Player Matchup

Heimdallr
Heimdallr
Bruv_Wut
Heimdallr
Level 65
God Stats
1W - 2L
1,266 SR
Queue Stats
289W - 286L
1,451 Elo+
Party 4
Agni
Agni
Gooobtser
Agni
Level 85
God Stats
4W - 1L
1,838 SR
Queue Stats
236W - 208L
1,498 Elo+
Party 3
Ymir
Ymir
TeddyStormBear
Ymir
Level 46
God Stats
12W - 8L
1,812 SR
Queue Stats
147W - 140L
1,488 Elo+
Party 4
Amaterasu
Amaterasu
Throckmortin
Amaterasu
Level 15
God Stats
2W - 2L
1,276 SR
Queue Stats
7W - 7L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
parothan
Gilgamesh
Level 43
God Stats
14W - 6L
1,483 SR
Queue Stats
180W - 159L
1,429 Elo+
Party 3
Team Averages
Level 51
1,535 SR
1,459 Elo+

VS

Team Averages
Level 70
1,531 SR
1,458 Elo+
Ymir
Ymir
ArBoK11
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Janus
Janus
MUSHROOM MAN273
Janus
Level 88
God Stats
30W - 46L
1,446 SR
Queue Stats
723W - 719L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
brtkiler
Gilgamesh
Level 120
God Stats
5W - 4L
1,493 SR
Queue Stats
109W - 107L
1,461 Elo+
Party 2
Medusa
Medusa
iiQueenSokii
Medusa
Level 67
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 2L
1,367 Elo+
Solo
Skadi
Skadi
jarebaredubz15
Skadi
Level 48
God Stats
43W - 36L
1,541 SR
Queue Stats
483W - 452L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bruv_Wut
Heimdallr
11
1 / 2 / 4
6,301
525
3,250
5,389
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
9 / 0 / 1
8,195
683
6,159
5,340
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 1
6,659
555
3,659
10,054
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Throckmortin
Amaterasu
12
4 / 1 / 2
7,159
597
6,316
7,594
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
parothan
Gilgamesh
12
3 / 2 / 4
7,256
605
4,340
5,569
2,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArBoK11
Ymir
9
1 / 1 / 5
6,136
511
2,731
5,980
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 1
6,444
537
1,569
8,029
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
brtkiler
Gilgamesh
11
3 / 3 / 2
6,558
547
4,273
8,214
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
10
1 / 6 / 0
5,848
487
4,529
7,964
2,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 2
6,256
521
7,358
6,924
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
21
Kills
8
9
Deaths
22
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
ArBoK11
Ymir
1
1
5
3.5
W
Heimdallr
Bruv_Wut
Heimdallr
1
2
4
1.5
W
Agni
9
0
1
9.5
L
0
8
1
0.06
W
4
4
1
1.13
W
Amaterasu
Throckmortin
Amaterasu
4
1
2
5
L
Gilgamesh
brtkiler
Gilgamesh
3
3
2
1.33
L
Medusa
1
6
0
0.17
L
3
4
2
1
W
Gilgamesh
parothan
Gilgamesh
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
20,460
33,946
Taken
37,111
15,428
Mitigated
13,682
8,787
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ArBoK11
Ymir
2,731
86
0
889
5,980
4,143
0
1,953
4,027
14,723
0
W
Heimdallr
Bruv_Wut
Heimdallr
3,250
1,188
0
890
5,389
1,668
0
763
4,626
0
28,804
W
Agni
6,159
865
0
1,003
5,340
1,706
1,184
1,437
3,771
41,817
0
L
1,569
40
0
60
8,029
2,220
0
4,267
3,466
41,417
0
W
3,659
195
0
2,494
10,054
4,721
0
1,968
8,086
16,690
0
W
Amaterasu
Throckmortin
Amaterasu
6,316
3,171
0
1,860
7,594
5,295
524
0
7,594
0
30,016
L
Gilgamesh
brtkiler
Gilgamesh
4,273
1,104
0
1,987
8,214
3,596
0
1,530
6,610
0
30,994
L
Medusa
4,529
1,986
0
87
7,964
2,015
271
323
7,637
0
22,176
L
7,358
4,058
0
1,684
6,924
1,708
824
1,371
5,553
0
36,669
W
Gilgamesh
parothan
Gilgamesh
4,340
1,153
0
2,540
5,569
2,038
0
0
5,569
0
42,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
31,242
327
Minions Killed
295
0
Camps Cleared
0
1,135,621
Distance Traveled
1,105,186
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,136
511
18
2
0
192,135
0
W
Heimdallr
6,301
525
56
5
0
215,582
2
W
Agni
8,195
683
100
8
0
254,028
3
L
Janus
6,444
537
94
8
0
216,929
0
W
Ymir
6,659
555
22
2
0
211,296
5
W
Amaterasu
7,159
597
62
5
0
190,288
2
L
Gilgamesh
6,558
547
64
5
0
259,255
0
L
Medusa
5,848
487
42
4
0
202,925
0
L
Skadi
6,256
521
77
6
0
233,942
5
W
Gilgamesh
7,256
605
87
7
0
264,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role