Player Matchup

Cthulhu
Cthulhu
CheviiKyun
Cthulhu
Level 147
God Stats
5W - 1L
1,674 SR
Queue Stats
275W - 258L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
Javier1830
Nu Wa
Level 160
God Stats
21W - 17L
1,524 SR
Queue Stats
221W - 226L
1,605 Elo+
Party 2
Awilix
Awilix
Mannyquintero51
Awilix
Level 63
God Stats
2W - 1L
1,320 SR
Queue Stats
3W - 10L
1,418 Elo+
Party 2
Ao Kuang
Ao Kuang
NiteEye
Ao Kuang
Level 124
God Stats
5W - 3L
1,461 SR
Queue Stats
369W - 358L
1,543 Elo+
Solo
Danzaburou
Danzaburou
shadowmerger
Danzaburou
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,612 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,566 Elo+

VS

Team Averages
Level 100
1,542 SR
1,534 Elo+
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cuomo11
Bacchus
Level 68
God Stats
30W - 25L
1,447 SR
Queue Stats
213W - 198L
1,530 Elo+
Party 3
Ne Zha
Ne Zha
Dionyzoz
Ne Zha
Level 86
God Stats
2W - 3L
1,755 SR
Queue Stats
67W - 45L
1,575 Elo+
Party 3
Heimdallr
Heimdallr
TheGonzo123
Heimdallr
Level 122
God Stats
6W - 11L
1,508 SR
Queue Stats
223W - 203L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheviiKyun
Cthulhu
13
6 / 1 / 1
7,448
621
4,683
7,763
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
11
2 / 2 / 1
6,284
524
4,617
5,668
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
5,599
467
2,394
7,679
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
NiteEye
Ao Kuang
9
3 / 3 / 1
6,632
553
4,131
10,360
2,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
shadowmerger
Danzaburou
11
1 / 2 / 3
6,704
559
3,326
6,604
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 0
5,849
487
3,885
4,382
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
 
Fenrir
6
0 / 3 / 0
4,477
373
1,789
4,386
1,680
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Cuomo11
Bacchus
10
5 / 4 / 2
6,588
549
5,924
9,297
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Dionyzoz
Ne Zha
12
2 / 2 / 2
6,423
535
3,711
7,734
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
TheGonzo123
Heimdallr
11
3 / 2 / 1
6,754
563
7,479
7,921
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
11
11
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
L
Fenrir
 
Fenrir
0
3
0
0
W
Cthulhu
CheviiKyun
Cthulhu
6
1
1
6.5
L
Bacchus
Cuomo11
Bacchus
5
4
2
1.5
L
Ne Zha
Dionyzoz
Ne Zha
2
2
2
1.5
W
Nu Wa
2
2
1
1.25
W
0
3
2
0.33
W
Ao Kuang
NiteEye
Ao Kuang
3
3
1
1.17
L
Heimdallr
TheGonzo123
Heimdallr
3
2
1
1.75
W
Danzaburou
shadowmerger
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
22,788
38,074
Taken
33,720
15,211
Mitigated
14,607
12,180
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,885
404
0
933
4,382
1,318
429
2,741
1,641
30,524
0
L
Fenrir
 
Fenrir
1,789
554
0
806
4,386
1,680
0
2,264
1,897
0
10,898
W
Cthulhu
CheviiKyun
Cthulhu
4,683
676
68
2,890
7,763
6,602
0
1,704
6,059
38,541
0
L
Bacchus
Cuomo11
Bacchus
5,924
1,140
0
2,836
9,297
6,594
0
3,136
6,069
18,086
0
L
Ne Zha
Dionyzoz
Ne Zha
3,711
1,426
0
3,438
7,734
2,478
55
2,561
5,123
0
36,715
W
Nu Wa
4,617
1,421
0
1,424
5,668
1,522
224
2,740
2,600
33,217
0
W
2,394
847
0
2,217
7,679
2,347
0
1,248
6,317
0
23,567
W
Ao Kuang
NiteEye
Ao Kuang
4,131
706
0
2,956
10,360
2,783
0
2,967
7,343
18,506
0
L
Heimdallr
TheGonzo123
Heimdallr
7,479
4,974
0
3,127
7,921
2,537
0
2,362
5,559
0
42,318
W
Danzaburou
shadowmerger
Danzaburou
3,326
1,498
0
2,625
6,604
1,957
0
658
5,946
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
30,091
265
Minions Killed
269
0
Camps Cleared
0
1,163,455
Distance Traveled
905,119
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,849
487
70
6
0
186,936
2
L
Fenrir
4,477
373
23
2
0
91,526
1
W
Cthulhu
7,448
621
76
6
0
219,814
4
L
Bacchus
6,588
549
28
2
0
232,334
0
L
Ne Zha
6,423
535
73
6
0
211,751
2
W
Nu Wa
6,284
524
57
5
0
202,393
2
W
Awilix
5,599
467
52
4
0
223,210
0
W
Ao Kuang
6,632
553
26
2
0
261,225
1
L
Heimdallr
6,754
563
75
6
0
182,572
0
W
Danzaburou
6,704
559
54
5
0
256,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role