Player Matchup

Artemis
Artemis
CCU2
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,559 Elo+
Party 2
Janus
Janus
Ewsome
Janus
Level 28
God Stats
19W - 25L
1,473 SR
Queue Stats
135W - 157L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
Jagerbomb10172
Kukulkan
Level 6
God Stats
2W - 2L
1,364 SR
Queue Stats
22W - 10L
1,559 Elo+
Party 2
Ymir
Ymir
Tirilian
Ymir
Level 5
God Stats
4W - 2L
1,823 SR
Queue Stats
4W - 7L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
Yeni88
Sun Wukong
Level 17
God Stats
2W - 1L
1,226 SR
Queue Stats
56W - 74L
1,368 Elo+
Party 3
Team Averages
Level 12
1,477 SR
1,501 Elo+

VS

Team Averages
Level 10
1,366 SR
1,029 Elo+
Ganesha
Ganesha
BitVox
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,026 Elo+
Party 1
Artio
Artio
ImperialSun
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,026 Elo+
Party 1
Hel
Hel
Nicholasd00dle
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,044 Elo+
Party 1
Chernobog
Chernobog
REast19
Chernobog
Level 4
God Stats
8W - 11L
1,009 SR
Queue Stats
8W - 13L
1,026 Elo+
Party 1
Thanatos
Thanatos
menmenmen696969
Thanatos
Level 4
God Stats
2W - 2L
1,323 SR
Queue Stats
4W - 11L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CCU2
Artemis
20
25 / 5 / 17
17,539
1,462
47,248
24,475
11,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Ewsome
Janus
20
13 / 4 / 19
15,018
1,252
33,648
9,681
3,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
20
4 / 5 / 36
13,354
1,113
16,973
15,350
6,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
1 / 6 / 34
12,418
1,035
10,163
21,233
24,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Yeni88
Sun Wukong
20
6 / 5 / 32
12,855
1,071
10,530
20,606
20,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BitVox
Ganesha
20
0 / 9 / 23
13,461
1,122
13,621
29,993
38,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 13 / 13
11,882
990
8,931
27,348
31,696
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 6 / 14
12,746
1,062
13,069
18,055
9,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
REast19
Chernobog
19
6 / 9 / 14
13,781
1,148
28,973
23,409
13,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
19
12 / 13 / 9
14,342
1,195
21,060
30,205
15,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
98
49
Kills
25
25
Deaths
50
138
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BitVox
Ganesha
0
9
23
1.28
W
Artemis
CCU2
Artemis
25
5
17
6.7
W
Janus
Ewsome
Janus
13
4
19
5.63
L
3
13
13
0.73
W
Kukulkan
4
5
36
4.4
L
4
6
14
1.83
L
Chernobog
REast19
Chernobog
6
9
14
1.44
W
Ymir
1
6
34
3
W
Sun Wukong
Yeni88
Sun Wukong
6
5
32
4.4
L
Thanatos
12
13
9
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,562
Damage
85,654
91,345
Taken
129,010
66,600
Mitigated
108,313
12,185
Healing
28,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BitVox
Ganesha
13,621
1,262
0
1,699
29,993
38,383
0
15,486
14,507
28,182
0
W
Artemis
CCU2
Artemis
47,248
36,650
0
9,048
24,475
11,418
0
6,205
18,270
0
80,457
W
Janus
Ewsome
Janus
33,648
3,009
0
0
9,681
3,477
0
6,442
3,239
55,578
0
L
8,931
1,188
265
1,491
27,348
31,696
0
13,124
14,224
16,421
0
W
Kukulkan
16,973
3,504
293
2,009
15,350
6,139
0
6,391
8,959
38,448
0
L
13,069
332
8,007
5,572
18,055
9,197
0
9,466
8,589
43,445
0
L
Chernobog
REast19
Chernobog
28,973
13,054
0
1,482
23,409
13,367
0
10,039
13,370
0
52,212
W
Ymir
10,163
1,609
0
0
21,233
24,753
0
9,615
11,618
17,796
0
W
Sun Wukong
Yeni88
Sun Wukong
10,530
1,259
0
835
20,606
20,813
0
6,968
13,638
275
21,117
L
Thanatos
21,060
8,677
0
9,564
30,205
15,670
0
12,930
17,275
0
42,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,184
Gold Earned
66,212
209
Minions Killed
212
7
Camps Cleared
3
1,063,576
Distance Traveled
1,172,052
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,461
1,122
4
0
0
229,279
0
W
Artemis
17,539
1,462
50
4
7
200,386
1
W
Janus
15,018
1,252
56
5
0
216,462
0
L
Artio
11,882
990
19
2
1
220,989
0
W
Kukulkan
13,354
1,113
62
5
0
172,982
0
L
Hel
12,746
1,062
80
7
1
264,761
0
L
Chernobog
13,781
1,148
52
4
0
227,787
1
W
Ymir
12,418
1,035
19
2
0
217,081
2
W
Sun Wukong
12,855
1,071
22
2
0
256,665
0
L
Thanatos
14,342
1,195
57
5
1
229,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role