Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AlwaysStoolie
Chronos
Level 78
God Stats
4W - 0L
1,285 SR
Queue Stats
199W - 223L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Grumpz69
Gilgamesh
Level 142
God Stats
29W - 22L
1,542 SR
Queue Stats
799W - 754L
1,532 Elo+
Party 3
Poseidon
Poseidon
Hockey_Freak215
Poseidon
Level 27
God Stats
11W - 15L
1,583 SR
Queue Stats
258W - 310L
1,387 Elo+
Party 1
Athena
Athena
WhiteRiceOnRice
Athena
Level 36
God Stats
129W - 124L
1,623 SR
Queue Stats
212W - 225L
1,574 Elo+
Party 3
Team Averages
Level 70
1,506 SR
1,481 Elo+

VS

Team Averages
Level 57
1,578 SR
1,393 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Irmaos Berti
Ne Zha
Level 102
God Stats
0W - 2L
1,853 SR
Queue Stats
363W - 385L
1,373 Elo+
Party 2
Scylla
Scylla
LucCarv z
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,350 Elo+
Party 2
Yemoja
Yemoja
geounicorn
Yemoja
Level 29
God Stats
7W - 7L
1,537 SR
Queue Stats
22W - 49L
1,241 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 5
7,677
548
4,430
8,483
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
14
2 / 0 / 5
7,963
569
6,110
9,338
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Grumpz69
Gilgamesh
14
9 / 0 / 3
8,631
617
7,157
7,330
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
14
4 / 2 / 4
8,027
573
3,623
6,764
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 8
7,725
552
5,724
11,928
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 4 / 1
8,190
585
7,820
10,031
6,918
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
 
Neith
11
0 / 3 / 1
6,440
460
5,102
7,768
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
2 / 3 / 0
7,098
507
6,705
9,734
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LucCarv z
Scylla
8
0 / 6 / 0
5,364
383
1,786
7,430
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
geounicorn
Yemoja
8
0 / 4 / 0
6,057
433
2,976
9,224
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
3
4
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
5
4.5
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
Neith
 
Neith
0
3
1
0.17
W
Chronos
2
0
5
4.5
W
Gilgamesh
Grumpz69
Gilgamesh
9
0
3
10.5
W
Poseidon
4
2
4
3
L
Ne Zha
2
3
0
0.67
L
Scylla
LucCarv z
Scylla
0
6
0
0
W
3
1
8
7
L
Yemoja
geounicorn
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
24,389
43,843
Taken
44,187
27,401
Mitigated
18,496
12,872
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,430
1,483
0
3,026
8,483
8,451
603
258
8,225
0
32,426
L
Gilgamesh
 
Gilgamesh
7,820
1,530
0
1,533
10,031
6,918
0
1,060
8,596
0
46,943
L
Neith
 
Neith
5,102
1,213
0
2,819
7,768
2,273
0
4,183
3,585
0
30,524
W
Chronos
6,110
2,694
0
5,500
9,338
3,235
2,842
1,616
7,722
57,952
0
W
Gilgamesh
Grumpz69
Gilgamesh
7,157
2,875
0
1,191
7,330
4,162
756
258
7,032
0
47,804
W
Poseidon
3,623
184
0
591
6,764
1,981
322
1,590
5,074
46,379
0
L
Ne Zha
6,705
1,712
0
3,841
9,734
3,320
99
2,619
7,002
0
37,209
L
Scylla
LucCarv z
Scylla
1,786
131
0
0
7,430
2,009
0
2,893
4,278
17,425
0
W
5,724
1,480
0
2,564
11,928
9,572
30
900
11,028
19,861
0
L
Yemoja
geounicorn
Yemoja
2,976
505
667
1,802
9,224
3,976
0
4,366
4,794
20,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
33,149
421
Minions Killed
292
0
Camps Cleared
0
1,446,298
Distance Traveled
1,273,547
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,677
548
91
7
0
286,523
1
L
Gilgamesh
8,190
585
105
8
0
276,998
6
L
Neith
6,440
460
68
5
0
226,892
0
W
Chronos
7,963
569
113
8
0
251,965
0
W
Gilgamesh
8,631
617
88
6
0
300,054
1
W
Poseidon
8,027
573
98
7
0
296,783
1
L
Ne Zha
7,098
507
67
5
0
296,456
1
L
Scylla
5,364
383
19
1
0
240,850
0
W
Athena
7,725
552
31
2
0
310,973
4
L
Yemoja
6,057
433
33
2
0
232,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role