Player Matchup

Apollo
Apollo
DewandisKun
Apollo
Level 83
God Stats
4W - 1L
1,844 SR
Queue Stats
35W - 19L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Its Frylog
Tsukuyomi
Level 121
God Stats
2W - 1L
1,391 SR
Queue Stats
295W - 253L
1,560 Elo+
Party 1
Hera
Hera
Its Meatlog
Hera
Level 103
God Stats
3W - 2L
1,484 SR
Queue Stats
25W - 24L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
RePoSkiller01
Kukulkan
Level 28
God Stats
4W - 7L
1,717 SR
Queue Stats
66W - 57L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
Serelinity
Aphrodite
Level 145
God Stats
3W - 2L
1,730 SR
Queue Stats
103W - 86L
1,539 Elo+
Party 1
Team Averages
Level 96
1,633 SR
1,556 Elo+

VS

Team Averages
Level 108
1,549 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
crossbon
Loki
Level 123
God Stats
25W - 22L
1,512 SR
Queue Stats
133W - 138L
1,470 Elo+
Party 2
Ullr
Ullr
iLelouchGamePlay
Ullr
Level 32
God Stats
23W - 13L
1,545 SR
Queue Stats
93W - 58L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
khris2222
Kukulkan
Level 144
God Stats
10W - 8L
1,655 SR
Queue Stats
27W - 26L
1,561 Elo+
Party 2
Artio
Artio
xDarkneszx07
Artio
Level 118
God Stats
15W - 13L
1,529 SR
Queue Stats
397W - 387L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 4 / 3
10,445
522
11,411
17,735
6,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Its Frylog
Tsukuyomi
12
3 / 5 / 6
8,495
425
10,069
14,369
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 8 / 4
8,474
424
7,234
10,068
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
RePoSkiller01
Kukulkan
11
0 / 6 / 2
7,341
367
2,752
9,512
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Serelinity
Aphrodite
13
3 / 2 / 5
8,903
445
7,427
11,379
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
9 / 0 / 3
11,933
597
8,531
13,877
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
14
1 / 5 / 6
9,318
466
5,713
12,248
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 2 / 3
12,374
619
13,941
13,309
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
khris2222
Kukulkan
14
2 / 4 / 7
9,399
470
11,180
9,525
3,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 7
10,114
506
5,648
18,596
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
14
Kills
25
25
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
3
10.5
L
Apollo
8
4
3
2.38
L
Tsukuyomi
Its Frylog
Tsukuyomi
3
5
6
1.2
L
0
8
4
0.25
L
Kukulkan
RePoSkiller01
Kukulkan
0
6
2
0.17
L
Aphrodite
Serelinity
Aphrodite
3
2
5
2.75
W
Loki
1
5
6
0.8
W
11
2
3
6.25
W
Kukulkan
khris2222
Kukulkan
2
4
7
1.38
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
45,013
63,063
Taken
67,555
26,007
Mitigated
43,434
22,206
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,531
1,085
0
9,102
13,877
17,232
275
5,710
7,560
0
64,474
L
Apollo
11,411
6,797
0
4,640
17,735
6,740
1,375
5,475
12,210
0
61,508
L
Tsukuyomi
Its Frylog
Tsukuyomi
10,069
2,062
0
3,046
14,369
5,410
41
3,452
10,892
0
48,639
L
7,234
2,201
0
500
10,068
3,568
0
29
9,691
40,269
0
L
Kukulkan
RePoSkiller01
Kukulkan
2,752
14
0
981
9,512
3,581
264
4,060
5,452
29,250
0
L
Aphrodite
Serelinity
Aphrodite
7,427
1,617
5,774
7,265
11,379
6,708
105
3,812
7,542
38,463
0
W
Loki
5,713
936
0
3,588
12,248
4,198
1,309
1,552
10,653
0
54,276
W
13,941
8,284
0
4,196
13,309
5,263
2,870
2,796
10,373
0
98,941
W
Kukulkan
khris2222
Kukulkan
11,180
193
585
1,495
9,525
3,697
1,340
2,018
7,467
52,709
0
W
5,648
442
803
6,228
18,596
13,044
0
4,343
14,089
33,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
53,138
389
Minions Killed
485
0
Camps Cleared
0
1,712,019
Distance Traveled
1,892,750
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,933
597
131
7
0
377,986
7
L
Apollo
10,445
522
103
5
0
388,453
1
L
Tsukuyomi
8,495
425
77
4
0
389,375
0
L
Hera
8,474
424
85
4
0
326,418
2
L
Kukulkan
7,341
367
54
3
0
233,633
0
L
Aphrodite
8,903
445
70
4
0
374,140
0
W
Loki
9,318
466
94
5
0
384,326
1
W
Ullr
12,374
619
143
7
0
355,939
8
W
Kukulkan
9,399
470
69
3
0
380,785
2
W
Artio
10,114
506
48
2
0
393,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role