Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arrixam
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,516 SR
Queue Stats
37W - 35L
1,549 Elo+
Solo
Scylla
Scylla
BadVonz
Scylla
Level 28
God Stats
5W - 3L
1,738 SR
Queue Stats
142W - 137L
1,607 Elo+
Solo
Guan Yu
Guan Yu
Siyaobaby
Guan Yu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
comaleague
Gilgamesh
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 41L
1,649 Elo+
Party 1
Athena
Athena
suicidaltendies
Athena
Level 6
God Stats
3W - 0L
1,796 SR
Queue Stats
3W - 1L
1,725 Elo+
Party 1
Team Averages
Level 17
1,610 SR
1,606 Elo+

VS

Team Averages
Level 23
1,549 SR
1,519 Elo+
Khepri
Khepri
Big Daddy2438
Khepri
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 104L
1,537 Elo+
Solo
Ne Zha
Ne Zha
Choppadown
Ne Zha
Level 23
God Stats
5W - 10L
1,500 SR
Queue Stats
254W - 232L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
T1T4N M4N
Gilgamesh
Level 28
God Stats
10W - 8L
1,733 SR
Queue Stats
75W - 72L
1,537 Elo+
Party 3
Scylla
Scylla
imboxy
Scylla
Level 17
God Stats
35W - 39L
1,521 SR
Queue Stats
247W - 228L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
xPaintbalin97x
Cernunnos
Level 29
God Stats
3W - 5L
1,488 SR
Queue Stats
90W - 83L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arrixam
Ah Muzen Cab
20
1 / 4 / 10
14,204
490
20,436
23,683
11,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
BadVonz
Scylla
20
6 / 3 / 4
16,554
571
16,351
14,704
6,505
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Siyaobaby
Guan Yu
19
5 / 6 / 6
13,569
468
17,224
31,467
49,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
comaleague
Gilgamesh
20
11 / 3 / 8
16,235
560
31,888
25,450
30,270
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 2 / 13
12,512
431
10,102
27,366
28,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 10
12,576
434
11,918
27,038
42,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Choppadown
Ne Zha
18
4 / 6 / 4
12,692
438
12,087
24,512
12,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
T1T4N M4N
Gilgamesh
20
5 / 2 / 5
13,548
467
23,216
26,453
19,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
imboxy
Scylla
19
3 / 5 / 7
13,398
462
19,078
18,957
9,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xPaintbalin97x
Cernunnos
20
4 / 6 / 4
13,829
477
19,077
26,000
13,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
23
Kills
18
18
Deaths
23
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arrixam
Ah Muzen Cab
1
4
10
1.5
W
Scylla
BadVonz
Scylla
6
3
4
2.67
L
2
4
10
1.75
L
Ne Zha
Choppadown
Ne Zha
4
6
4
1
W
Guan Yu
Siyaobaby
Guan Yu
5
6
6
1.33
L
Gilgamesh
T1T4N M4N
Gilgamesh
5
2
5
3.75
W
Gilgamesh
comaleague
Gilgamesh
11
3
8
5
L
Scylla
imboxy
Scylla
3
5
7
1.3
W
0
2
13
3.25
L
Cernunnos
xPaintbalin97x
Cernunnos
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,001
Damage
85,376
122,670
Taken
122,960
126,985
Mitigated
97,163
37,545
Healing
35,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arrixam
Ah Muzen Cab
20,436
8,804
2,970
11,595
23,683
11,462
4,410
6,399
17,206
0
106,179
W
Scylla
BadVonz
Scylla
16,351
1,356
0
3,331
14,704
6,505
4,716
4,728
9,708
147,426
0
L
11,918
953
0
2,650
27,038
42,630
121
6,579
20,223
46,457
0
L
Ne Zha
Choppadown
Ne Zha
12,087
3,621
0
8,973
24,512
12,324
0
2,108
22,236
0
85,541
W
Guan Yu
Siyaobaby
Guan Yu
17,224
4,429
2,598
11,578
31,467
49,763
708
8,028
23,242
1,182
61,609
L
Gilgamesh
T1T4N M4N
Gilgamesh
23,216
6,319
299
7,266
26,453
19,494
1,084
5,581
20,276
0
96,465
W
Gilgamesh
comaleague
Gilgamesh
31,888
12,009
0
3,291
25,450
30,270
111
4,911
20,381
0
161,977
L
Scylla
imboxy
Scylla
19,078
2,814
427
5,420
18,957
9,230
391
6,444
12,323
85,503
0
W
10,102
1,365
0
2,182
27,366
28,985
0
6,087
21,137
37,062
0
L
Cernunnos
xPaintbalin97x
Cernunnos
19,077
10,335
849
9,718
26,000
13,485
2,628
6,361
19,546
0
95,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,074
Gold Earned
66,043
756
Minions Killed
646
0
Camps Cleared
0
2,777,098
Distance Traveled
2,661,379
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,204
490
175
6
0
552,551
2
W
Scylla
16,554
571
258
9
0
506,245
6
L
Khepri
12,576
434
66
2
0
537,299
1
L
Ne Zha
12,692
438
128
4
0
532,482
0
W
Guan Yu
13,569
468
107
4
0
535,974
1
L
Gilgamesh
13,548
467
125
4
0
578,327
8
W
Gilgamesh
16,235
560
158
5
0
592,512
0
L
Scylla
13,398
462
165
6
0
515,030
0
W
Athena
12,512
431
58
2
0
589,816
1
L
Cernunnos
13,829
477
162
6
0
498,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role