Player Matchup

Chang'e
Chang'e
Blur4304
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,476 Elo+
Solo
Nemesis
Nemesis
Flaviiius
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Garythesnail20
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,235 Elo+
Party 3
Ymir
Ymir
wcw97213
Ymir
Level 18
God Stats
126W - 140L
1,454 SR
Queue Stats
158W - 200L
1,334 Elo+
Party 3
Arachne
Arachne
xNaked Giraffex
Arachne
Level 32
God Stats
73W - 62L
1,568 SR
Queue Stats
156W - 187L
1,373 Elo+
Party 3
Team Averages
Level 13
1,504 SR
1,367 Elo+

VS

Team Averages
Level 25
1,543 SR
1,460 Elo+
Freya
Freya
CruelTea
Freya
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
HapTic_NoVa
Guan Yu
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 2
Persephone
Persephone
Mast3r_Simp69
Persephone
Level 52
God Stats
1W - 1L
1,725 SR
Queue Stats
296W - 235L
1,616 Elo+
Party 2
Gilgamesh
Gilgamesh
R1ckT23
Gilgamesh
Level 27
God Stats
43W - 25L
1,452 SR
Queue Stats
243W - 265L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
wait_whaat
Sylvanus
Level 27
God Stats
2W - 1L
1,719 SR
Queue Stats
475W - 565L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blur4304
Chang'e
20
11 / 0 / 3
13,633
545
16,484
14,655
6,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Flaviiius
Nemesis
16
0 / 8 / 6
9,809
392
5,578
15,339
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 5 / 11
11,642
466
10,082
23,145
23,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
18
1 / 3 / 16
10,912
436
8,865
26,300
24,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 4 / 9
13,354
534
28,863
24,891
12,063
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CruelTea
Freya
15
2 / 8 / 4
10,199
408
12,455
17,980
8,600
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
HapTic_NoVa
Guan Yu
18
4 / 3 / 3
11,811
472
14,877
25,563
39,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Mast3r_Simp69
Persephone
17
4 / 6 / 2
11,667
467
17,209
16,488
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
R1ckT23
Gilgamesh
18
9 / 6 / 3
12,276
491
20,304
22,865
16,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
wait_whaat
Sylvanus
16
1 / 4 / 3
9,697
388
6,588
14,439
14,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
27
Kills
20
20
Deaths
27
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blur4304
Chang'e
11
0
3
12.5
L
Freya
CruelTea
Freya
2
8
4
0.5
W
Nemesis
Flaviiius
Nemesis
0
8
6
0.38
W
4
5
11
1.9
L
Guan Yu
HapTic_NoVa
Guan Yu
4
3
3
1.83
L
Persephone
Mast3r_Simp69
Persephone
4
6
2
0.83
L
Gilgamesh
R1ckT23
Gilgamesh
9
6
3
1.75
L
Sylvanus
wait_whaat
Sylvanus
1
4
3
0.63
W
Ymir
1
3
16
3
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,872
Damage
71,433
104,330
Taken
97,335
72,141
Mitigated
85,188
46,161
Healing
34,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blur4304
Chang'e
16,484
1,321
5,941
10,702
14,655
6,195
1,819
5,604
8,506
100,630
0
L
Freya
CruelTea
Freya
12,455
3,293
0
5,167
17,980
8,600
663
1,899
16,006
41,723
0
W
Nemesis
Flaviiius
Nemesis
5,578
2,029
0
418
15,339
6,343
305
5,206
9,766
0
34,575
W
10,082
2,232
4,456
6,384
23,145
23,514
1,232
5,850
16,375
0
33,871
L
Guan Yu
HapTic_NoVa
Guan Yu
14,877
1,971
2,135
11,229
25,563
39,236
584
4,449
20,521
0
77,102
L
Persephone
Mast3r_Simp69
Persephone
17,209
1,561
0
4,196
16,488
6,315
952
5,425
11,009
82,025
0
L
Gilgamesh
R1ckT23
Gilgamesh
20,304
6,392
0
2,949
22,865
16,703
1,429
7,461
15,204
0
61,312
L
Sylvanus
wait_whaat
Sylvanus
6,588
1,672
4,693
4,147
14,439
14,334
1,050
6,112
8,277
33,333
0
W
Ymir
8,865
1,659
1,785
8,374
26,300
24,026
1,220
11,684
14,443
47,133
0
W
28,863
20,500
0
8,101
24,891
12,063
7,488
6,475
18,068
0
85,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,350
Gold Earned
55,650
444
Minions Killed
492
0
Camps Cleared
0
2,394,059
Distance Traveled
2,170,944
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,633
545
163
7
0
468,306
0
L
Freya
10,199
408
56
2
0
415,966
7
W
Nemesis
9,809
392
56
2
0
492,622
0
W
Guan Yu
11,642
466
45
2
0
502,631
0
L
Guan Yu
11,811
472
123
5
0
478,329
2
L
Persephone
11,667
467
159
6
0
399,032
2
L
Gilgamesh
12,276
491
98
4
0
463,557
0
L
Sylvanus
9,697
388
56
2
0
414,060
0
W
Ymir
10,912
436
54
2
0
402,344
0
W
Arachne
13,354
534
126
5
0
528,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role