Player Matchup

Ullr
Ullr
ArmGrand
Ullr
Level 122
God Stats
11W - 14L
1,520 SR
Queue Stats
192W - 154L
1,572 Elo+
Solo
Serqet
Serqet
AsTrO_DaNky
Serqet
Level 113
God Stats
16W - 14L
1,599 SR
Queue Stats
608W - 669L
1,538 Elo+
Party 1
Hachiman
Hachiman
Filthy_Sinatra
Hachiman
Level 114
God Stats
23W - 31L
1,520 SR
Queue Stats
702W - 737L
1,511 Elo+
Party 1
He Bo
He Bo
Mr420baby
He Bo
Level 76
God Stats
23W - 19L
1,638 SR
Queue Stats
714W - 716L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
PacsBMW
Cthulhu
Level 116
God Stats
19W - 22L
1,530 SR
Queue Stats
705W - 740L
1,514 Elo+
Party 1
Team Averages
Level 108
1,561 SR
1,528 Elo+

VS

Team Averages
Level 139
1,517 SR
1,552 Elo+
Gilgamesh
Gilgamesh
KrayzieBone760
Gilgamesh
Level 159
God Stats
22W - 15L
1,779 SR
Queue Stats
242W - 236L
1,594 Elo+
Party 3
Baba Yaga
Baba Yaga
NiteEye
Baba Yaga
Level 124
God Stats
6W - 10L
1,173 SR
Queue Stats
369W - 358L
1,552 Elo+
Solo
Anhur
Anhur
Scyllã
Anhur
Level 160
God Stats
10W - 7L
1,678 SR
Queue Stats
524W - 475L
1,623 Elo+
Party 2
Terra
Terra
SmokeSignals
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,401 Elo+
Party 2
Nemesis
Nemesis
TehLoveDoctor
Nemesis
Level 144
God Stats
4W - 2L
1,454 SR
Queue Stats
89W - 83L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
7 / 6 / 2
11,800
562
11,765
15,904
7,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
15
0 / 7 / 3
9,029
430
9,393
20,308
14,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
18
2 / 5 / 5
11,994
571
8,348
17,462
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Mr420baby
He Bo
18
6 / 7 / 4
11,244
535
11,740
14,177
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
PacsBMW
Cthulhu
14
4 / 6 / 3
9,649
459
10,037
16,955
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KrayzieBone760
Gilgamesh
20
13 / 5 / 6
14,011
667
28,268
23,536
19,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
NiteEye
Baba Yaga
18
5 / 5 / 5
12,483
594
11,899
10,425
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Scyllã
Anhur
20
7 / 3 / 3
14,306
681
12,118
16,084
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 14
11,447
545
4,469
16,363
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
18
5 / 2 / 7
12,080
575
7,991
14,667
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
19
Kills
31
31
Deaths
19
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
7
6
2
1.33
L
Serqet
0
7
3
0.21
L
Hachiman
2
5
5
0.9
W
Gilgamesh
KrayzieBone760
Gilgamesh
13
5
6
3.2
L
He Bo
Mr420baby
He Bo
6
7
4
1.14
W
Baba Yaga
NiteEye
Baba Yaga
5
5
5
1.5
L
Cthulhu
PacsBMW
Cthulhu
4
6
3
0.92
W
Anhur
Scyllã
Anhur
7
3
3
2.83
W
1
4
14
2
W
Nemesis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
64,745
84,806
Taken
81,075
49,601
Mitigated
54,775
17,486
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
11,765
4,658
0
845
15,904
7,241
940
5,348
10,556
0
92,586
L
Serqet
9,393
2,078
0
4,933
20,308
14,050
798
743
19,565
5,135
37,632
L
Hachiman
8,348
5,003
0
5,009
17,462
5,724
430
1,668
15,794
0
86,521
W
Gilgamesh
KrayzieBone760
Gilgamesh
28,268
9,415
0
5,554
23,536
19,541
1,316
6,873
15,865
0
95,048
L
He Bo
Mr420baby
He Bo
11,740
846
0
3,219
14,177
4,892
107
2,263
11,914
74,311
0
W
Baba Yaga
NiteEye
Baba Yaga
11,899
999
0
2,319
10,425
4,897
2,261
3,139
7,286
79,038
0
L
Cthulhu
PacsBMW
Cthulhu
10,037
127
620
2,860
16,955
17,694
0
6,346
10,609
32,699
0
W
Anhur
Scyllã
Anhur
12,118
7,519
0
7,754
16,084
9,221
4,294
2,817
13,267
0
130,969
W
4,469
656
2,380
5,351
16,363
13,473
408
7,691
8,312
20,375
0
W
Nemesis
7,991
3,383
0
1,839
14,667
7,643
1,610
4,153
9,984
0
72,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
64,327
563
Minions Killed
617
0
Camps Cleared
0
1,929,572
Distance Traveled
2,151,034
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,800
562
160
8
0
354,414
9
L
Serqet
9,029
430
76
4
0
425,234
1
L
Hachiman
11,994
571
148
7
0
357,332
3
W
Gilgamesh
14,011
667
124
6
0
436,861
0
L
He Bo
11,244
535
128
6
0
384,933
0
W
Baba Yaga
12,483
594
141
7
0
401,203
4
L
Cthulhu
9,649
459
51
2
0
407,659
1
W
Anhur
14,306
681
227
11
0
383,352
1
W
Terra
11,447
545
20
1
0
444,228
5
W
Nemesis
12,080
575
105
5
0
485,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role