,496
2,746
1,786
8,812
76,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
56,619
219
Minions Killed
603
0
Camps Cleared
0
1,328,301
Distance Traveled
1,777,473
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,292
350
42
2
0
251,543
1
L
Danzaburou
7,350
408
39
2
0
273,823
0
W
Loki
11,076
615
109
6
0
392,174
0
W
Janus
11,286
627
107
6
0
367,817
0
L
Merlin
6,843
380
45
3
0
283,426
1
L
Nox
7,048
392
23
1
0
184,707
0
W
Hercules
11,864
659
109
6
0
363,457
0
L
Nemesis
7,875
438
70
4
0
334,802
1
W
Cupid
11,503
639
124
7
0
302,924
1
W
Ra
10,890
605
154
9
0
351,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role