Player Matchup

Mercury
Mercury
Masters
ChillinwitBrent
Mercury
Masters
Level 159
God Stats
1W - 3L
1,566 SR
Queue Stats
85W - 62L
2,522 MMR
Party 2
Cabrakan
Cabrakan
Masters
Suku Awilix
Cabrakan
Masters
Level 158
God Stats
3W - 5L
1,605 SR
Queue Stats
154W - 99L
2,542 MMR
Solo
Osiris
Osiris
Masters
TooEasy01
Osiris
Masters
Level 160
God Stats
5W - 3L
1,976 SR
Queue Stats
145W - 119L
2,692 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
Trajedee
Zhong Kui
Masters
Level 59
God Stats
7W - 7L
1,936 SR
Queue Stats
397W - 350L
2,733 MMR
Party 1
Xbalanque
Xbalanque
Masters
UGS Tipz
Xbalanque
Masters
Level 160
God Stats
46W - 35L
1,740 SR
Queue Stats
801W - 794L
2,682 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,765 SR
2,634 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,695 SR
2,631 MMR
Cerberus
Cerberus
Masters
G A Y M E5275
Cerberus
Masters
Level 66
God Stats
34W - 22L
1,712 SR
Queue Stats
657W - 602L
2,806 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Lyaic
Ao Kuang
Masters
Level 70
God Stats
2W - 1L
1,638 SR
Queue Stats
104W - 80L
2,721 MMR
Solo
Sobek
Sobek
Diamond III
Mexican
Sobek
Diamond III
Level 160
God Stats
2W - 1L
1,464 SR
Queue Stats
129W - 71L
2,671 MMR
Solo
He Bo
He Bo
Platinum I
irockguy1
He Bo
Platinum I
Level 154
God Stats
20W - 11L
1,940 SR
Queue Stats
154W - 134L
2,234 MMR
Solo
Danzaburou
Danzaburou
Masters
Ąsuna
Danzaburou
Masters
Level 106
God Stats
8W - 4L
1,720 SR
Queue Stats
445W - 322L
2,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
11,825
473
8,975
23,898
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Suku Awilix
Cabrakan
16
6 / 9 / 10
10,798
432
12,671
21,770
21,479
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
TooEasy01
Osiris
18
1 / 6 / 7
11,522
461
13,236
26,792
22,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Trajedee
Zhong Kui
18
6 / 5 / 5
11,926
477
22,947
18,115
12,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
UGS Tipz
Xbalanque
19
3 / 9 / 8
11,916
477
13,618
20,791
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTsukuyomiApolloGuan YuAthena

VS

Bans
TiamatGebThothGaneshaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G A Y M E5275
Cerberus
20
7 / 2 / 12
14,642
586
20,074
22,654
21,986
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Lyaic
Ao Kuang
19
3 / 7 / 10
12,973
519
11,202
25,191
9,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mexican
Sobek
19
6 / 3 / 12
13,855
554
9,741
22,343
26,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
irockguy1
He Bo
20
5 / 4 / 5
13,097
524
15,741
10,587
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Ąsuna
Danzaburou
20
12 / 3 / 11
17,807
712
30,401
26,632
11,730
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
83
19
Kills
33
33
Deaths
19
37
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
Cerberus
G A Y M E5275
Cerberus
7
2
12
6.5
W
Ao Kuang
Lyaic
Ao Kuang
3
7
10
1.14
W
Sobek
Mexican
Sobek
6
3
12
4
L
Cabrakan
Suku Awilix
Cabrakan
6
9
10
1.22
L
Osiris
TooEasy01
Osiris
1
6
7
0.75
L
Zhong Kui
Trajedee
Zhong Kui
6
5
5
1.7
L
Xbalanque
UGS Tipz
Xbalanque
3
9
8
0.78
W
He Bo
irockguy1
He Bo
5
4
5
1.88
W
Danzaburou
Ąsuna
Danzaburou
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,447
Damage
87,159
111,366
Taken
107,407
73,535
Mitigated
73,408
20,449
Healing
46,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,975
3,677
0
839
23,898
9,219
0
8,877
14,857
0
108,285
W
Cerberus
G A Y M E5275
Cerberus
20,074
1,478
0
9,744
22,654
21,986
111
7,873
14,781
90,904
0
W
Ao Kuang
Lyaic
Ao Kuang
11,202
2,446
0
9,725
25,191
9,806
0
9,744
15,447
103,265
0
W
Sobek
Mexican
Sobek
9,741
788
0
8,828
22,343
26,003
0
6,826
14,361
29,105
0
L
Cabrakan
Suku Awilix
Cabrakan
12,671
1,686
382
2,257
21,770
21,479
0
11,165
10,238
41,251
0
L
Osiris
TooEasy01
Osiris
13,236
4,433
0
7,569
26,792
22,727
0
17,799
8,113
6,559
69,864
L
Zhong Kui
Trajedee
Zhong Kui
22,947
1,952
0
5,437
18,115
12,734
132
10,458
7,208
96,048
0
L
Xbalanque
UGS Tipz
Xbalanque
13,618
6,316
0
3,965
20,791
7,376
452
6,499
14,192
0
85,176
W
He Bo
irockguy1
He Bo
15,741
610
237
2,756
10,587
3,883
835
5,639
4,816
89,980
0
W
Danzaburou
Ąsuna
Danzaburou
30,401
21,846
0
15,002
26,632
11,730
5,932
8,168
18,464
0
156,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
72,374
676
Minions Killed
674
0
Camps Cleared
0
2,297,219
Distance Traveled
2,411,875
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,825
473
157
6
0
552,066
7
W
Cerberus
14,642
586
181
7
0
487,111
9
W
Ao Kuang
12,973
519
120
5
0
459,308
1
W
Sobek
13,855
554
41
2
0
525,371
9
L
Cabrakan
10,798
432
52
2
0
442,997
6
L
Osiris
11,522
461
135
5
0
473,557
4
L
Zhong Kui
11,926
477
176
7
0
446,564
2
L
Xbalanque
11,916
477
156
6
0
382,035
8
W
He Bo
13,097
524
138
6
0
464,735
2
W
Danzaburou
17,807
712
194
8
0
475,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role