Player Matchup

Bacchus
Bacchus
Dwarfrent
Bacchus
Level 29
God Stats
16W - 14L
1,544 SR
Queue Stats
154W - 135L
1,509 Elo+
Party 2
Thor
Thor
H7HL
Thor
Level 48
God Stats
4W - 4L
1,629 SR
Queue Stats
410W - 387L
1,487 Elo+
Party 2
Discordia
Discordia
Rockbellina
Discordia
Level 26
God Stats
29W - 20L
1,601 SR
Queue Stats
135W - 155L
1,498 Elo+
Party 3
Artemis
Artemis
burnt ostrich
Artemis
Level 41
God Stats
14W - 22L
1,482 SR
Queue Stats
307W - 324L
1,511 Elo+
Party 2
King Arthur
King Arthur
gabox_949
King Arthur
Level 74
God Stats
21W - 33L
1,532 SR
Queue Stats
446W - 510L
1,469 Elo+
Party 3
Team Averages
Level 44
1,558 SR
1,495 Elo+

VS

Team Averages
Level 83
1,676 SR
1,555 Elo+
Bellona
Bellona
BenDrowned911
Bellona
Level 129
God Stats
10W - 8L
1,909 SR
Queue Stats
148W - 111L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
Edniel2002
Baron Samedi
Level 104
God Stats
15W - 11L
1,503 SR
Queue Stats
431W - 433L
1,390 Elo+
Party 4
Neith
Neith
SsjhendoX
Neith
Level 22
God Stats
26W - 5L
2,079 SR
Queue Stats
228W - 112L
1,728 Elo+
Party 1
Hercules
Hercules
elmosworld2133
Hercules
Level 122
God Stats
6W - 9L
1,267 SR
Queue Stats
334W - 265L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
xX_Demonheart_
Aphrodite
Level 36
God Stats
26W - 20L
1,623 SR
Queue Stats
169W - 173L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dwarfrent
Bacchus
7
1 / 5 / 2
5,093
463
2,591
8,595
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
H7HL
Thor
10
2 / 4 / 0
5,864
533
3,214
8,507
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Rockbellina
Discordia
9
0 / 5 / 0
4,801
436
2,219
4,520
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
7
1 / 6 / 2
4,529
412
3,806
6,263
1,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
gabox_949
King Arthur
9
1 / 4 / 0
5,901
536
5,406
10,352
5,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
8 / 0 / 4
7,285
662
3,511
6,468
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Edniel2002
Baron Samedi
12
5 / 0 / 4
7,183
653
7,701
6,822
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SsjhendoX
Neith
11
7 / 1 / 4
6,913
628
9,002
6,401
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
2 / 1 / 2
6,871
625
5,622
7,902
4,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
xX_Demonheart_
Aphrodite
9
2 / 3 / 3
5,563
506
1,222
6,461
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
24
24
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
0
4
10
L
Bacchus
Dwarfrent
Bacchus
1
5
2
0.4
W
Baron Samedi
Edniel2002
Baron Samedi
5
0
4
7
L
Thor
H7HL
Thor
2
4
0
0.5
L
Discordia
Rockbellina
Discordia
0
5
0
0
W
Neith
SsjhendoX
Neith
7
1
4
9
L
Artemis
1
6
2
0.33
W
Hercules
2
1
2
3
L
King Arthur
gabox_949
King Arthur
1
4
0
0.25
W
Aphrodite
xX_Demonheart_
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,236
Damage
27,058
38,237
Taken
34,054
14,931
Mitigated
13,998
8,496
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,511
1,289
0
1,113
6,468
3,491
31
385
6,021
0
44,522
L
Bacchus
Dwarfrent
Bacchus
2,591
681
0
2,434
8,595
4,544
0
1,949
6,581
10,574
0
W
Baron Samedi
Edniel2002
Baron Samedi
7,701
574
81
3,675
6,822
2,609
260
2,647
3,835
37,614
0
L
Thor
H7HL
Thor
3,214
926
0
2,018
8,507
2,708
0
3,323
4,898
0
29,042
L
Discordia
Rockbellina
Discordia
2,219
0
0
407
4,520
1,354
0
2,500
1,815
18,160
0
W
Neith
SsjhendoX
Neith
9,002
5,557
0
1,263
6,401
2,005
955
559
5,842
0
42,373
L
Artemis
3,806
1,671
0
1,114
6,263
1,218
0
595
5,668
0
14,353
W
Hercules
5,622
1,607
0
2,806
7,902
4,082
0
0
7,902
0
37,044
L
King Arthur
gabox_949
King Arthur
5,406
810
0
2,523
10,352
5,107
0
0
10,352
0
31,235
W
Aphrodite
xX_Demonheart_
Aphrodite
1,222
126
1,066
3,400
6,461
1,811
124
817
5,644
19,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
33,815
217
Minions Killed
329
0
Camps Cleared
0
986,523
Distance Traveled
1,046,746
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,285
662
87
8
0
271,713
2
L
Bacchus
5,093
463
13
1
0
227,053
1
W
Baron Samedi
7,183
653
55
5
0
201,244
4
L
Thor
5,864
533
67
6
0
203,531
2
L
Discordia
4,801
436
42
4
0
193,983
1
W
Neith
6,913
628
65
6
0
184,730
2
L
Artemis
4,529
412
20
2
0
162,291
2
W
Hercules
6,871
625
81
7
0
199,162
1
L
King Arthur
5,901
536
75
7
0
199,665
2
W
Aphrodite
5,563
506
41
4
0
189,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role