Player Matchup

Guan Yu
Guan Yu
Platinum II
Brannonn
Guan Yu
Platinum II
Level 148
God Stats
19W - 12L
1,931 SR
Queue Stats
873W - 854L
1,746 MMR
Solo
Janus
Janus
Platinum IV
CandySalt
Janus
Platinum IV
Level 143
God Stats
2W - 1L
1,432 SR
Queue Stats
321W - 319L
1,762 MMR
Party 1
Anhur
Anhur
Platinum II
Lizardfule
Anhur
Platinum II
Level 144
God Stats
17W - 16L
1,747 SR
Queue Stats
373W - 367L
1,813 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
MrRodolfo
Ao Kuang
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
Yoreiko
Fafnir
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,746 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,622 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,488 SR
1,719 MMR
Amaterasu
Amaterasu
Platinum IV
CallMePr0d
Amaterasu
Platinum IV
Level 160
God Stats
1W - 2L
1,333 SR
Queue Stats
375W - 362L
1,766 MMR
Solo
Ullr
Ullr
Platinum II
Imsorryitsme
Ullr
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 192L
1,781 MMR
Solo
Merlin
Merlin
Platinum IV
LeReaperTM27
Merlin
Platinum IV
Level 160
God Stats
15W - 11L
1,530 SR
Queue Stats
413W - 389L
1,766 MMR
Solo
Ravana
Ravana
Platinum V
MrAntwaan
Ravana
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
SR71
Sylvanus
Platinum V
Level 139
God Stats
3W - 4L
1,577 SR
Queue Stats
62W - 57L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brannonn
Guan Yu
19
3 / 4 / 12
13,664
594
18,031
24,270
29,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
CandySalt
Janus
18
2 / 3 / 8
12,810
557
14,649
11,453
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
20
12 / 0 / 3
16,559
720
18,163
18,143
8,619
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MrRodolfo
Ao Kuang
20
9 / 4 / 4
14,943
650
15,563
23,278
10,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Yoreiko
Fafnir
15
0 / 2 / 10
11,644
506
6,467
21,080
22,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaTiamatSetApolloDanzaburou

VS

Bans
TsukuyomiScyllaNemesisSobekSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallMePr0d
Amaterasu
18
5 / 7 / 0
11,188
486
13,734
24,538
15,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 6 / 2
11,748
511
8,981
18,141
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
6 / 3 / 3
12,365
538
17,511
9,656
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
MrAntwaan
Ravana
16
0 / 5 / 7
10,330
449
9,174
18,672
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
SR71
Sylvanus
14
2 / 5 / 7
10,810
470
7,298
17,883
19,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
26
Kills
13
13
Deaths
26
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brannonn
Guan Yu
3
4
12
2.25
L
Amaterasu
CallMePr0d
Amaterasu
5
7
0
0.71
W
Janus
CandySalt
Janus
2
3
8
2
L
0
6
2
0.17
L
Merlin
6
3
3
2.5
W
Anhur
12
0
3
13.5
L
Ravana
MrAntwaan
Ravana
0
5
7
0.7
W
Ao Kuang
MrRodolfo
Ao Kuang
9
4
4
2.75
L
Sylvanus
SR71
Sylvanus
2
5
7
1.1
W
Fafnir
Yoreiko
Fafnir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,873
Damage
56,698
98,224
Taken
88,890
74,879
Mitigated
53,296
43,958
Healing
24,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brannonn
Guan Yu
18,031
3,970
4,806
8,867
24,270
29,500
872
4,204
20,066
0
83,856
L
Amaterasu
CallMePr0d
Amaterasu
13,734
7,760
0
7,294
24,538
15,138
0
8,750
15,246
0
67,409
W
Janus
CandySalt
Janus
14,649
1,473
211
3,397
11,453
4,288
1,916
5,614
5,839
85,727
0
L
8,981
4,057
0
3,807
18,141
5,558
2,940
5,153
12,928
0
91,611
L
Merlin
17,511
1,335
0
1,091
9,656
4,080
0
4,465
4,983
91,698
0
W
Anhur
18,163
12,823
0
8,615
18,143
8,619
6,966
1,614
16,529
0
144,385
L
Ravana
MrAntwaan
Ravana
9,174
2,104
0
6,072
18,672
8,528
0
6,791
11,725
0
74,202
W
Ao Kuang
MrRodolfo
Ao Kuang
15,563
3,910
0
8,868
23,278
10,366
838
5,160
18,118
140,221
0
L
Sylvanus
SR71
Sylvanus
7,298
1,308
2,599
3,740
17,883
19,992
0
10,682
6,927
21,405
0
W
Fafnir
Yoreiko
Fafnir
6,467
1,380
0
9,194
21,080
22,106
1,278
8,572
12,508
22,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,620
Gold Earned
56,441
692
Minions Killed
645
0
Camps Cleared
0
2,282,148
Distance Traveled
2,042,920
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,664
594
139
6
0
492,667
6
L
Amaterasu
11,188
486
133
6
0
418,811
4
W
Janus
12,810
557
186
8
0
479,103
1
L
Ullr
11,748
511
178
8
0
359,710
7
L
Merlin
12,365
538
181
8
0
392,999
6
W
Anhur
16,559
720
178
8
0
420,771
2
L
Ravana
10,330
449
124
5
0
458,434
5
W
Ao Kuang
14,943
650
175
8
0
435,885
6
L
Sylvanus
10,810
470
29
1
0
412,966
6
W
Fafnir
11,644
506
14
1
0
453,722
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role