Player Matchup

Ah Muzen Cab
Ah Muzen Cab
dlQQlb
Ah Muzen Cab
Level 65
God Stats
58W - 55L
1,514 SR
Queue Stats
154W - 175L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
jsmoooth98
Nu Wa
Level 47
God Stats
8W - 16L
1,192 SR
Queue Stats
82W - 133L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
liftedeye
Cthulhu
Level 82
God Stats
76W - 84L
1,571 SR
Queue Stats
429W - 556L
1,448 Elo+
Party 2
Team Averages
Level 65
1,425 SR
1,417 Elo+

VS

Team Averages
Level 73
1,458 SR
1,370 Elo+
King Arthur
King Arthur
Koberhofer
King Arthur
Level 66
God Stats
20W - 21L
1,493 SR
Queue Stats
146W - 163L
1,390 Elo+
Party 1
Hachiman
Hachiman
MDetective
Hachiman
Level 112
God Stats
5W - 9L
1,380 SR
Queue Stats
151W - 140L
1,452 Elo+
Party 1
Olorun
Olorun
munoodle
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
dlQQlb
Ah Muzen Cab
13
13 / 0 / 5
9,849
895
14,009
8,436
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
12
2 / 0 / 16
8,133
739
9,763
3,990
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
liftedeye
Cthulhu
11
3 / 0 / 13
7,950
723
6,472
9,707
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Koberhofer
King Arthur
8
0 / 4 / 0
6,067
552
4,160
13,621
7,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
MDetective
Hachiman
9
0 / 5 / 0
6,276
571
5,783
8,261
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
munoodle
Olorun
8
0 / 9 / 0
6,122
557
3,369
13,091
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Koberhofer
King Arthur
0
4
0
0
L
Hachiman
MDetective
Hachiman
0
5
0
0
W
Ah Muzen Cab
dlQQlb
Ah Muzen Cab
13
0
5
15.5
W
Nu Wa
2
0
16
10
W
Cthulhu
liftedeye
Cthulhu
3
0
13
9.5
L
Olorun
munoodle
Olorun
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,244
Damage
13,312
22,133
Taken
34,973
12,928
Mitigated
13,875
10,146
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Koberhofer
King Arthur
4,160
787
270
2,956
13,621
7,754
0
6,325
7,051
0
19,018
L
Hachiman
MDetective
Hachiman
5,783
2,315
0
690
8,261
2,463
0
3,432
4,679
0
25,445
W
Ah Muzen Cab
dlQQlb
Ah Muzen Cab
14,009
9,058
0
5,604
8,436
3,699
1,117
1,156
7,280
0
50,178
W
Nu Wa
9,763
4,823
0
878
3,990
1,201
1,436
336
3,654
28,347
0
W
Cthulhu
liftedeye
Cthulhu
6,472
248
938
2,726
9,707
8,028
231
2,403
7,304
21,533
0
L
Olorun
munoodle
Olorun
3,369
2,072
86
2,943
13,091
3,658
0
5,954
6,937
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
18,465
107
Minions Killed
120
0
Camps Cleared
0
616,360
Distance Traveled
525,919
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,067
552
35
3
0
211,719
1
L
Hachiman
6,276
571
41
4
0
169,860
2
W
Ah Muzen Cab
9,849
895
64
6
0
222,520
0
W
Nu Wa
8,133
739
24
2
0
192,747
1
W
Cthulhu
7,950
723
19
2
0
201,093
3
L
Olorun
6,122
557
44
4
0
144,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role