Player Matchup

Artemis
Artemis
DCReaperKami_
Artemis
Level 28
God Stats
3W - 4L
1,760 SR
Queue Stats
114W - 110L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
KaosKami
Gilgamesh
Level 59
God Stats
12W - 12L
1,545 SR
Queue Stats
239W - 216L
1,411 Elo+
Party 2
Merlin
Merlin
xXDARKLINKXx_
Merlin
Level 44
God Stats
20W - 15L
1,666 SR
Queue Stats
121W - 100L
1,393 Elo+
Party 2
Team Averages
Level 44
1,657 SR
1,444 Elo+

VS

Team Averages
Level 9
1,222 SR
1,044 Elo+
Yemoja
Yemoja
ArcaneKing-
Yemoja
Level 8
God Stats
1W - 3L
1,201 SR
Queue Stats
1W - 5L
1,004 Elo+
Party 1
Medusa
Medusa
DestructiveWind
Medusa
Level 14
God Stats
2W - 3L
1,202 SR
Queue Stats
2W - 5L
1,004 Elo+
Party 1
Kukulkan
Kukulkan
sharp-_-shades
Kukulkan
Level 6
God Stats
1W - 2L
1,263 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 2 / 9
12,066
635
7,959
10,441
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KaosKami
Gilgamesh
16
9 / 1 / 3
13,243
697
11,840
16,136
14,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 1 / 5
11,501
605
18,939
11,301
4,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 3 / 3
12,701
668
4,711
17,066
14,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 5 / 2
10,957
577
8,793
14,181
4,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
15
2 / 4 / 1
11,630
612
10,756
13,600
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
4
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
3
0.83
W
Artemis
2
2
9
3.25
L
1
5
2
0.4
W
Gilgamesh
KaosKami
Gilgamesh
9
1
3
10.5
L
Kukulkan
2
4
1
0.63
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,738
Damage
24,260
37,878
Taken
44,847
22,438
Mitigated
24,260
9,791
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,711
769
1,235
1,176
17,066
14,175
166
10,161
6,905
22,895
0
W
Artemis
7,959
2,839
852
2,454
10,441
3,777
1,971
4,641
5,586
0
43,138
L
8,793
4,195
525
1,956
14,181
4,942
1,168
4,200
9,981
0
53,824
W
Gilgamesh
KaosKami
Gilgamesh
11,840
2,488
102
4,274
16,136
14,534
1,063
5,368
10,510
0
63,448
L
Kukulkan
10,756
878
1,187
1,081
13,600
5,143
136
4,582
9,018
55,349
0
W
18,939
170
219
1,890
11,301
4,127
1,059
4,894
6,159
76,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
35,288
236
Minions Killed
201
0
Camps Cleared
0
1,029,217
Distance Traveled
941,677
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,701
668
16
1
0
280,416
2
W
Artemis
12,066
635
61
3
0
339,348
0
L
Medusa
10,957
577
80
4
0
331,052
0
W
Gilgamesh
13,243
697
77
4
0
382,426
4
L
Kukulkan
11,630
612
105
6
0
330,209
0
W
Merlin
11,501
605
98
5
0
307,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role