Player Matchup

Thanatos
Thanatos
CrypticFusion66
Thanatos
Level 87
God Stats
7W - 8L
1,774 SR
Queue Stats
268W - 243L
1,607 Elo+
Party 2
Tyr
Tyr
EMTpromisess
Tyr
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
114W - 47L
1,717 Elo+
Party 2
Medusa
Medusa
Zreci
Medusa
Level 139
God Stats
8W - 10L
1,740 SR
Queue Stats
695W - 616L
1,573 Elo+
Party 2
Scylla
Scylla
gingerlynesss
Scylla
Level 104
God Stats
5W - 4L
1,631 SR
Queue Stats
404W - 355L
1,514 Elo+
Party 2
Sobek
Sobek
hiaimlana
Sobek
Level 141
God Stats
7W - 9L
1,539 SR
Queue Stats
805W - 680L
1,532 Elo+
Party 2
Team Averages
Level 95
1,637 SR
1,588 Elo+

VS

Team Averages
Level 49
1,568 SR
1,430 Elo+
Yemoja
Yemoja
AnyaAxx
Yemoja
Level 37
God Stats
39W - 52L
1,432 SR
Queue Stats
53W - 79L
1,302 Elo+
Party 3
Gilgamesh
Gilgamesh
Ritsukashy
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,593 Elo+
Party 1
Zeus
Zeus
SleepyG1
Zeus
Level 38
God Stats
2W - 2L
1,678 SR
Queue Stats
14W - 18L
1,578 Elo+
Party 1
Awilix
Awilix
Zhelsu
Awilix
Level 83
God Stats
1W - 1L
1,764 SR
Queue Stats
200W - 229L
1,336 Elo+
Party 3
Izanami
Izanami
sn0rr0sai
Izanami
Level 42
God Stats
27W - 35L
1,463 SR
Queue Stats
27W - 40L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 1 / 3
6,294
572
2,699
6,270
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 3
7,232
657
6,984
6,407
3,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Zreci
Medusa
12
4 / 0 / 5
6,851
623
8,752
5,456
1,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 1
6,504
591
2,035
3,165
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
hiaimlana
Sobek
9
3 / 0 / 8
6,085
553
2,719
5,735
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnyaAxx
Yemoja
7
0 / 4 / 0
4,677
425
1,516
7,232
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Ritsukashy
Gilgamesh
7
0 / 7 / 0
4,445
404
2,593
7,467
2,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
7
1 / 3 / 0
4,806
437
2,184
3,467
992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Zhelsu
Awilix
6
0 / 2 / 0
4,446
404
1,990
7,386
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
sn0rr0sai
Izanami
6
0 / 4 / 0
4,394
399
3,164
5,998
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AnyaAxx
Yemoja
0
4
0
0
W
Thanatos
3
1
3
4.5
W
7
0
3
8.5
L
Gilgamesh
Ritsukashy
Gilgamesh
0
7
0
0
L
Zeus
1
3
0
0.33
L
Awilix
Zhelsu
Awilix
0
2
0
0
W
Medusa
Zreci
Medusa
4
0
5
6.5
W
3
0
1
3.5
W
Sobek
hiaimlana
Sobek
3
0
8
7
L
Izanami
sn0rr0sai
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
11,447
27,033
Taken
31,550
11,726
Mitigated
10,103
19,012
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AnyaAxx
Yemoja
1,516
289
1,010
1,762
7,232
2,810
96
1,001
6,231
7,605
0
W
Thanatos
2,699
458
0
6,787
6,270
2,062
0
666
5,604
0
29,179
W
6,984
577
0
3,823
6,407
3,525
0
1,080
5,327
0
38,414
L
Gilgamesh
Ritsukashy
Gilgamesh
2,593
602
0
583
7,467
2,730
0
466
7,001
0
13,977
L
Zeus
2,184
468
0
424
3,467
992
0
1,216
2,251
14,518
0
L
Awilix
Zhelsu
Awilix
1,990
1,037
451
2,029
7,386
1,701
0
1,299
6,087
0
15,275
W
Medusa
Zreci
Medusa
8,752
5,161
0
3,947
5,456
1,803
1,228
1,266
4,190
0
43,804
W
2,035
0
0
1,155
3,165
873
298
336
2,829
33,964
0
W
Sobek
hiaimlana
Sobek
2,719
138
0
3,300
5,735
3,463
0
352
5,383
10,574
0
L
Izanami
sn0rr0sai
Izanami
3,164
2,272
555
698
5,998
1,870
438
772
5,226
0
21,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
22,768
311
Minions Killed
139
0
Camps Cleared
0
1,088,879
Distance Traveled
881,596
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,677
425
9
1
0
184,176
2
W
Thanatos
6,294
572
77
7
0
221,720
1
W
Tyr
7,232
657
72
7
0
237,653
1
L
Gilgamesh
4,445
404
25
2
0
189,085
0
L
Zeus
4,806
437
23
2
0
138,832
0
L
Awilix
4,446
404
35
3
0
214,292
2
W
Medusa
6,851
623
74
7
0
191,596
4
W
Scylla
6,504
591
72
7
0
205,965
4
W
Sobek
6,085
553
16
1
0
231,945
3
L
Izanami
4,394
399
47
4
0
155,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role