Player Matchup

Neith
Neith
Ghost602az
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 1
King Arthur
King Arthur
ICEWALKER2_-
King Arthur
Level 46
God Stats
21W - 32L
1,345 SR
Queue Stats
102W - 140L
1,240 Elo+
Party 1
Danzaburou
Danzaburou
ToXicCoMp14
Danzaburou
Level 54
God Stats
26W - 33L
1,444 SR
Queue Stats
363W - 519L
1,368 Elo+
Party 1
Team Averages
Level 36
1,429 SR
1,241 Elo+

VS

Team Averages
Level 57
1,421 SR
1,393 Elo+
Gilgamesh
Gilgamesh
HEYGRrIiZzZzYy45
Gilgamesh
Level 78
God Stats
8W - 8L
1,464 SR
Queue Stats
104W - 142L
1,340 Elo+
Solo
Vulcan
Vulcan
Nike Blitz
Vulcan
Level 29
God Stats
22W - 28L
1,434 SR
Queue Stats
521W - 516L
1,473 Elo+
Solo
Chaac
Chaac
TTV_Kidd_Kiddd
Chaac
Level 64
God Stats
30W - 41L
1,365 SR
Queue Stats
138W - 166L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 9 / 3
10,520
526
3,325
16,533
6,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ICEWALKER2_-
King Arthur
16
3 / 4 / 9
12,875
644
12,249
27,615
21,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ToXicCoMp14
Danzaburou
17
12 / 7 / 2
14,426
721
17,763
19,415
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
7 / 4 / 11
13,661
683
17,738
18,244
9,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Nike Blitz
Vulcan
17
9 / 6 / 9
14,019
701
22,559
14,881
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 12
12,890
645
14,213
21,813
27,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
20
20
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
3
0.17
W
Gilgamesh
7
4
11
3.13
L
King Arthur
ICEWALKER2_-
King Arthur
3
4
9
1.88
W
Vulcan
Nike Blitz
Vulcan
9
6
9
2.25
W
4
5
12
2
L
Danzaburou
ToXicCoMp14
Danzaburou
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,337
Damage
54,510
63,563
Taken
54,938
36,211
Mitigated
43,308
11,964
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,325
2,898
0
0
16,533
6,265
519
4,257
12,276
0
20,849
W
Gilgamesh
17,738
3,894
652
6,288
18,244
9,164
1,194
359
17,885
0
71,446
L
King Arthur
ICEWALKER2_-
King Arthur
12,249
1,765
1,577
7,208
27,615
21,964
161
12,174
15,441
0
36,400
W
Vulcan
Nike Blitz
Vulcan
22,559
3,557
1,353
4,898
14,881
6,780
50
40
14,841
77,069
0
W
14,213
1,236
632
9,279
21,813
27,364
585
254
21,559
0
52,533
L
Danzaburou
ToXicCoMp14
Danzaburou
17,763
8,307
873
2,306
19,415
7,982
2,341
6,152
13,263
0
52,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
40,570
164
Minions Killed
240
0
Camps Cleared
0
941,501
Distance Traveled
1,049,780
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,520
526
55
3
0
303,416
0
W
Gilgamesh
13,661
683
85
4
0
375,432
0
L
King Arthur
12,875
644
35
2
0
364,490
6
W
Vulcan
14,019
701
96
5
0
367,376
1
W
Chaac
12,890
645
59
3
0
306,972
1
L
Danzaburou
14,426
721
74
4
0
273,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role