Player Matchup

Cthulhu
Cthulhu
DLW99
Cthulhu
Level 47
God Stats
80W - 38L
1,621 SR
Queue Stats
193W - 144L
1,468 Elo+
Party 2
Bellona
Bellona
ayeyocory
Bellona
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
154W - 117L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ultimate nugnug
Ah Muzen Cab
Level 56
God Stats
30W - 14L
1,652 SR
Queue Stats
394W - 290L
1,522 Elo+
Party 2
Team Averages
Level 57
1,591 SR
1,497 Elo+

VS

Team Averages
Level 96
1,496 SR
1,556 Elo+
Izanami
Izanami
Arcxde
Izanami
Level 155
God Stats
3W - 3L
1,527 SR
Queue Stats
82W - 59L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
Level 126
God Stats
12W - 16L
1,462 SR
Queue Stats
95W - 60L
1,566 Elo+
Party 1
Ra
Ra
Jerrydotz
Ra
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLW99
Cthulhu
20
4 / 4 / 14
16,072
618
17,862
24,980
20,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
ayeyocory
Bellona
18
5 / 8 / 11
16,087
619
13,022
30,360
22,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
ultimate nugnug
Ah Muzen Cab
20
11 / 1 / 9
18,318
705
29,925
22,409
10,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arcxde
Izanami
20
7 / 8 / 4
16,733
644
23,164
30,215
10,091
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
19
1 / 5 / 11
15,878
611
17,317
22,938
26,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 6
15,795
608
19,017
20,919
8,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
20
Kills
12
13
Deaths
20
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arcxde
Izanami
7
8
4
1.13
L
Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
1
5
11
1.3
W
Cthulhu
DLW99
Cthulhu
4
4
14
2.75
L
4
7
6
1
W
Bellona
ayeyocory
Bellona
5
8
11
1.31
W
Ah Muzen Cab
ultimate nugnug
Ah Muzen Cab
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
59,498
77,749
Taken
74,072
53,499
Mitigated
45,118
20,543
Healing
27,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arcxde
Izanami
23,164
12,494
0
8,667
30,215
10,091
2,941
7,252
22,963
0
117,791
L
Gilgamesh
ChAoSwEaPoNBOSS
Gilgamesh
17,317
4,433
0
2,568
22,938
26,841
997
5,831
17,107
550
72,385
W
Cthulhu
DLW99
Cthulhu
17,862
316
4,402
3,649
24,980
20,784
474
6,584
18,396
68,156
0
L
19,017
939
6,097
10,554
20,919
8,186
373
5,504
15,415
100,528
0
W
Bellona
ayeyocory
Bellona
13,022
3,852
748
1,815
30,360
22,327
794
7,485
22,875
0
65,524
W
Ah Muzen Cab
ultimate nugnug
Ah Muzen Cab
29,925
11,022
0
9,929
22,409
10,388
3,040
5,485
16,924
0
146,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,477
Gold Earned
48,406
337
Minions Killed
358
0
Camps Cleared
0
1,454,464
Distance Traveled
1,340,106
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,733
644
127
5
0
405,211
1
L
Gilgamesh
15,878
611
82
3
0
509,689
6
W
Cthulhu
16,072
618
86
3
0
513,583
6
L
Ra
15,795
608
149
6
0
425,206
2
W
Bellona
16,087
619
69
3
0
393,157
2
W
Ah Muzen Cab
18,318
705
182
7
0
547,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role