Player Matchup

Anhur
Anhur
DragNsR
Anhur
Level 121
God Stats
1W - 1L
1,671 SR
Queue Stats
34W - 41L
1,486 Elo+
Party 1
Eset
Eset
JoyaStyle
Eset
Level 108
God Stats
0W - 2L
1,701 SR
Queue Stats
23W - 22L
1,524 Elo+
Party 1
Bacchus
Bacchus
descroms
Bacchus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 95L
1,361 Elo+
Solo
Team Averages
Level 105
1,624 SR
1,457 Elo+

VS

Team Averages
Level 100
1,456 SR
1,461 Elo+
King Arthur
King Arthur
Bellard
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VonGessler
Nox
Level 149
God Stats
2W - 5L
1,368 SR
Queue Stats
92W - 98L
1,506 Elo+
Solo
Da Ji
Da Ji
damienzammit
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DragNsR
Anhur
16
4 / 6 / 6
12,835
642
16,455
18,663
7,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
15
5 / 11 / 5
12,357
618
11,781
15,441
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
descroms
Bacchus
14
1 / 12 / 7
11,244
562
11,166
21,230
27,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bellard
King Arthur
19
15 / 1 / 14
14,923
746
25,691
20,565
25,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 2 / 20
14,288
714
11,440
12,702
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 17
13,525
676
10,397
16,121
5,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
10
Kills
29
29
Deaths
10
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bellard
King Arthur
15
1
14
22
L
Anhur
DragNsR
Anhur
4
6
6
1.17
L
Eset
5
11
5
0.68
W
9
2
20
9.5
W
5
7
17
1.93
L
Bacchus
descroms
Bacchus
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
47,528
55,334
Taken
49,388
40,958
Mitigated
36,523
8,551
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bellard
King Arthur
25,691
1,701
1,800
2,246
20,565
25,588
809
9,195
11,370
1,432
64,336
L
Anhur
DragNsR
Anhur
16,455
8,196
0
4,573
18,663
7,748
916
2,724
15,939
0
82,762
L
Eset
11,781
308
345
1,583
15,441
5,617
148
4,005
11,436
58,025
0
W
11,440
1,412
0
4,250
12,702
5,015
2,222
6,619
6,083
75,493
0
W
10,397
2,406
633
3,171
16,121
5,920
97
7,369
8,752
0
59,493
L
Bacchus
descroms
Bacchus
11,166
866
0
2,050
21,230
27,593
17
6,080
15,150
30,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
42,736
238
Minions Killed
251
0
Camps Cleared
0
906,091
Distance Traveled
1,058,116
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,923
746
65
3
0
384,923
1
L
Anhur
12,835
642
135
7
0
308,536
2
L
Eset
12,357
618
71
4
0
302,293
5
W
Nox
14,288
714
137
7
0
310,063
5
W
Da Ji
13,525
676
49
2
0
363,130
2
L
Bacchus
11,244
562
32
2
0
295,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role