Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hadez995
Ah Muzen Cab
Level 6
God Stats
8W - 5L
1,381 SR
Queue Stats
51W - 45L
1,865 Elo+
Solo
Zeus
Zeus
LeonWolf
Zeus
Level 40
God Stats
32W - 10L
1,760 SR
Queue Stats
92W - 30L
1,735 Elo+
Party 1
Sylvanus
Sylvanus
NameIsNontoxic
Sylvanus
Level 4
God Stats
14W - 2L
1,758 SR
Queue Stats
17W - 4L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
Terpz710
Gilgamesh
Level 29
God Stats
6W - 5L
1,518 SR
Queue Stats
26W - 11L
1,709 Elo+
Party 1
King Arthur
King Arthur
WarLord87xx
King Arthur
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 13L
1,600 Elo+
Party 1
Team Averages
Level 18
1,583 SR
1,693 Elo+

VS

Team Averages
Level 22
1,482 SR
1,540 Elo+
Bellona
Bellona
Cleear Water
Bellona
Level 29
God Stats
19W - 13L
1,597 SR
Queue Stats
70W - 57L
1,569 Elo+
Solo
Osiris
Osiris
KnifeManiac
Osiris
Level 12
God Stats
4W - 5L
1,231 SR
Queue Stats
16W - 9L
1,422 Elo+
Solo
Neith
Neith
Kwichabichen
Neith
Level 21
God Stats
34W - 28L
1,623 SR
Queue Stats
393W - 391L
1,593 Elo+
Solo
Hel
Hel
RoosterKicker86
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 58L
1,542 Elo+
Party 2
Scylla
Scylla
Rowley2443
Scylla
Level 23
God Stats
3W - 3L
1,459 SR
Queue Stats
38W - 27L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hadez995
Ah Muzen Cab
17
4 / 1 / 15
11,493
1,149
13,846
5,612
2,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
29 / 1 / 14
16,510
1,651
43,235
13,480
5,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
19
3 / 4 / 29
11,355
1,136
8,582
11,763
14,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Terpz710
Gilgamesh
17
7 / 3 / 16
11,137
1,114
16,420
14,506
11,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
WarLord87xx
King Arthur
19
2 / 4 / 30
11,233
1,123
6,553
15,085
11,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cleear Water
Bellona
16
5 / 13 / 5
10,627
1,063
13,800
25,033
14,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
2 / 12 / 7
10,180
1,018
9,804
23,283
16,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 6
10,761
1,076
11,783
17,139
6,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 6
9,078
908
8,294
11,444
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Rowley2443
Scylla
16
3 / 9 / 5
10,380
1,038
11,220
20,495
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
42
45
Kills
13
13
Deaths
45
104
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cleear Water
Bellona
5
13
5
0.58
W
Ah Muzen Cab
Hadez995
Ah Muzen Cab
4
1
15
11.5
L
Osiris
2
12
7
0.46
L
3
5
6
1.2
W
Zeus
29
1
14
36
W
Sylvanus
3
4
29
4.38
L
0
6
6
0.5
L
Scylla
Rowley2443
Scylla
3
9
5
0.61
W
Gilgamesh
Terpz710
Gilgamesh
7
3
16
5
W
King Arthur
WarLord87xx
King Arthur
2
4
30
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,636
Damage
54,901
60,446
Taken
97,394
45,911
Mitigated
47,107
18,245
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cleear Water
Bellona
13,800
6,859
183
2,439
25,033
14,017
0
13,818
11,215
0
24,601
W
Ah Muzen Cab
Hadez995
Ah Muzen Cab
13,846
4,150
0
2,166
5,612
2,546
0
1,019
4,559
0
51,897
L
Osiris
9,804
4,214
369
537
23,283
16,560
0
10,570
12,713
0
18,947
L
11,783
6,447
0
2,150
17,139
6,054
0
8,268
8,871
0
55,495
W
Zeus
43,235
7,903
382
4,294
13,480
5,481
0
3,471
9,937
72,010
0
W
Sylvanus
8,582
2,520
5,369
2,680
11,763
14,685
0
4,341
7,328
12,030
0
L
8,294
657
446
758
11,444
3,848
0
6,243
5,201
25,778
0
L
Scylla
Rowley2443
Scylla
11,220
2,969
814
974
20,495
6,628
0
12,918
7,577
22,820
0
W
Gilgamesh
Terpz710
Gilgamesh
16,420
4,631
0
314
14,506
11,268
0
5,165
9,177
0
29,453
W
King Arthur
WarLord87xx
King Arthur
6,553
912
0
3,040
15,085
11,931
0
5,033
9,931
0
13,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
51,026
208
Minions Killed
200
7
Camps Cleared
7
927,077
Distance Traveled
914,471
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,627
1,063
33
3
2
184,605
0
W
Ah Muzen Cab
11,493
1,149
88
9
4
201,732
0
L
Osiris
10,180
1,018
28
3
0
202,781
0
L
Neith
10,761
1,076
79
8
4
178,632
1
W
Zeus
16,510
1,651
75
8
3
180,057
1
W
Sylvanus
11,355
1,136
8
1
0
157,082
1
L
Hel
9,078
908
29
3
0
180,572
0
L
Scylla
10,380
1,038
31
3
1
167,881
0
W
Gilgamesh
11,137
1,114
26
3
0
196,409
0
W
King Arthur
11,233
1,123
11
1
0
191,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role