Player Matchup

Zeus
Zeus
DeekuRyhder
Zeus
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
13W - 17L
1,468 Elo+
Solo
Amaterasu
Amaterasu
OvidSomni
Amaterasu
Level 21
God Stats
5W - 3L
1,307 SR
Queue Stats
34W - 35L
1,420 Elo+
Solo
Tiamat
Tiamat
Slinkeyred
Tiamat
Level 27
God Stats
6W - 4L
1,606 SR
Queue Stats
43W - 59L
1,409 Elo+
Solo
Freya
Freya
frigid159
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thg07
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 222L
1,512 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,459 Elo+

VS

Team Averages
Level 23
1,499 SR
1,417 Elo+
Izanami
Izanami
DomesticManx2
Izanami
Level 28
God Stats
7W - 4L
1,409 SR
Queue Stats
10W - 11L
1,292 Elo+
Party 2
Aphrodite
Aphrodite
Haedoge
Aphrodite
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
166W - 199L
1,503 Elo+
Party 1
Yemoja
Yemoja
Oberon12
Yemoja
Level 17
God Stats
9W - 6L
1,450 SR
Queue Stats
51W - 50L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
TDubWubzz
Tsukuyomi
Level 15
God Stats
2W - 0L
1,751 SR
Queue Stats
26W - 26L
1,382 Elo+
Party 2
Cu Chulainn
Cu Chulainn
centerofawesome
Cu Chulainn
Level 27
God Stats
2W - 2L
1,385 SR
Queue Stats
128W - 153L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 15
16,630
1,109
40,566
18,926
7,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
OvidSomni
Amaterasu
19
3 / 7 / 13
13,534
902
14,948
26,860
20,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Slinkeyred
Tiamat
20
5 / 3 / 16
15,027
1,002
26,146
24,498
30,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
frigid159
Freya
20
5 / 12 / 15
14,862
991
16,268
26,293
12,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
thg07
Ah Muzen Cab
20
3 / 2 / 13
14,727
982
20,226
10,487
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 5 / 12
14,659
977
15,285
22,080
8,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Haedoge
Aphrodite
20
10 / 5 / 15
15,773
1,052
16,358
20,353
14,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
Oberon12
Yemoja
20
2 / 5 / 23
15,755
1,050
17,825
26,764
31,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
TDubWubzz
Tsukuyomi
20
9 / 7 / 18
16,078
1,072
35,083
18,469
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
centerofawesome
Cu Chulainn
20
3 / 5 / 21
14,499
967
17,853
37,620
36,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
119
27
Kills
30
30
Deaths
27
72
Assists
89
Player
Kills
Deaths
Assists
KDA
L
11
6
15
3.08
W
Izanami
6
5
12
2.4
W
Aphrodite
Haedoge
Aphrodite
10
5
15
3.5
W
Yemoja
Oberon12
Yemoja
2
5
23
2.7
L
Amaterasu
OvidSomni
Amaterasu
3
7
13
1.36
L
Tiamat
Slinkeyred
Tiamat
5
3
16
4.33
W
Tsukuyomi
TDubWubzz
Tsukuyomi
9
7
18
2.57
W
Cu Chulainn
centerofawesome
Cu Chulainn
3
5
21
2.7
L
Freya
frigid159
Freya
5
12
15
1.04
L
Ah Muzen Cab
thg07
Ah Muzen Cab
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,154
Damage
102,404
107,064
Taken
125,286
76,832
Mitigated
98,198
22,058
Healing
36,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,566
3,696
0
0
18,926
7,948
0
6,890
12,036
74,460
0
W
Izanami
15,285
11,699
0
458
22,080
8,584
0
13,143
8,937
0
61,197
W
Aphrodite
Haedoge
Aphrodite
16,358
2,869
8,803
6,469
20,353
14,233
0
14,710
5,643
30,365
0
W
Yemoja
Oberon12
Yemoja
17,825
2,167
8,824
4,007
26,764
31,846
0
19,776
6,988
30,756
0
L
Amaterasu
OvidSomni
Amaterasu
14,948
4,736
324
4,930
26,860
20,249
0
7,652
18,677
0
26,521
L
Tiamat
Slinkeyred
Tiamat
26,146
2,656
425
7,588
24,498
30,329
0
9,690
14,714
55,002
0
W
Tsukuyomi
TDubWubzz
Tsukuyomi
35,083
9,825
0
246
18,469
6,798
0
11,231
7,071
0
73,300
W
Cu Chulainn
centerofawesome
Cu Chulainn
17,853
2,288
0
7,223
37,620
36,737
0
24,120
13,500
2,357
36,873
L
Freya
frigid159
Freya
16,268
5,528
0
5,401
26,293
12,159
0
8,026
18,267
36,641
0
L
Ah Muzen Cab
thg07
Ah Muzen Cab
20,226
7,487
0
3,390
10,487
6,147
0
3,866
6,621
0
52,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,780
Gold Earned
76,764
282
Minions Killed
364
10
Camps Cleared
4
1,373,266
Distance Traveled
1,447,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,630
1,109
75
5
0
266,178
2
W
Izanami
14,659
977
140
9
2
257,937
0
W
Aphrodite
15,773
1,052
55
4
1
292,818
2
W
Yemoja
15,755
1,050
32
2
1
262,405
3
L
Amaterasu
13,534
902
23
2
2
316,081
0
L
Tiamat
15,027
1,002
88
6
1
262,101
0
W
Tsukuyomi
16,078
1,072
86
6
0
313,983
0
W
Cu Chulainn
14,499
967
51
3
0
320,780
1
L
Freya
14,862
991
42
3
4
231,799
0
L
Ah Muzen Cab
14,727
982
54
4
3
297,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role