Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DivinexClarity
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,235 SR
Queue Stats
90W - 104L
1,446 Elo+
Party 2
Zeus
Zeus
Stongy11
Zeus
Level 35
God Stats
4W - 8L
1,368 SR
Queue Stats
81W - 95L
1,373 Elo+
Solo
Pele
Pele
TsukiSinpai
Pele
Level 28
God Stats
29W - 29L
1,520 SR
Queue Stats
204W - 265L
1,358 Elo+
Party 2
Hades
Hades
cocogamer12346
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 82L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
iZombii
Gilgamesh
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 79L
1,387 Elo+
Party 2
Team Averages
Level 68
1,425 SR
1,375 Elo+

VS

Team Averages
Level 44
1,504 SR
1,404 Elo+
Thanatos
Thanatos
Be4TheMoney
Thanatos
Level 41
God Stats
3W - 3L
1,285 SR
Queue Stats
62W - 66L
1,375 Elo+
Party 1
Cupid
Cupid
MarkSherrysmurf
Cupid
Level 40
God Stats
14W - 11L
1,442 SR
Queue Stats
114W - 153L
1,393 Elo+
Solo
Ra
Ra
hoodedassasin22
Ra
Level 26
God Stats
7W - 5L
1,661 SR
Queue Stats
94W - 106L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
lccyyy
Cthulhu
Level 69
God Stats
26W - 11L
1,730 SR
Queue Stats
217W - 203L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
trikke02
Gilgamesh
Level 45
God Stats
4W - 2L
1,400 SR
Queue Stats
71W - 70L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DivinexClarity
Ah Muzen Cab
16
6 / 8 / 2
10,935
475
21,724
22,209
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
16
2 / 6 / 2
10,824
471
12,831
12,883
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 11 / 5
10,901
474
12,758
19,628
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 4
9,133
397
6,789
17,983
9,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
iZombii
Gilgamesh
17
4 / 11 / 1
12,642
550
16,990
26,152
11,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Be4TheMoney
Thanatos
20
7 / 5 / 6
12,894
561
10,041
21,793
9,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 6
13,040
567
7,845
18,431
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 2 / 8
12,613
548
14,915
15,100
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lccyyy
Cthulhu
19
12 / 3 / 14
13,559
590
23,500
33,449
33,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
trikke02
Gilgamesh
20
13 / 3 / 7
13,271
577
18,879
27,665
13,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
16
Kills
45
45
Deaths
19
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Be4TheMoney
Thanatos
7
5
6
2
L
Ah Muzen Cab
DivinexClarity
Ah Muzen Cab
6
8
2
0.88
W
7
6
6
1.67
L
Zeus
2
6
2
0.5
L
2
11
5
0.41
L
2
9
4
0.44
W
6
2
8
5
L
Gilgamesh
iZombii
Gilgamesh
4
11
1
0.41
W
Cthulhu
lccyyy
Cthulhu
12
3
14
6.33
W
Gilgamesh
trikke02
Gilgamesh
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,092
Damage
75,180
98,855
Taken
116,438
44,585
Mitigated
70,560
18,718
Healing
53,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Be4TheMoney
Thanatos
10,041
3,803
597
18,688
21,793
9,377
585
1,652
20,101
0
93,802
L
Ah Muzen Cab
DivinexClarity
Ah Muzen Cab
21,724
11,011
0
8,207
22,209
8,298
1,231
11,904
10,305
0
76,652
W
7,845
4,544
347
5,545
18,431
6,860
2,536
4,479
13,676
0
93,578
L
Zeus
12,831
3,720
0
1,414
12,883
4,581
37
6,462
6,421
71,501
0
L
12,758
3,891
0
1,428
19,628
9,917
0
6,372
13,256
0
73,362
L
6,789
668
601
4,918
17,983
9,816
434
5,823
12,160
32,110
0
W
14,915
1,209
1,053
3,310
15,100
6,943
2,292
5,955
9,061
69,817
0
L
Gilgamesh
iZombii
Gilgamesh
16,990
4,595
0
2,150
26,152
11,973
504
8,064
18,088
0
54,120
W
Cthulhu
lccyyy
Cthulhu
23,500
2,008
518
12,356
33,449
33,668
43
10,427
22,901
56,598
0
W
Gilgamesh
trikke02
Gilgamesh
18,879
5,554
0
11,574
27,665
13,712
2,063
3,949
23,716
0
77,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,435
Gold Earned
65,377
485
Minions Killed
571
0
Camps Cleared
0
1,823,688
Distance Traveled
2,195,108
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,894
561
115
5
0
433,578
0
L
Ah Muzen Cab
10,935
475
112
5
0
335,351
0
W
Cupid
13,040
567
159
7
0
404,291
0
L
Zeus
10,824
471
125
5
0
342,567
3
L
Pele
10,901
474
110
5
0
456,458
0
L
Hades
9,133
397
53
2
0
319,598
1
W
Ra
12,613
548
117
5
0
450,409
0
L
Gilgamesh
12,642
550
85
4
0
369,714
0
W
Cthulhu
13,559
590
72
3
0
448,311
1
W
Gilgamesh
13,271
577
108
5
0
458,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role