Player Matchup

Bakasura
Bakasura
ChromieDonor
Bakasura
Level 83
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
D3athsSmil3s
Gilgamesh
Level 151
God Stats
3W - 5L
1,700 SR
Queue Stats
96W - 114L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Kona AP
Zhong Kui
Level 16
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Athena
Athena
SLATTSMD
Athena
Level 83
God Stats
4W - 0L
1,863 SR
Queue Stats
27W - 23L
1,488 Elo+
Party 2
Artemis
Artemis
vyene
Artemis
Level 59
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 2
Team Averages
Level 78
1,601 SR
1,418 Elo+

VS

Team Averages
Level 71
1,310 SR
1,430 Elo+
Ah Puch
Ah Puch
Buck twentyfive
Ah Puch
Level 156
God Stats
1W - 6L
1,164 SR
Queue Stats
180W - 160L
1,559 Elo+
Solo
Fenrir
Fenrir
Mexicanguy__916
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,381 Elo+
Party 1
King Arthur
King Arthur
WiiIliie
King Arthur
Level 59
God Stats
0W - 5L
1,096 SR
Queue Stats
111W - 100L
1,439 Elo+
Party 1
Neith
Neith
royal_killer52
Neith
Level 14
God Stats
6W - 7L
1,319 SR
Queue Stats
19W - 25L
1,311 Elo+
Party 1
Zeus
Zeus
xFROZEN_KNIGHTx
Zeus
Level 106
God Stats
6W - 9L
1,472 SR
Queue Stats
318W - 322L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChromieDonor
Bakasura
11
1 / 1 / 3
6,239
520
2,563
7,586
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
D3athsSmil3s
Gilgamesh
13
6 / 2 / 0
8,076
673
6,155
8,861
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Kona AP
Zhong Kui
11
1 / 1 / 1
6,021
502
1,677
6,794
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
SLATTSMD
Athena
11
4 / 2 / 3
6,308
526
3,561
9,498
4,234
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
vyene
Artemis
11
4 / 0 / 4
6,583
549
6,255
6,496
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,240
603
7,659
6,493
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,225
435
894
6,184
3,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
WiiIliie
King Arthur
8
0 / 6 / 0
4,684
390
1,581
6,808
2,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 2 / 1
5,267
439
2,692
4,425
1,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 1
6,667
556
7,135
6,738
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
6
6
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Bakasura
ChromieDonor
Bakasura
1
1
3
2.5
W
Gilgamesh
D3athsSmil3s
Gilgamesh
6
2
0
3
W
Zhong Kui
Kona AP
Zhong Kui
1
1
1
1.5
L
0
1
1
0.5
W
Athena
SLATTSMD
Athena
4
2
3
2.75
L
King Arthur
WiiIliie
King Arthur
0
6
0
0
L
1
2
1
0.75
W
Artemis
vyene
Artemis
4
0
4
6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
19,961
39,235
Taken
30,648
17,827
Mitigated
10,993
15,490
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,659
168
0
3,214
6,493
1,977
0
1,012
5,040
48,819
0
W
Bakasura
ChromieDonor
Bakasura
2,563
1,659
0
3,947
7,586
2,843
0
2,611
4,839
0
23,789
W
Gilgamesh
D3athsSmil3s
Gilgamesh
6,155
2,391
0
3,781
8,861
3,884
0
3,142
5,545
0
48,980
W
Zhong Kui
Kona AP
Zhong Kui
1,677
237
0
1,669
6,794
4,270
0
4,214
2,190
19,318
0
L
894
485
0
713
6,184
3,310
0
0
6,184
0
20,654
W
Athena
SLATTSMD
Athena
3,561
767
960
1,969
9,498
4,234
0
1,824
7,414
25,128
0
L
King Arthur
WiiIliie
King Arthur
1,581
512
0
156
6,808
2,686
0
1,250
5,558
0
11,619
L
2,692
1,179
0
1,175
4,425
1,233
0
1,050
3,375
0
20,166
W
Artemis
vyene
Artemis
6,255
2,640
123
3,041
6,496
2,596
336
1,786
4,453
0
32,116
L
7,135
1,298
0
1,075
6,738
1,787
0
1,861
4,857
38,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
29,083
345
Minions Killed
317
0
Camps Cleared
0
1,175,965
Distance Traveled
1,027,544
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,240
603
115
10
0
229,237
1
W
Bakasura
6,239
520
88
7
0
257,701
0
W
Gilgamesh
8,076
673
98
8
0
221,427
1
W
Zhong Kui
6,021
502
57
5
0
228,989
0
L
Fenrir
5,225
435
47
4
0
210,109
0
W
Athena
6,308
526
50
4
0
247,885
4
L
King Arthur
4,684
390
24
2
0
178,333
1
L
Neith
5,267
439
43
4
0
217,620
0
W
Artemis
6,583
549
52
4
0
219,963
1
L
Zeus
6,667
556
88
7
0
192,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role