Player Matchup

Thor
Thor
Gold IV
Danabu
Thor
Gold IV
Level 120
God Stats
8W - 0L
1,861 SR
Queue Stats
152W - 151L
1,398 MMR
Solo
Ra
Ra
Bronze III
OGBunnyMan
Ra
Bronze III
Level 88
God Stats
2W - 2L
1,935 SR
Queue Stats
13W - 16L
1,446 MMR
Party 1
Ne Zha
Ne Zha
Gold V
OmegaWarriorr
Ne Zha
Gold V
Level 160
God Stats
17W - 32L
1,442 SR
Queue Stats
487W - 498L
1,374 MMR
Solo
Camazotz
Camazotz
Gold II
Railcommand
Camazotz
Gold II
Level 84
God Stats
26W - 15L
1,685 SR
Queue Stats
1,520W - 1,514L
1,352 MMR
Solo
Hachiman
Hachiman
Silver I
UnnoticedLEGACY
Hachiman
Silver I
Level 91
God Stats
2W - 1L
1,777 SR
Queue Stats
17W - 18L
1,549 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,740 SR
1,424 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,509 SR
1,464 MMR
Janus
Janus
Silver IV
KerryCastetas
Janus
Silver IV
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
Mald10s
Cerberus
Bronze III
Level 39
God Stats
0W - 1L
1,375 SR
Queue Stats
2W - 8L
1,417 MMR
Party 2
Ratatoskr
Ratatoskr
Silver IV
Nepsao
Ratatoskr
Silver IV
Level 89
God Stats
4W - 4L
1,574 SR
Queue Stats
11W - 14L
1,476 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
SuperBebop
Tsukuyomi
Gold IV
Level 159
God Stats
2W - 3L
1,567 SR
Queue Stats
151W - 149L
1,434 MMR
Solo
Anhur
Anhur
Bronze III
mightytwist
Anhur
Bronze III
Level 111
God Stats
0W - 2L
1,532 SR
Queue Stats
5W - 11L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Danabu
Thor
17
4 / 1 / 14
12,590
525
9,336
19,143
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 0 / 6
14,171
590
19,502
15,739
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 8
12,001
500
5,613
19,209
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
Railcommand
Camazotz
20
6 / 2 / 2
15,125
630
18,481
23,111
18,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hachiman
18
6 / 1 / 9
12,573
524
13,384
14,819
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaAnubisTiamatBaron SamediSet

VS

Bans
DanzaburouGuan YuSun WukongCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 2
10,851
452
9,097
14,668
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Mald10s
Cerberus
14
0 / 5 / 3
9,757
407
9,067
24,416
23,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Nepsao
Ratatoskr
15
4 / 5 / 1
10,386
433
8,373
16,581
6,486
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SuperBebop
Tsukuyomi
17
3 / 4 / 1
10,921
455
15,614
18,995
15,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 7 / 1
10,653
444
5,511
19,185
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
29
Kills
9
9
Deaths
29
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
Danabu
Thor
4
1
14
11
L
1
8
2
0.25
L
Cerberus
Mald10s
Cerberus
0
5
3
0.3
L
Ratatoskr
Nepsao
Ratatoskr
4
5
1
0.9
W
10
0
6
13
W
3
5
8
1.4
W
Camazotz
Railcommand
Camazotz
6
2
2
3.5
L
Tsukuyomi
SuperBebop
Tsukuyomi
3
4
1
0.88
W
Hachiman
6
1
9
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,316
Damage
47,662
92,021
Taken
93,845
56,078
Mitigated
58,618
56,437
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Danabu
Thor
9,336
1,762
0
6,694
19,143
18,785
1,537
5,803
13,272
0
39,405
L
9,097
545
0
1,812
14,668
5,487
0
4,196
10,068
73,748
0
L
Cerberus
Mald10s
Cerberus
9,067
302
0
7,969
24,416
23,965
0
5,230
18,604
29,807
0
L
Ratatoskr
Nepsao
Ratatoskr
8,373
1,421
0
4,110
16,581
6,486
0
3,110
13,287
0
59,225
W
19,502
1,826
5,670
10,642
15,739
6,886
1,203
7,332
8,013
116,035
0
W
5,613
2,363
0
7,958
19,209
7,427
1,695
1,945
17,178
0
76,689
W
Camazotz
Railcommand
Camazotz
18,481
5,291
0
17,295
23,111
18,214
3,476
2,366
20,745
0
114,128
L
Tsukuyomi
SuperBebop
Tsukuyomi
15,614
3,021
0
3,539
18,995
15,647
0
4,260
14,559
0
68,250
W
Hachiman
13,384
10,225
0
8,178
14,819
4,766
7,538
4,387
10,364
0
91,166
L
5,511
2,336
0
5,889
19,185
7,033
0
1,762
17,345
0
85,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,460
Gold Earned
52,568
654
Minions Killed
541
0
Camps Cleared
0
2,274,525
Distance Traveled
2,213,329
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,590
525
45
2
0
453,562
8
L
Janus
10,851
452
158
7
0
391,249
2
L
Cerberus
9,757
407
47
2
0
471,808
8
L
Ratatoskr
10,386
433
105
4
0
489,540
1
W
Ra
14,171
590
195
8
0
489,375
8
W
Ne Zha
12,001
500
108
5
0
425,388
7
W
Camazotz
15,125
630
191
8
0
467,255
4
L
Tsukuyomi
10,921
455
80
3
0
468,443
10
W
Hachiman
12,573
524
115
5
0
438,945
4
L
Anhur
10,653
444
151
6
0
392,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role