Player Matchup

Achilles
Achilles
L3G1TPUMPK1N
Achilles
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,403 Elo+
Party 3
Cernunnos
Cernunnos
Moledeolla96
Cernunnos
Level 14
God Stats
39W - 41L
1,497 SR
Queue Stats
77W - 70L
1,481 Elo+
Party 1
Thor
Thor
SalemCg
Thor
Level 13
God Stats
0W - 2L
1,293 SR
Queue Stats
63W - 56L
1,571 Elo+
Party 1
Thoth
Thoth
SanBubaDeAtocha
Thoth
Level 15
God Stats
2W - 5L
1,795 SR
Queue Stats
53W - 46L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
mcola321
Cthulhu
Level 8
God Stats
9W - 5L
1,339 SR
Queue Stats
16W - 20L
1,360 Elo+
Party 3
Team Averages
Level 30
1,485 SR
1,461 Elo+

VS

Team Averages
Level 28
1,618 SR
1,513 Elo+
Cernunnos
Cernunnos
DrHuevos43
Cernunnos
Level 24
God Stats
20W - 25L
1,468 SR
Queue Stats
73W - 100L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FirmBagels
Cu Chulainn
Level 27
God Stats
1W - 0L
1,773 SR
Queue Stats
13W - 9L
1,631 Elo+
Solo
Loki
Loki
Pocketrage
Loki
Level 15
God Stats
3W - 1L
1,848 SR
Queue Stats
7W - 3L
1,744 Elo+
Solo
Aphrodite
Aphrodite
Sil3ntRain
Aphrodite
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
286W - 312L
1,446 Elo+
Party 2
Merlin
Merlin
chadd3k
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
L3G1TPUMPK1N
Achilles
12
0 / 4 / 1
7,641
382
3,466
8,791
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Moledeolla96
Cernunnos
14
1 / 4 / 2
8,509
425
7,360
15,647
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
SalemCg
Thor
16
1 / 8 / 1
9,640
482
4,025
17,013
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 8 / 0
9,869
493
13,617
10,992
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mcola321
Cthulhu
13
0 / 4 / 4
7,588
379
3,787
14,201
7,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrHuevos43
Cernunnos
17
1 / 2 / 5
10,272
514
11,059
14,087
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
FirmBagels
Cu Chulainn
19
9 / 0 / 11
12,008
600
12,816
14,805
12,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 2 / 8
11,829
591
11,863
13,835
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Sil3ntRain
Aphrodite
16
3 / 0 / 9
10,796
540
6,518
9,221
5,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
chadd3k
Merlin
15
2 / 6 / 9
9,374
469
5,047
9,714
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
28
28
Deaths
10
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DrHuevos43
Cernunnos
1
2
5
1.75
W
Cu Chulainn
FirmBagels
Cu Chulainn
9
0
11
14.5
L
Achilles
L3G1TPUMPK1N
Achilles
0
4
1
0.13
L
Cernunnos
Moledeolla96
Cernunnos
1
4
2
0.5
W
13
2
8
8.5
L
Thor
SalemCg
Thor
1
8
1
0.19
L
6
8
0
0.75
W
Aphrodite
Sil3ntRain
Aphrodite
3
0
9
7.5
W
Merlin
chadd3k
Merlin
2
6
9
1.08
L
Cthulhu
mcola321
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
47,303
66,644
Taken
61,662
33,779
Mitigated
33,146
13,603
Healing
28,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DrHuevos43
Cernunnos
11,059
4,769
0
5,817
14,087
5,502
1,205
3,570
10,442
0
80,043
W
Cu Chulainn
FirmBagels
Cu Chulainn
12,816
1,647
0
2,937
14,805
12,740
908
2,520
11,934
12,601
70,528
L
Achilles
L3G1TPUMPK1N
Achilles
3,466
503
0
758
8,791
8,194
488
1,959
6,802
0
28,789
L
Cernunnos
Moledeolla96
Cernunnos
7,360
3,241
0
6,682
15,647
6,319
178
2,205
13,410
0
62,263
W
11,863
3,817
0
6,923
13,835
5,511
1,095
2,060
11,635
0
77,534
L
Thor
SalemCg
Thor
4,025
902
0
4,833
17,013
7,694
0
2,971
13,926
0
67,464
L
13,617
351
0
518
10,992
4,096
0
2,346
8,354
65,073
0
W
Aphrodite
Sil3ntRain
Aphrodite
6,518
1,427
6,094
6,124
9,221
5,962
1,255
3,409
5,693
48,776
0
W
Merlin
chadd3k
Merlin
5,047
517
219
879
9,714
3,431
2,322
5,000
4,204
40,653
0
L
Cthulhu
mcola321
Cthulhu
3,787
132
395
417
14,201
7,476
0
3,029
11,052
24,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
54,279
453
Minions Killed
597
0
Camps Cleared
0
1,658,929
Distance Traveled
1,851,839
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,272
514
132
7
0
347,786
7
W
Cu Chulainn
12,008
600
163
8
0
427,317
1
L
Achilles
7,641
382
60
3
0
331,468
7
L
Cernunnos
8,509
425
109
5
0
275,282
0
W
Loki
11,829
591
114
6
0
424,874
7
L
Thor
9,640
482
117
6
0
370,109
7
L
Thoth
9,869
493
113
6
0
332,533
6
W
Aphrodite
10,796
540
108
5
0
350,672
3
W
Merlin
9,374
469
80
4
0
301,190
0
L
Cthulhu
7,588
379
54
3
0
349,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role