Player Matchup

Scylla
Scylla
 
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Lickxs
Gilgamesh
Level 15
God Stats
1W - 4L
1,113 SR
Queue Stats
305W - 224L
1,509 Elo+
Party 1
Horus
Horus
PrumaHundr
Horus
Level 16
God Stats
10W - 2L
1,725 SR
Queue Stats
182W - 179L
1,455 Elo+
Solo
Chaac
Chaac
ShyShishka
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 4
Sun Wukong
Sun Wukong
dylxh
Sun Wukong
Level 4
God Stats
1W - 4L
1,269 SR
Queue Stats
4W - 8L
1,012 Elo+
Party 1
Team Averages
Level 16
1,421 SR
1,404 Elo+

VS

Team Averages
Level 30
1,367 SR
1,369 Elo+
Bellona
Bellona
Horibda
Bellona
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 61L
1,422 Elo+
Party 3
Medusa
Medusa
L3G1TPUMPK1N
Medusa
Level 100
God Stats
1W - 1L
1,268 SR
Queue Stats
4W - 11L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
mcola321
Cthulhu
Level 8
God Stats
9W - 5L
1,286 SR
Queue Stats
16W - 20L
1,322 Elo+
Party 2
Loki
Loki
vsexporvux
Loki
Level 22
God Stats
4W - 5L
1,280 SR
Queue Stats
79W - 89L
1,413 Elo+
Party 3
Kukulkan
Kukulkan
妇科圣手
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
3 / 1 / 2
4,898
700
2,705
2,359
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Lickxs
Gilgamesh
1
0 / 0 / 0
2,865
409
0
0
0
Horus
6
3 / 2 / 2
4,539
648
2,753
4,064
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
8
0 / 0 / 0
4,449
636
1,896
3,177
1,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
dylxh
Sun Wukong
1
0 / 0 / 0
2,865
409
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Horibda
Bellona
7
0 / 0 / 0
4,027
575
430
1,484
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
5
2 / 0 / 0
4,042
577
1,201
1,885
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mcola321
Cthulhu
6
0 / 2 / 1
3,735
534
418
4,036
1,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,911
559
1,168
3,719
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
妇科圣手
Kukulkan
8
1 / 3 / 2
4,778
683
1,511
3,138
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
2
4
W
Bellona
Horibda
Bellona
0
0
0
0
W
Medusa
2
0
0
2
L
Gilgamesh
Lickxs
Gilgamesh
0
0
0
0
L
Horus
3
2
2
2
L
Chaac
0
0
0
0
L
Sun Wukong
dylxh
Sun Wukong
0
0
0
0
W
Cthulhu
mcola321
Cthulhu
0
2
1
0.25
W
0
1
0
0
W
Kukulkan
妇科圣手
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,354
Damage
4,728
9,600
Taken
14,262
3,804
Mitigated
4,222
3,620
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,705
223
0
927
2,359
631
0
729
1,578
19,359
0
W
Bellona
Horibda
Bellona
430
216
0
102
1,484
904
0
0
1,484
0
9,503
W
Medusa
1,201
689
0
413
1,885
434
0
407
1,472
0
8,356
L
Gilgamesh
Lickxs
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Horus
2,753
1,290
38
934
4,064
1,910
0
1,082
2,916
0
13,958
L
Chaac
1,896
157
0
1,721
3,177
1,263
0
0
3,177
0
18,982
L
Sun Wukong
dylxh
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
mcola321
Cthulhu
418
120
0
123
4,036
1,161
216
551
3,441
10,394
0
W
1,168
322
0
1,160
3,719
857
0
184
3,529
0
14,428
W
Kukulkan
妇科圣手
Kukulkan
1,511
159
0
0
3,138
866
0
1,387
1,631
18,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
20,493
123
Minions Killed
132
0
Camps Cleared
0
372,499
Distance Traveled
650,467
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,898
700
40
6
0
123,475
0
W
Bellona
4,027
575
19
3
0
84,387
0
W
Medusa
4,042
577
13
2
0
117,490
4
L
Gilgamesh
2,865
409
0
0
0
0
0
L
Horus
4,539
648
34
5
0
120,767
1
L
Chaac
4,449
636
49
7
0
128,207
0
L
Sun Wukong
2,865
409
0
0
0
50
0
W
Cthulhu
3,735
534
18
3
0
141,644
0
W
Loki
3,911
559
36
5
0
167,366
0
W
Kukulkan
4,778
683
46
7
0
139,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role